Player Matchup

Izanami
Izanami
GuinxGod
Izanami
Level 23
God Stats
12W - 12L
1,463 SR
Queue Stats
19W - 24L
1,421 Elo+
Party 1
Achilles
Achilles
MadManxDHx
Achilles
Level 157
God Stats
0W - 1L
1,849 SR
Queue Stats
18W - 14L
1,648 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MerKSXX
Tsukuyomi
Level 94
God Stats
4W - 6L
1,325 SR
Queue Stats
114W - 144L
1,462 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MultiDH
Kumbhakarna
Level 117
God Stats
0W - 1L
1,338 SR
Queue Stats
8W - 18L
1,327 Elo+
Party 1
Tiamat
Tiamat
bigsandytaco
Tiamat
Level 6
God Stats
1W - 2L
1,451 SR
Queue Stats
3W - 5L
1,402 Elo+
Party 1
Team Averages
Level 79
1,485 SR
1,452 Elo+

VS

Team Averages
Level 124
1,573 SR
1,532 Elo+
Bellona
Bellona
 
Bellona
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Brozaru
Zeus
Level 154
God Stats
34W - 11L
1,971 SR
Queue Stats
210W - 204L
1,553 Elo+
Party 2
Rama
Rama
Maroba
Rama
Level 39
God Stats
6W - 2L
1,283 SR
Queue Stats
27W - 21L
1,501 Elo+
Party 2
Cerberus
Cerberus
blinktheorem
Cerberus
Level 128
God Stats
18W - 12L
1,610 SR
Queue Stats
123W - 110L
1,568 Elo+
Party 2
Horus
Horus
jamalulululu
Horus
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
397W - 411L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GuinxGod
Izanami
16
0 / 12 / 9
10,086
1,009
17,103
23,913
10,480
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
MadManxDHx
Achilles
17
4 / 9 / 4
11,304
1,130
10,323
24,726
25,640
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
MerKSXX
Tsukuyomi
16
4 / 6 / 5
11,014
1,101
12,060
16,601
6,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
MultiDH
Kumbhakarna
16
1 / 8 / 5
9,824
982
5,633
28,161
28,744
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiamat
16
0 / 6 / 9
9,547
955
5,871
13,317
12,410
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
7 / 1 / 23
11,965
1,197
16,704
15,994
16,755
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
Brozaru
Zeus
18
13 / 3 / 17
12,871
1,287
27,841
8,077
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Maroba
Rama
19
12 / 1 / 26
12,472
1,247
27,970
8,669
3,644
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
blinktheorem
Cerberus
19
5 / 3 / 31
12,266
1,227
17,170
15,332
15,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 3 / 33
11,642
1,164
9,960
16,452
13,593
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
171
9
Kills
41
41
Deaths
11
32
Assists
130
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
7
1
23
18.5
W
Zeus
Brozaru
Zeus
13
3
17
7.17
L
Izanami
GuinxGod
Izanami
0
12
9
0.38
L
Achilles
MadManxDHx
Achilles
4
9
4
0.67
W
Rama
Maroba
Rama
12
1
26
25
L
Tsukuyomi
MerKSXX
Tsukuyomi
4
6
5
1.08
L
Kumbhakarna
MultiDH
Kumbhakarna
1
8
5
0.44
L
Tiamat
0
6
9
0.75
W
Cerberus
blinktheorem
Cerberus
5
3
31
6.83
W
4
3
33
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,990
Damage
99,645
106,718
Taken
64,524
83,915
Mitigated
51,727
4,792
Healing
21,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
16,704
3,325
2,236
2,439
15,994
16,755
0
3,582
10,390
9,604
30,930
W
Zeus
Brozaru
Zeus
27,841
2,138
0
543
8,077
2,707
0
1,361
5,980
35,937
0
L
Izanami
GuinxGod
Izanami
17,103
10,498
0
2,054
23,913
10,480
0
10,817
12,872
0
34,656
L
Achilles
MadManxDHx
Achilles
10,323
2,708
0
2,027
24,726
25,640
0
10,107
14,233
0
37,850
W
Rama
Maroba
Rama
27,970
15,814
0
1,685
8,669
3,644
0
1,203
7,358
0
60,577
L
Tsukuyomi
MerKSXX
Tsukuyomi
12,060
1,751
0
14
16,601
6,641
0
11,647
4,586
0
29,176
L
Kumbhakarna
MultiDH
Kumbhakarna
5,633
681
0
286
28,161
28,744
0
10,368
17,527
17,505
0
L
Tiamat
5,871
822
0
411
13,317
12,410
0
7,189
6,093
14,048
0
W
Cerberus
blinktheorem
Cerberus
17,170
878
0
2,408
15,332
15,028
0
3,086
10,691
32,575
0
W
9,960
3,124
5,756
6,481
16,452
13,593
0
2,272
12,296
5,169
13,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,775
Gold Earned
61,216
188
Minions Killed
219
6
Camps Cleared
5
956,292
Distance Traveled
952,000
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,965
1,197
54
5
1
218,382
2
W
Zeus
12,871
1,287
26
3
2
160,556
1
L
Izanami
10,086
1,009
51
5
2
180,144
0
L
Achilles
11,304
1,130
70
7
2
212,225
0
W
Rama
12,472
1,247
75
8
2
203,126
0
L
Tsukuyomi
11,014
1,101
25
3
0
213,506
0
L
Kumbhakarna
9,824
982
28
3
2
181,591
0
L
Tiamat
9,547
955
14
1
0
168,826
2
W
Cerberus
12,266
1,227
47
5
0
181,303
0
W
Horus
11,642
1,164
17
2
0
188,633
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role