Player Matchup

Izanami
Izanami
Lepezon1
Izanami
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,437 Elo+
Party 1
Gilgamesh
Gilgamesh
YukiOT9
Gilgamesh
Level 128
God Stats
5W - 2L
1,554 SR
Queue Stats
252W - 211L
1,551 Elo+
Party 1
Ares
Ares
ZariñanaC
Ares
Level 105
God Stats
4W - 2L
1,397 SR
Queue Stats
174W - 145L
1,540 Elo+
Party 1
Hera
Hera
alexgh123
Hera
Level 62
God Stats
8W - 4L
1,720 SR
Queue Stats
161W - 149L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
dbujox2
Cthulhu
Level 135
God Stats
7W - 3L
1,686 SR
Queue Stats
332W - 301L
1,527 Elo+
Party 1
Team Averages
Level 95
1,571 SR
1,518 Elo+

VS

Team Averages
Level 138
1,568 SR
1,481 Elo+
Arachne
Arachne
BigDiughSenpai
Arachne
Level 157
God Stats
0W - 1L
1,916 SR
Queue Stats
4W - 5L
1,525 Elo+
Party 2
He Bo
He Bo
Just add2 Water
He Bo
Level 151
God Stats
4W - 9L
1,368 SR
Queue Stats
660W - 652L
1,470 Elo+
Solo
Kukulkan
Kukulkan
NOFREEWIFIFORYU
Kukulkan
Level 122
God Stats
1W - 2L
1,525 SR
Queue Stats
14W - 11L
1,585 Elo+
Party 2
Kuzenbo
Kuzenbo
SchubeyDubey
Kuzenbo
Level 109
God Stats
3W - 1L
1,533 SR
Queue Stats
115W - 103L
1,468 Elo+
Solo
Xbalanque
Xbalanque
Your Daddy Goku
Xbalanque
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lepezon1
Izanami
16
2 / 2 / 10
9,252
841
4,994
9,316
4,540
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
YukiOT9
Gilgamesh
17
13 / 3 / 8
11,555
1,050
14,455
12,863
10,424
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 3 / 9
8,842
804
4,922
11,784
13,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
15
2 / 3 / 12
8,986
817
6,777
7,482
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
dbujox2
Cthulhu
17
4 / 4 / 13
9,916
901
13,361
14,095
16,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 6
7,793
708
7,161
9,370
3,444
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 5 / 5
8,237
749
7,445
8,163
3,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
17
7 / 5 / 7
9,346
850
14,398
10,086
4,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
SchubeyDubey
Kuzenbo
14
0 / 4 / 7
7,886
717
5,425
12,211
15,680
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
Your Daddy Goku
Xbalanque
13
4 / 4 / 5
8,185
744
6,869
8,754
3,015
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
45
23
Kills
15
15
Deaths
23
52
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
5
6
1.2
L
1
5
5
0.7
W
Izanami
Lepezon1
Izanami
2
2
10
3.5
L
Kukulkan
7
5
7
2.1
L
Kuzenbo
SchubeyDubey
Kuzenbo
0
4
7
0.88
L
Xbalanque
Your Daddy Goku
Xbalanque
4
4
5
1.63
W
Gilgamesh
YukiOT9
Gilgamesh
13
3
8
5.67
W
2
3
9
2.17
W
Hera
2
3
12
2.67
W
Cthulhu
dbujox2
Cthulhu
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,509
Damage
41,298
55,540
Taken
48,584
48,481
Mitigated
29,192
18,326
Healing
14,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,161
5,120
591
2,123
9,370
3,444
0
4,496
4,652
0
8,755
L
7,445
732
105
1,245
8,163
3,014
0
4,576
3,321
23,661
0
W
Izanami
Lepezon1
Izanami
4,994
2,871
1,206
2,447
9,316
4,540
3,397
5,803
3,513
0
25,687
L
Kukulkan
14,398
1,080
334
2,322
10,086
4,039
0
5,218
4,593
28,887
0
L
Kuzenbo
SchubeyDubey
Kuzenbo
5,425
1,374
1,864
2,826
12,211
15,680
0
5,823
6,121
10,890
0
L
Xbalanque
Your Daddy Goku
Xbalanque
6,869
3,124
440
2,299
8,754
3,015
0
3,766
4,666
0
16,771
W
Gilgamesh
YukiOT9
Gilgamesh
14,455
3,123
1,340
2,402
12,863
10,424
937
6,962
5,901
171
22,985
W
4,922
143
277
2,495
11,784
13,540
84
5,617
6,167
11,292
0
W
Hera
6,777
1,568
1,980
1,328
7,482
3,746
970
2,634
4,848
25,698
0
W
Cthulhu
dbujox2
Cthulhu
13,361
464
1,658
3,193
14,095
16,231
90
6,252
7,843
27,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,551
Gold Earned
41,447
169
Minions Killed
101
0
Camps Cleared
0
1,081,521
Distance Traveled
1,052,254
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,793
708
1
0
0
239,202
1
L
He Bo
8,237
749
37
3
0
196,538
2
W
Izanami
9,252
841
48
4
0
212,969
0
L
Kukulkan
9,346
850
36
3
0
218,096
3
L
Kuzenbo
7,886
717
3
0
0
188,849
3
L
Xbalanque
8,185
744
24
2
0
209,569
0
W
Gilgamesh
11,555
1,050
19
2
0
223,054
2
W
Ares
8,842
804
12
1
0
203,928
3
W
Hera
8,986
817
55
5
0
207,083
1
W
Cthulhu
9,916
901
35
3
0
234,487
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role