Player Matchup

Artemis
Artemis
Jarritos
Artemis
Level 92
God Stats
7W - 5L
1,672 SR
Queue Stats
349W - 367L
1,570 Elo+
Party 1
Baron Samedi
Baron Samedi
Jsambition
Baron Samedi
Level 126
God Stats
60W - 44L
1,730 SR
Queue Stats
489W - 529L
1,578 Elo+
Solo
Sylvanus
Sylvanus
Primet1me
Sylvanus
Level 17
God Stats
22W - 9L
1,628 SR
Queue Stats
195W - 205L
1,493 Elo+
Party 1
Team Averages
Level 78
1,677 SR
1,547 Elo+

VS

Team Averages
Level 65
1,593 SR
1,395 Elo+
Chaac
Chaac
ArcDeadEye
Chaac
Level 108
God Stats
10W - 5L
1,713 SR
Queue Stats
88W - 92L
1,598 Elo+
Party 2
Baron Samedi
Baron Samedi
GoIIyBum
Baron Samedi
Level 59
God Stats
3W - 3L
1,680 SR
Queue Stats
21W - 31L
1,403 Elo+
Party 2
Thanatos
Thanatos
medieval
Thanatos
Level 27
God Stats
1W - 5L
1,386 SR
Queue Stats
5W - 17L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jarritos
Artemis
12
7 / 3 / 7
8,600
782
10,339
10,579
4,189
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Jsambition
Baron Samedi
13
6 / 2 / 7
8,454
769
12,696
11,497
5,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Primet1me
Sylvanus
10
1 / 1 / 11
7,938
722
3,776
12,823
12,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
3 / 4 / 3
7,341
667
13,452
14,730
13,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
GoIIyBum
Baron Samedi
10
2 / 5 / 4
7,238
658
14,134
11,531
4,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
medieval
Thanatos
8
1 / 5 / 3
6,566
597
1,074
6,726
1,898
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
14
Kills
6
6
Deaths
14
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
3
4
3
1.13
L
Baron Samedi
GoIIyBum
Baron Samedi
2
5
4
0.8
W
Artemis
Jarritos
Artemis
7
3
7
3.5
W
Baron Samedi
Jsambition
Baron Samedi
6
2
7
4.75
W
Sylvanus
Primet1me
Sylvanus
1
1
11
6.5
L
Thanatos
medieval
Thanatos
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,811
Damage
28,660
34,899
Taken
32,987
22,101
Mitigated
19,644
15,781
Healing
10,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
13,452
2,262
0
3,670
14,730
13,161
0
7,635
6,644
3,765
20,507
L
Baron Samedi
GoIIyBum
Baron Samedi
14,134
689
2,053
4,653
11,531
4,585
246
5,956
5,232
32,337
0
W
Artemis
Jarritos
Artemis
10,339
4,965
942
2,188
10,579
4,189
1,371
4,267
5,811
0
28,782
W
Baron Samedi
Jsambition
Baron Samedi
12,696
1,696
2,430
4,310
11,497
5,230
481
5,353
5,787
29,136
0
W
Sylvanus
Primet1me
Sylvanus
3,776
1,268
2,564
3,347
12,823
12,682
498
6,337
6,144
5,656
0
L
Thanatos
medieval
Thanatos
1,074
868
0
407
6,726
1,898
806
2,335
4,251
0
5,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,992
Gold Earned
21,145
96
Minions Killed
89
5
Camps Cleared
2
543,874
Distance Traveled
478,591
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,341
667
30
3
0
187,273
1
L
Baron Samedi
7,238
658
47
4
2
165,522
1
W
Artemis
8,600
782
43
4
0
176,486
3
W
Baron Samedi
8,454
769
48
4
5
184,011
2
W
Sylvanus
7,938
722
5
0
0
183,377
0
L
Thanatos
6,566
597
12
1
0
125,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role