Player Matchup

Scylla
Scylla
Agully
Scylla
Level 88
God Stats
3W - 3L
1,285 SR
Queue Stats
50W - 56L
1,675 Elo+
Party 1
Neith
Neith
BichaelBhomps
Neith
Level 84
God Stats
10W - 8L
1,900 SR
Queue Stats
795W - 718L
1,552 Elo+
Solo
Loki
Loki
WolfMaster2000
Loki
Level 120
God Stats
3W - 4L
1,658 SR
Queue Stats
94W - 100L
1,526 Elo+
Party 1
Ares
Ares
adwharmby
Ares
Level 120
God Stats
1W - 2L
1,569 SR
Queue Stats
78W - 85L
1,497 Elo+
Party 1
Osiris
Osiris
newkidintown
Osiris
Level 111
God Stats
4W - 3L
1,740 SR
Queue Stats
85W - 85L
1,539 Elo+
Party 1
Team Averages
Level 105
1,630 SR
1,558 Elo+

VS

Team Averages
Level 85
1,603 SR
1,548 Elo+
Persephone
Persephone
 
Persephone
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
AlwaysStoked
Terra
Level 123
God Stats
6W - 1L
1,545 SR
Queue Stats
104W - 90L
1,567 Elo+
Solo
Chaac
Chaac
KennyDaSloth
Chaac
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 86L
1,544 Elo+
Party 2
Nemesis
Nemesis
botwitts
Nemesis
Level 69
God Stats
33W - 9L
1,804 SR
Queue Stats
76W - 64L
1,558 Elo+
Party 2
Izanami
Izanami
verdeiwnl
Izanami
Level 67
God Stats
11W - 6L
1,664 SR
Queue Stats
115W - 110L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Agully
Scylla
15
0 / 7 / 1
8,638
508
1,086
9,943
3,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 4 / 2
8,071
475
5,279
8,815
2,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 2 / 2
8,967
527
9,004
9,539
3,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ares
12
5 / 2 / 2
8,021
472
7,850
12,317
7,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
14
0 / 4 / 1
8,023
472
3,925
11,718
11,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
4 / 1 / 5
11,212
660
7,722
7,651
3,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
3 / 3 / 6
8,797
517
3,103
12,545
9,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
4 / 1 / 4
10,539
620
8,523
11,117
6,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
botwitts
Nemesis
15
5 / 0 / 5
9,550
562
8,612
8,640
3,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
verdeiwnl
Izanami
16
3 / 4 / 4
9,941
585
6,732
10,725
3,714
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
9
Kills
19
19
Deaths
9
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
1
5
6.5
L
Scylla
Agully
Scylla
0
7
1
0.07
W
3
3
6
2
L
0
4
2
0.25
W
4
1
4
6
L
4
2
2
2.5
L
Ares
5
2
2
3
W
Nemesis
botwitts
Nemesis
5
0
5
7.5
L
Osiris
0
4
1
0.13
W
Izanami
verdeiwnl
Izanami
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,144
Damage
34,692
52,332
Taken
50,678
28,133
Mitigated
26,495
14,423
Healing
18,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
7,722
866
0
3,567
7,651
3,139
0
1,009
6,573
84,110
0
L
Scylla
Agully
Scylla
1,086
120
0
865
9,943
3,214
256
2,862
7,081
68,806
0
W
3,103
779
2,012
2,277
12,545
9,169
0
2,890
9,655
10,200
0
L
5,279
1,346
0
3,517
8,815
2,340
0
1,356
7,459
0
53,235
W
8,523
2,092
0
5,775
11,117
6,730
0
0
11,117
0
65,305
L
9,004
2,480
0
3,540
9,539
3,402
0
2,625
6,914
0
60,372
L
Ares
7,850
264
0
3,320
12,317
7,990
0
2,712
9,605
21,791
0
W
Nemesis
botwitts
Nemesis
8,612
4,687
0
1,826
8,640
3,743
118
1,481
7,095
0
64,151
L
Osiris
3,925
905
0
3,181
11,718
11,187
528
1,270
10,448
0
51,848
W
Izanami
verdeiwnl
Izanami
6,732
4,241
0
2,761
10,725
3,714
648
3,597
7,128
0
76,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,720
Gold Earned
50,039
499
Minions Killed
521
0
Camps Cleared
0
1,661,276
Distance Traveled
1,765,105
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,212
660
146
9
0
342,254
8
L
Scylla
8,638
508
143
8
0
322,874
4
W
Terra
8,797
517
5
0
0
342,570
1
L
Neith
8,071
475
115
7
0
287,791
4
W
Chaac
10,539
620
132
8
0
367,304
3
L
Loki
8,967
527
115
7
0
395,776
3
L
Ares
8,021
472
23
1
0
316,050
0
W
Nemesis
9,550
562
107
6
0
376,545
2
L
Osiris
8,023
472
103
6
0
338,785
5
W
Izanami
9,941
585
131
8
0
336,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role