Player Matchup

Artemis
Artemis
DodioBones
Artemis
Level 68
God Stats
2W - 2L
1,770 SR
Queue Stats
16W - 30L
1,258 Elo+
Party 1
Nu Wa
Nu Wa
Marco1923
Nu Wa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,492 Elo+
Solo
Ne Zha
Ne Zha
donkeybrained
Ne Zha
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,236 Elo+
Party 1
Team Averages
Level 93
1,590 SR
1,329 Elo+

VS

Team Averages
Level 102
1,501 SR
1,414 Elo+
Danzaburou
Danzaburou
RollTideMan87
Danzaburou
Level 79
God Stats
4W - 8L
1,561 SR
Queue Stats
138W - 179L
1,370 Elo+
Party 2
Janus
Janus
alexsuarez593
Janus
Level 160
God Stats
6W - 10L
1,556 SR
Queue Stats
178W - 160L
1,608 Elo+
Solo
Odin
Odin
kuruki20
Odin
Level 67
God Stats
26W - 29L
1,386 SR
Queue Stats
43W - 74L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DodioBones
Artemis
12
2 / 8 / 2
9,161
573
5,198
12,787
4,789
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Marco1923
Nu Wa
13
1 / 2 / 3
9,350
584
6,645
8,508
3,044
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 5 / 3
8,971
561
5,660
10,127
3,535
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RollTideMan87
Danzaburou
15
3 / 1 / 9
10,681
668
6,546
9,214
3,642
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
8 / 1 / 6
11,619
726
14,265
7,637
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
14
4 / 2 / 8
10,845
678
6,598
9,315
6,365
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
4
Kills
15
15
Deaths
4
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artemis
DodioBones
Artemis
2
8
2
0.38
L
Nu Wa
Marco1923
Nu Wa
1
2
3
1.25
W
Danzaburou
RollTideMan87
Danzaburou
3
1
9
7.5
W
8
1
6
11
L
1
5
3
0.5
W
Odin
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,503
Damage
27,409
31,422
Taken
26,166
11,368
Mitigated
12,445
1,295
Healing
7,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DodioBones
Artemis
5,198
2,169
0
65
12,787
4,789
0
6,077
6,710
0
18,733
L
Nu Wa
Marco1923
Nu Wa
6,645
2,240
0
340
8,508
3,044
0
6,466
2,042
39,697
0
W
Danzaburou
RollTideMan87
Danzaburou
6,546
2,199
0
3,253
9,214
3,642
799
1,954
7,260
0
56,325
W
14,265
309
105
1,317
7,637
2,438
822
2,328
5,309
56,348
0
L
5,660
1,111
0
890
10,127
3,535
0
2,442
7,685
0
21,792
W
Odin
6,598
1,824
135
2,811
9,315
6,365
664
3,062
6,253
232
25,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,482
Gold Earned
33,145
158
Minions Killed
223
6
Camps Cleared
9
737,019
Distance Traveled
919,628
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,161
573
45
3
2
196,610
0
L
Nu Wa
9,350
584
79
5
1
259,755
3
W
Danzaburou
10,681
668
89
6
3
311,838
13
W
Janus
11,619
726
94
6
3
303,875
6
L
Ne Zha
8,971
561
34
2
3
280,654
2
W
Odin
10,845
678
40
3
3
303,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role