Player Matchup

Tyr
Tyr
 
Tyr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Krackeno
Jing Wei
Level 109
God Stats
0W - 2L
1,176 SR
Queue Stats
60W - 64L
1,510 Elo+
Party 3
Chang'e
Chang'e
Megamind456
Chang'e
Level 107
God Stats
4W - 7L
1,395 SR
Queue Stats
263W - 252L
1,538 Elo+
Party 3
Ra
Ra
The2Man
Ra
Level 128
God Stats
8W - 15L
1,526 SR
Queue Stats
99W - 103L
1,546 Elo+
Solo
Achilles
Achilles
ZasterK
Achilles
Level 107
God Stats
27W - 16L
1,650 SR
Queue Stats
110W - 101L
1,521 Elo+
Party 3
Team Averages
Level 116
1,449 SR
1,523 Elo+

VS

Team Averages
Level 123
1,672 SR
1,623 Elo+
Susano
Susano
Mari
Susano
Level 146
God Stats
27W - 16L
1,805 SR
Queue Stats
118W - 107L
1,667 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ONSYTE33
Morgan Le Fay
Level 156
God Stats
4W - 2L
1,418 SR
Queue Stats
88W - 102L
1,477 Elo+
Solo
Hou Yi
Hou Yi
Sockgo
Hou Yi
Level 155
God Stats
2W - 2L
1,555 SR
Queue Stats
115W - 97L
1,564 Elo+
Party 1
Horus
Horus
TurtleShieldMofo
Horus
Level 129
God Stats
1W - 0L
1,911 SR
Queue Stats
10W - 5L
1,751 Elo+
Party 1
Tyr
Tyr
magneion
Tyr
Level 29
God Stats
21W - 13L
1,673 SR
Queue Stats
33W - 17L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
0 / 4 / 7
9,949
585
7,096
21,438
19,588
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
Krackeno
Jing Wei
17
1 / 8 / 1
10,001
588
4,776
14,497
3,856
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Megamind456
Chang'e
18
5 / 5 / 2
11,693
688
18,613
15,270
13,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
2 / 8 / 4
11,103
653
11,733
17,880
5,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
ZasterK
Achilles
17
3 / 3 / 4
10,815
636
16,019
24,746
36,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Mari
Susano
20
13 / 1 / 5
14,433
849
30,631
18,310
7,394
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
ONSYTE33
Morgan Le Fay
19
2 / 2 / 6
11,932
702
14,274
9,623
3,899
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Sockgo
Hou Yi
20
10 / 0 / 12
14,737
867
24,195
14,343
5,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 2 / 17
12,290
723
9,873
18,572
22,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 6 / 8
10,034
590
4,921
13,217
8,341
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
76
11
Kills
28
28
Deaths
11
18
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
4
7
0.88
L
Jing Wei
Krackeno
Jing Wei
1
8
1
0.19
W
Susano
Mari
Susano
13
1
5
15.5
L
Chang'e
Megamind456
Chang'e
5
5
2
1.2
W
Morgan Le Fay
ONSYTE33
Morgan Le Fay
2
2
6
2.5
W
Hou Yi
Sockgo
Hou Yi
10
0
12
16
L
2
8
4
0.5
W
2
2
17
5.25
L
Achilles
ZasterK
Achilles
3
3
4
1.67
W
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,237
Damage
83,894
93,831
Taken
74,065
79,173
Mitigated
47,807
20,308
Healing
21,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,096
199
1,567
2,134
21,438
19,588
37
2,905
18,252
322
14,591
L
Jing Wei
Krackeno
Jing Wei
4,776
3,528
0
1,704
14,497
3,856
697
279
14,056
0
33,824
W
Susano
Mari
Susano
30,631
4,431
0
512
18,310
7,394
1
10,229
7,375
0
53,646
L
Chang'e
Megamind456
Chang'e
18,613
712
1,639
3,773
15,270
13,162
126
2,223
12,950
54,880
0
W
Morgan Le Fay
ONSYTE33
Morgan Le Fay
14,274
2,136
356
3,415
9,623
3,899
663
4,669
4,724
62,422
0
W
Hou Yi
Sockgo
Hou Yi
24,195
15,301
0
3,071
14,343
5,548
2,965
5,959
7,654
0
72,935
L
11,733
720
3,109
3,023
17,880
5,924
249
4,272
13,461
60,242
0
W
9,873
3,284
4,311
9,627
18,572
22,625
439
7,624
10,208
0
22,629
L
Achilles
ZasterK
Achilles
16,019
1,552
0
3,359
24,746
36,643
45
4,837
19,427
8,767
22,130
W
4,921
395
0
419
13,217
8,341
0
5,956
5,783
0
13,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,561
Gold Earned
63,426
365
Minions Killed
359
7
Camps Cleared
9
1,518,020
Distance Traveled
1,658,906
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,949
585
24
1
0
327,934
2
L
Jing Wei
10,001
588
77
5
2
257,168
3
W
Susano
14,433
849
63
4
1
369,204
3
L
Chang'e
11,693
688
84
5
2
296,124
0
W
Morgan Le Fay
11,932
702
116
7
1
321,586
3
W
Hou Yi
14,737
867
129
8
6
321,278
1
L
Ra
11,103
653
150
9
3
309,670
1
W
Horus
12,290
723
22
1
0
328,822
5
L
Achilles
10,815
636
30
2
0
327,124
0
W
Tyr
10,034
590
29
2
1
318,016
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role