Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Cesar16agus
Hercules
Level 157
God Stats
14W - 22L
1,441 SR
Queue Stats
634W - 633L
1,545 Elo+
Solo
Baron Samedi
Baron Samedi
ValeUnTrago
Baron Samedi
Level 91
God Stats
1W - 2L
1,310 SR
Queue Stats
112W - 118L
1,558 Elo+
Solo
Anhur
Anhur
pascutti3D
Anhur
Level 149
God Stats
2W - 6L
1,618 SR
Queue Stats
368W - 345L
1,520 Elo+
Solo
Team Averages
Level 135
1,474 SR
1,525 Elo+

VS

Team Averages
Level 145
1,457 SR
1,541 Elo+
Hel
Hel
 
Hel
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AkasunaWolf
Achilles
Level 158
God Stats
1W - 0L
1,337 SR
Queue Stats
25W - 26L
1,574 Elo+
Solo
Bacchus
Bacchus
HadderBR
Bacchus
Level 160
God Stats
1W - 2L
1,732 SR
Queue Stats
164W - 172L
1,597 Elo+
Solo
Ganesha
Ganesha
NandoMoura
Ganesha
Level 122
God Stats
12W - 8L
1,479 SR
Queue Stats
393W - 367L
1,484 Elo+
Solo
Anhur
Anhur
PaladinNK
Anhur
Level 144
God Stats
2W - 2L
1,235 SR
Queue Stats
299W - 293L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
9 / 3 / 6
10,267
933
18,762
17,296
6,705
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
 
Hun Batz
12
1 / 6 / 11
7,871
716
12,449
13,185
6,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hercules
Cesar16agus
Hercules
13
0 / 6 / 8
7,970
725
7,885
17,304
17,320
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
ValeUnTrago
Baron Samedi
11
0 / 5 / 5
7,164
651
9,881
9,902
10,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
17
6 / 4 / 8
10,613
965
16,863
10,740
3,914
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
3 / 4 / 13
8,495
772
6,522
13,367
5,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
AkasunaWolf
Achilles
19
16 / 2 / 7
11,672
1,061
19,145
26,525
25,515
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bacchus
HadderBR
Bacchus
13
1 / 3 / 10
8,162
742
6,929
17,246
24,293
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
NandoMoura
Ganesha
16
0 / 3 / 23
9,475
861
11,201
19,186
14,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anhur
PaladinNK
Anhur
16
4 / 4 / 15
9,544
868
13,693
12,040
6,135
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
92
16
Kills
24
24
Deaths
16
38
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
9
3
6
4
L
Hun Batz
 
Hun Batz
1
6
11
1.08
W
Hel
 
Hel
3
4
13
2.38
W
Achilles
AkasunaWolf
Achilles
16
2
7
9.75
L
Hercules
Cesar16agus
Hercules
0
6
8
0.67
W
Bacchus
HadderBR
Bacchus
1
3
10
2
W
Ganesha
NandoMoura
Ganesha
0
3
23
3.83
W
Anhur
PaladinNK
Anhur
4
4
15
2.88
L
Baron Samedi
ValeUnTrago
Baron Samedi
0
5
5
0.5
L
Anhur
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,840
Damage
57,490
68,427
Taken
88,364
45,138
Mitigated
76,094
26,558
Healing
41,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
18,762
4,889
990
5,911
17,296
6,705
373
6,567
10,729
0
37,639
L
Hun Batz
 
Hun Batz
12,449
1,743
790
1,938
13,185
6,767
1,550
5,211
7,974
0
18,449
W
Hel
 
Hel
6,522
158
13,222
6,471
13,367
5,995
944
1,884
11,483
9,538
0
W
Achilles
AkasunaWolf
Achilles
19,145
3,895
910
9,955
26,525
25,515
400
3,168
23,357
6,748
27,612
L
Hercules
Cesar16agus
Hercules
7,885
1,354
1,206
4,607
17,304
17,320
354
5,145
12,159
0
12,517
W
Bacchus
HadderBR
Bacchus
6,929
678
1,018
3,029
17,246
24,293
786
1,260
15,986
11,782
0
W
Ganesha
NandoMoura
Ganesha
11,201
781
1,075
5,733
19,186
14,156
122
3,023
16,163
25,970
0
W
Anhur
PaladinNK
Anhur
13,693
4,617
0
375
12,040
6,135
2,606
546
11,494
0
24,160
L
Baron Samedi
ValeUnTrago
Baron Samedi
9,881
1,366
4,284
2,830
9,902
10,432
0
5,560
4,342
17,248
0
L
Anhur
16,863
8,998
1,363
2,639
10,740
3,914
2,397
4,546
6,194
0
25,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,885
Gold Earned
47,348
87
Minions Killed
110
0
Camps Cleared
0
995,328
Distance Traveled
1,086,243
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,267
933
28
3
0
232,345
4
L
Hun Batz
7,871
716
12
1
0
215,547
1
W
Hel
8,495
772
9
1
0
224,804
2
W
Achilles
11,672
1,061
46
4
0
236,072
3
L
Hercules
7,970
725
11
1
0
209,549
4
W
Bacchus
8,162
742
11
1
0
209,532
0
W
Ganesha
9,475
861
0
0
0
237,969
2
W
Anhur
9,544
868
44
4
0
177,866
4
L
Baron Samedi
7,164
651
11
1
0
156,900
1
L
Anhur
10,613
965
25
2
0
180,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role