Player Matchup

Geb
Geb
MardukK-05
Geb
Level 160
God Stats
2W - 0L
1,517 SR
Queue Stats
77W - 51L
1,609 Elo+
Party 3
Kukulkan
Kukulkan
Number1Hashash
Kukulkan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,717 Elo+
Party 3
Raijin
Raijin
R3fL3x_Tvv1Nz
Raijin
Level 151
God Stats
2W - 2L
1,283 SR
Queue Stats
68W - 40L
1,654 Elo+
Party 3
Pele
Pele
kevinkh25
Pele
Level 108
God Stats
2W - 1L
1,765 SR
Queue Stats
58W - 38L
1,557 Elo+
Party 3
Nu Wa
Nu Wa
le pil0nneur
Nu Wa
Level 159
God Stats
9W - 6L
1,562 SR
Queue Stats
606W - 627L
1,561 Elo+
Solo
Team Averages
Level 129
1,526 SR
1,620 Elo+

VS

Team Averages
Level 131
1,412 SR
1,531 Elo+
Jing Wei
Jing Wei
El_Rey-1901
Jing Wei
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 45L
1,496 Elo+
Party 1
Kumbhakarna
Kumbhakarna
FatAllen
Kumbhakarna
Level 84
God Stats
1W - 3L
1,399 SR
Queue Stats
272W - 264L
1,509 Elo+
Party 2
Camazotz
Camazotz
MancellSociety
Camazotz
Level 128
God Stats
1W - 4L
1,128 SR
Queue Stats
613W - 605L
1,518 Elo+
Solo
Set
Set
Nerf_Kgm04
Set
Level 159
God Stats
0W - 4L
1,462 SR
Queue Stats
123W - 119L
1,597 Elo+
Party 1
Izanami
Izanami
Roque au Fabii
Izanami
Level 125
God Stats
4W - 5L
1,569 SR
Queue Stats
319W - 304L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 22
10,170
848
9,372
20,342
28,231
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
18
5 / 2 / 19
10,556
880
17,741
13,428
7,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 1 / 15
10,328
861
14,362
9,573
5,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pele
17
14 / 5 / 8
11,016
918
17,685
16,511
8,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 3 / 16
9,717
810
15,163
10,099
4,294
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
El_Rey-1901
Jing Wei
17
2 / 6 / 7
9,449
787
16,649
15,591
6,028
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kumbhakarna
FatAllen
Kumbhakarna
16
5 / 6 / 4
9,997
833
5,714
16,340
18,777
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Camazotz
16
1 / 5 / 8
8,815
735
8,307
13,609
8,708
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 6 / 6
8,731
728
13,105
22,850
18,554
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 7 / 5
9,238
770
12,902
14,226
5,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
43
30
Kills
13
13
Deaths
30
80
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
El_Rey-1901
Jing Wei
2
6
7
0.92
L
Kumbhakarna
FatAllen
Kumbhakarna
5
6
4
1.17
L
Camazotz
1
5
8
1
W
2
2
22
6.5
L
2
6
6
0.83
W
Kukulkan
5
2
19
7.25
W
5
1
15
12.5
L
3
7
5
0.79
W
Pele
14
5
8
3.6
W
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,323
Damage
56,677
69,953
Taken
82,616
53,570
Mitigated
57,670
23,296
Healing
25,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
El_Rey-1901
Jing Wei
16,649
8,038
123
4,639
15,591
6,028
440
10,994
4,365
0
39,781
L
Kumbhakarna
FatAllen
Kumbhakarna
5,714
591
849
2,529
16,340
18,777
0
11,957
4,047
10,817
0
L
Camazotz
8,307
919
2,390
3,997
13,609
8,708
0
7,749
5,634
0
16,861
W
9,372
790
1,215
5,194
20,342
28,231
25
2,115
18,227
18,360
0
L
13,105
5,238
663
6,696
22,850
18,554
0
14,905
7,515
0
20,606
W
Kukulkan
17,741
2,279
3,623
2,130
13,428
7,541
1,325
523
12,905
33,498
0
W
14,362
1,147
2,647
1,949
9,573
5,086
1,085
907
8,666
26,081
0
L
12,902
5,343
1,298
2,753
14,226
5,603
2,326
9,629
4,417
0
29,112
W
Pele
17,685
3,771
1,969
1,705
16,511
8,418
596
1,186
15,325
0
25,543
W
15,163
2,710
1,586
1,278
10,099
4,294
2,174
983
9,116
29,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,787
Gold Earned
46,230
114
Minions Killed
118
0
Camps Cleared
0
1,172,262
Distance Traveled
1,055,320
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,449
787
38
3
0
206,124
0
L
Kumbhakarna
9,997
833
9
1
0
226,993
0
L
Camazotz
8,815
735
13
1
0
226,580
1
W
Geb
10,170
848
6
1
0
236,128
0
L
Set
8,731
728
15
1
0
195,225
1
W
Kukulkan
10,556
880
37
3
0
240,256
2
W
Raijin
10,328
861
29
2
0
222,274
1
L
Izanami
9,238
770
43
4
0
200,398
0
W
Pele
11,016
918
12
1
0
245,307
0
W
Nu Wa
9,717
810
30
3
0
228,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role