Player Matchup

Nu Wa
Nu Wa
DarkSeductress0
Nu Wa
Level 154
God Stats
44W - 22L
1,757 SR
Queue Stats
613W - 284L
1,798 Elo+
Party 2
Ymir
Ymir
HeyItsNorby
Ymir
Level 7
God Stats
2W - 3L
1,618 SR
Queue Stats
2W - 3L
1,615 Elo+
Party 2
Chaac
Chaac
evilassassin46
Chaac
Level 149
God Stats
89W - 36L
1,779 SR
Queue Stats
578W - 272L
1,781 Elo+
Party 2
Team Averages
Level 103
1,718 SR
1,732 Elo+

VS

Team Averages
Level 72
1,691 SR
1,578 Elo+
Loki
Loki
ILL COACH YA
Loki
Level 25
God Stats
2W - 0L
1,759 SR
Queue Stats
23W - 12L
1,585 Elo+
Party 1
Sun Wukong
Sun Wukong
KingFlashKoolie
Sun Wukong
Level 124
God Stats
17W - 8L
1,673 SR
Queue Stats
1,279W - 1,090L
1,575 Elo+
Party 1
Thoth
Thoth
MajorSethDawg
Thoth
Level 68
God Stats
49W - 28L
1,643 SR
Queue Stats
656W - 498L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
6,738
674
6,747
5,185
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 3 / 2
6,586
659
1,728
8,578
6,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 4 / 1
5,926
593
5,729
8,913
6,045
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 7
7,448
745
4,812
8,819
3,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
KingFlashKoolie
Sun Wukong
12
4 / 0 / 5
7,749
775
5,454
7,485
5,345
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
3 / 0 / 6
7,563
756
9,770
4,237
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
10
10
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
0
3
2
0.33
W
3
2
7
3.25
W
Sun Wukong
KingFlashKoolie
Sun Wukong
4
0
5
6.5
W
3
0
6
6
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,204
Damage
20,036
22,676
Taken
20,541
13,772
Mitigated
10,228
2,905
Healing
4,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,747
1,629
0
593
5,185
1,469
28
1,602
3,583
24,583
0
L
1,728
534
0
706
8,578
6,258
12
4,060
4,518
4,840
0
W
4,812
1,079
0
2,966
8,819
3,778
916
2,804
5,750
0
28,923
W
Sun Wukong
KingFlashKoolie
Sun Wukong
5,454
1,379
0
1,306
7,485
5,345
558
3,225
3,984
0
21,744
W
9,770
142
0
539
4,237
1,105
601
2,065
1,981
40,333
0
L
5,729
399
0
1,606
8,913
6,045
0
4,211
4,702
0
20,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,250
Gold Earned
22,760
82
Minions Killed
139
1
Camps Cleared
9
518,848
Distance Traveled
595,096
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,738
674
48
5
0
176,600
2
L
Ymir
6,586
659
7
1
0
161,382
0
W
Loki
7,448
745
37
4
4
204,508
2
W
Sun Wukong
7,749
775
34
3
4
209,010
0
W
Thoth
7,563
756
68
7
1
181,578
1
L
Chaac
5,926
593
27
3
1
180,866
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role