Player Matchup

Neith
Neith
Buzz884Life
Neith
Level 49
God Stats
20W - 12L
1,495 SR
Queue Stats
95W - 88L
1,462 Elo+
Party 1
Chronos
Chronos
GodlyLycan
Chronos
Level 29
God Stats
0W - 1L
1,762 SR
Queue Stats
73W - 51L
1,572 Elo+
Party 1
Janus
Janus
OmegaGreenD
Janus
Level 39
God Stats
6W - 14L
1,336 SR
Queue Stats
214W - 228L
1,543 Elo+
Solo
Tyr
Tyr
Z-Man146
Tyr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 154L
1,441 Elo+
Party 2
Loki
Loki
jdvoss88
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 143L
1,471 Elo+
Party 2
Team Averages
Level 36
1,519 SR
1,498 Elo+

VS

Team Averages
Level 74
1,573 SR
1,503 Elo+
Da Ji
Da Ji
ChefEazyBake
Da Ji
Level 101
God Stats
5W - 1L
1,661 SR
Queue Stats
161W - 136L
1,553 Elo+
Party 3
Geb
Geb
Drdingledoodle
Geb
Level 16
God Stats
4W - 5L
1,455 SR
Queue Stats
82W - 71L
1,401 Elo+
Party 4
Janus
Janus
Murraj
Janus
Level 107
God Stats
4W - 7L
1,417 SR
Queue Stats
213W - 221L
1,536 Elo+
Party 3
Cernunnos
Cernunnos
Poppin Guryo
Cernunnos
Level 46
God Stats
17W - 14L
1,621 SR
Queue Stats
97W - 93L
1,532 Elo+
Party 3
Ganesha
Ganesha
oogAb0oga
Ganesha
Level 100
God Stats
22W - 14L
1,713 SR
Queue Stats
412W - 420L
1,492 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 0
9,102
827
10,453
16,467
5,776
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
GodlyLycan
Chronos
15
0 / 0 / 0
9,062
824
11,759
6,872
2,511
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 6 / 0
8,936
812
10,881
8,677
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 4 / 0
8,788
799
4,264
14,762
11,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
15
0 / 4 / 0
8,588
781
3,400
6,718
2,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

173

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 6
11,277
1,025
10,465
9,083
4,268
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 0 / 11
10,613
965
8,008
10,977
12,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Murraj
Janus
17
5 / 0 / 10
10,682
971
13,286
4,471
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Poppin Guryo
Cernunnos
17
3 / 0 / 8
10,099
918
8,778
9,054
3,919
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
oogAb0oga
Ganesha
17
0 / 0 / 17
11,362
1,033
8,548
11,189
11,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
72
0
Kills
20
20
Deaths
0
0
Assists
52
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
10
0
6
13
W
2
0
11
7.5
L
Chronos
GodlyLycan
Chronos
0
0
0
0
W
Janus
Murraj
Janus
5
0
10
10
L
0
6
0
0
W
Cernunnos
Poppin Guryo
Cernunnos
3
0
8
7
L
0
4
0
0
L
Loki
0
4
0
0
W
Ganesha
oogAb0oga
Ganesha
0
0
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,757
Damage
49,085
53,496
Taken
44,774
24,193
Mitigated
33,683
3,249
Healing
8,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,453
3,556
0
1,443
16,467
5,776
0
8,993
7,224
0
35,269
W
10,465
1,973
0
1,212
9,083
4,268
0
5,695
3,113
0
21,810
W
8,008
649
1,782
1,260
10,977
12,044
0
4,079
6,728
14,851
0
L
Chronos
GodlyLycan
Chronos
11,759
3,511
0
1,074
6,872
2,511
0
4,383
2,363
36,764
0
W
Janus
Murraj
Janus
13,286
593
0
621
4,471
1,547
0
1,851
2,532
37,945
0
L
10,881
88
0
0
8,677
2,479
0
5,111
3,490
23,823
0
W
Cernunnos
Poppin Guryo
Cernunnos
8,778
4,599
0
2,207
9,054
3,919
0
5,437
3,509
0
23,534
L
4,264
505
0
732
14,762
11,379
0
7,542
6,967
6,106
11,944
L
Loki
3,400
485
0
0
6,718
2,048
0
3,044
3,610
0
13,002
W
Ganesha
oogAb0oga
Ganesha
8,548
754
0
1,585
11,189
11,905
0
6,849
4,070
34,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,476
Gold Earned
54,033
180
Minions Killed
204
4
Camps Cleared
11
870,476
Distance Traveled
1,087,639
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,102
827
49
4
0
192,331
0
W
Da Ji
11,277
1,025
28
3
3
221,293
0
W
Geb
10,613
965
51
5
3
246,684
0
L
Chronos
9,062
824
55
5
2
149,044
0
W
Janus
10,682
971
86
8
0
218,430
0
L
Janus
8,936
812
31
3
0
196,446
2
W
Cernunnos
10,099
918
37
3
3
191,596
0
L
Tyr
8,788
799
28
3
1
202,503
0
L
Loki
8,588
781
17
2
1
130,152
0
W
Ganesha
11,362
1,033
2
0
2
209,636
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role