Player Matchup

Bacchus
Bacchus
BunkTootski
Bacchus
Level 27
God Stats
9W - 11L
1,613 SR
Queue Stats
113W - 131L
1,446 Elo+
Solo
Anubis
Anubis
Food4Life
Anubis
Level 18
God Stats
32W - 37L
1,621 SR
Queue Stats
232W - 301L
1,304 Elo+
Solo
Thanatos
Thanatos
SgtBlaster
Thanatos
Level 78
God Stats
3W - 6L
1,278 SR
Queue Stats
128W - 149L
1,387 Elo+
Party 1
Nu Wa
Nu Wa
WiltingWillow
Nu Wa
Level 17
God Stats
20W - 18L
1,267 SR
Queue Stats
93W - 106L
1,091 Elo+
Party 1
Skadi
Skadi
tikrasjahn
Skadi
Level 24
God Stats
14W - 18L
1,433 SR
Queue Stats
63W - 84L
1,325 Elo+
Party 1
Team Averages
Level 33
1,442 SR
1,311 Elo+

VS

Team Averages
Level 17
1,301 SR
1,408 Elo+
Raijin
Raijin
Heavytrafic
Raijin
Level 29
God Stats
2W - 3L
1,194 SR
Queue Stats
281W - 360L
1,269 Elo+
Solo
Athena
Athena
HighPablo
Athena
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Bellona
Bellona
LanceKerensky
Bellona
Level 9
God Stats
0W - 2L
1,295 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
SrDumbo007
Erlang Shen
Level 23
God Stats
5W - 4L
1,230 SR
Queue Stats
175W - 188L
1,433 Elo+
Party 2
Izanami
Izanami
ezequiel12grg
Izanami
Level 23
God Stats
13W - 9L
1,287 SR
Queue Stats
113W - 122L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BunkTootski
Bacchus
11
1 / 0 / 4
7,366
460
4,529
8,043
6,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Food4Life
Anubis
15
2 / 3 / 1
9,161
573
5,622
9,582
5,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
SgtBlaster
Thanatos
14
6 / 4 / 4
8,872
555
9,217
13,064
5,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 4 / 1
8,147
509
4,974
8,616
3,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
13
2 / 1 / 2
7,842
490
5,266
6,613
1,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
2 / 2 / 1
8,093
506
4,282
7,017
3,367
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
HighPablo
Athena
12
0 / 2 / 1
6,861
429
1,391
8,544
4,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
15
4 / 2 / 1
8,483
530
7,186
11,724
7,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
SrDumbo007
Erlang Shen
15
5 / 2 / 1
9,114
570
8,796
12,090
7,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
12
0 / 3 / 1
6,835
427
3,751
8,429
2,518
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
11
Kills
11
12
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BunkTootski
Bacchus
1
0
4
3
W
Anubis
Food4Life
Anubis
2
3
1
0.83
L
Raijin
2
2
1
1.25
L
Athena
HighPablo
Athena
0
2
1
0.25
L
Bellona
4
2
1
2.25
W
Thanatos
SgtBlaster
Thanatos
6
4
4
2
L
Erlang Shen
SrDumbo007
Erlang Shen
5
2
1
2.75
W
0
4
1
0.13
L
Izanami
0
3
1
0.17
W
Skadi
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,608
Damage
25,406
45,918
Taken
47,804
21,528
Mitigated
25,876
20,643
Healing
16,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BunkTootski
Bacchus
4,529
777
0
2,659
8,043
6,000
224
1,227
6,816
16,139
0
W
Anubis
Food4Life
Anubis
5,622
433
0
4,557
9,582
5,258
483
0
9,582
48,828
0
L
Raijin
4,282
299
0
1,029
7,017
3,367
980
2,018
4,999
46,358
0
L
Athena
HighPablo
Athena
1,391
339
1,761
1,796
8,544
4,992
0
2,568
5,976
7,306
0
L
Bellona
7,186
1,535
0
3,692
11,724
7,237
390
5,275
6,449
0
39,314
W
Thanatos
SgtBlaster
Thanatos
9,217
2,810
0
8,801
13,064
5,155
318
120
12,944
0
51,995
L
Erlang Shen
SrDumbo007
Erlang Shen
8,796
4,716
0
4,837
12,090
7,762
0
3,311
8,779
0
68,546
W
4,974
1,213
0
1,687
8,616
3,376
422
4,162
4,454
47,340
0
L
Izanami
3,751
2,469
600
2,619
8,429
2,518
0
1,953
6,476
0
61,338
W
Skadi
5,266
2,219
0
2,939
6,613
1,739
892
470
6,143
0
58,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,388
Gold Earned
39,386
425
Minions Killed
419
0
Camps Cleared
0
1,438,273
Distance Traveled
1,473,097
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,366
460
23
1
0
285,941
4
W
Anubis
9,161
573
110
7
0
244,228
0
L
Raijin
8,093
506
91
6
0
277,199
1
L
Athena
6,861
429
8
1
0
265,326
1
L
Bellona
8,483
530
82
5
0
308,658
2
W
Thanatos
8,872
555
83
5
0
322,253
2
L
Erlang Shen
9,114
570
111
7
0
349,150
0
W
Nu Wa
8,147
509
97
6
0
290,486
0
L
Izanami
6,835
427
127
8
0
272,764
0
W
Skadi
7,842
490
112
7
0
295,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role