Player Matchup

Serqet
Serqet
IntenseGoat
Serqet
Level 157
God Stats
4W - 0L
1,490 SR
Queue Stats
222W - 70L
1,774 Elo+
Party 1
Neith
Neith
Kairyne
Neith
Level 109
God Stats
4W - 0L
1,946 SR
Queue Stats
47W - 27L
1,694 Elo+
Party 1
Raijin
Raijin
Monchiiito
Raijin
Level 145
God Stats
9W - 6L
1,714 SR
Queue Stats
425W - 283L
1,627 Elo+
Party 1
Team Averages
Level 137
1,717 SR
1,698 Elo+

VS

Team Averages
Level 120
1,597 SR
1,439 Elo+
Hou Yi
Hou Yi
Ferkomrkvicka
Hou Yi
Level 151
God Stats
1W - 1L
1,817 SR
Queue Stats
16W - 20L
1,658 Elo+
Party 2
Zeus
Zeus
NeedGoodWeeD
Zeus
Level 145
God Stats
3W - 7L
1,497 SR
Queue Stats
16W - 21L
1,307 Elo+
Solo
Gilgamesh
Gilgamesh
SnIkErSCZ
Gilgamesh
Level 65
God Stats
0W - 1L
1,477 SR
Queue Stats
2W - 5L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
6 / 5 / 7
10,557
704
10,911
20,844
15,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
Kairyne
Neith
16
8 / 2 / 12
11,837
789
11,642
10,092
4,163
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
Monchiiito
Raijin
16
9 / 2 / 10
11,567
771
20,280
13,158
5,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 5
9,674
645
8,911
13,620
4,779
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 9 / 2
11,271
751
15,893
14,889
4,707
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
SnIkErSCZ
Gilgamesh
13
2 / 6 / 6
10,266
684
6,956
18,405
13,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
23
Kills
9
9
Deaths
23
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
W
Serqet
6
5
7
1.9
W
Neith
Kairyne
Neith
8
2
12
7
W
Raijin
Monchiiito
Raijin
9
2
10
7
L
5
9
2
0.67
L
Gilgamesh
SnIkErSCZ
Gilgamesh
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,833
Damage
31,760
44,094
Taken
46,914
24,876
Mitigated
22,993
8,135
Healing
6,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,911
3,770
0
1,570
13,620
4,779
0
5,684
6,945
0
34,072
W
Serqet
10,911
1,922
0
2,904
20,844
15,319
589
7,421
12,983
0
25,954
W
Neith
Kairyne
Neith
11,642
4,014
0
2,392
10,092
4,163
1,397
3,461
6,416
0
42,669
W
Raijin
Monchiiito
Raijin
20,280
917
279
2,560
13,158
5,394
594
5,805
7,174
56,369
0
L
15,893
868
0
2,832
14,889
4,707
55
4,659
8,919
45,444
0
L
Gilgamesh
SnIkErSCZ
Gilgamesh
6,956
1,537
0
2,593
18,405
13,507
0
9,348
7,803
0
10,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,961
Gold Earned
31,211
192
Minions Killed
146
8
Camps Cleared
5
790,779
Distance Traveled
706,050
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,674
645
61
4
3
228,352
5
W
Serqet
10,557
704
28
2
3
264,805
4
W
Neith
11,837
789
64
4
3
270,756
3
W
Raijin
11,567
771
100
7
2
255,218
1
L
Zeus
11,271
751
71
5
2
216,978
1
L
Gilgamesh
10,266
684
14
1
0
260,720
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role