Player Matchup

Merlin
Merlin
Platinum V
Druskii400
Merlin
Platinum V
Level 157
God Stats
4W - 3L
1,519 SR
Queue Stats
856W - 850L
1,611 MMR
Solo
Bakasura
Bakasura
Gold I
H8ED_AirRock
Bakasura
Gold I
Level 131
God Stats
26W - 24L
1,620 SR
Queue Stats
444W - 464L
1,574 MMR
Solo
Rama
Rama
Gold I
poorbladee
Rama
Gold I
Level 109
God Stats
2W - 2L
1,559 SR
Queue Stats
38W - 34L
1,733 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
sW4FFs
Kuzenbo
Bronze III
Level 106
God Stats
2W - 0L
1,810 SR
Queue Stats
3W - 1L
1,541 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold II
sheloveskaiser
Cu Chulainn
Gold II
Level 107
God Stats
6W - 3L
1,731 SR
Queue Stats
258W - 257L
1,577 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,648 SR
1,607 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,594 SR
1,606 MMR
Tyr
Tyr
Platinum V
Budlight Papi89
Tyr
Platinum V
Level 158
God Stats
4W - 7L
1,493 SR
Queue Stats
496W - 506L
1,518 MMR
Solo
Hachiman
Hachiman
Bronze III
Inkedbendy
Hachiman
Bronze III
Level 85
God Stats
0W - 1L
1,430 SR
Queue Stats
4W - 1L
1,587 MMR
Solo
Sylvanus
Sylvanus
Gold IV
KrzyStr4ngerz
Sylvanus
Gold IV
Level 135
God Stats
14W - 7L
1,767 SR
Queue Stats
45W - 41L
1,553 MMR
Solo
Mercury
Mercury
Gold I
SlappedByKarma
Mercury
Gold I
Level 125
God Stats
62W - 51L
1,647 SR
Queue Stats
344W - 341L
1,677 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
l Wraithzz l
Morgan Le Fay
Gold V
Level 104
God Stats
0W - 1L
1,636 SR
Queue Stats
60W - 57L
1,693 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Druskii400
Merlin
20
3 / 6 / 7
14,312
530
15,149
17,293
6,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
H8ED_AirRock
Bakasura
20
9 / 4 / 6
18,404
682
28,354
26,728
12,393
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 5 / 3
16,741
620
17,810
16,641
8,694
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kuzenbo
sW4FFs
Kuzenbo
20
2 / 3 / 13
14,128
523
11,088
25,171
38,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
sheloveskaiser
Cu Chulainn
20
6 / 4 / 6
14,668
543
25,829
40,905
39,066
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ArtioGilgameshAthenaTiamatCthulhu

VS

Bans
ArtemisBacchusCerberusOdinMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 11
13,179
488
16,653
28,598
31,943
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Inkedbendy
Hachiman
19
5 / 6 / 3
12,755
472
14,599
22,166
9,132
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
KrzyStr4ngerz
Sylvanus
20
2 / 7 / 11
12,516
464
12,272
29,506
22,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
6 / 7 / 7
13,744
509
15,954
23,680
11,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
l Wraithzz l
Morgan Le Fay
19
7 / 6 / 9
13,226
490
22,987
21,678
11,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
63
29
Kills
22
22
Deaths
29
35
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
3
11
2.5
W
Merlin
Druskii400
Merlin
3
6
7
1.08
W
Bakasura
H8ED_AirRock
Bakasura
9
4
6
3
L
Hachiman
Inkedbendy
Hachiman
5
6
3
1.08
L
Sylvanus
KrzyStr4ngerz
Sylvanus
2
7
11
1.07
L
6
7
7
1.36
L
Morgan Le Fay
l Wraithzz l
Morgan Le Fay
7
6
9
1.92
W
9
5
3
2.1
W
Kuzenbo
sW4FFs
Kuzenbo
2
3
13
2.83
W
Cu Chulainn
sheloveskaiser
Cu Chulainn
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,230
Damage
82,465
126,738
Taken
125,628
105,308
Mitigated
86,527
38,436
Healing
36,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,653
1,917
0
9,255
28,598
31,943
0
7,280
20,668
11,206
81,024
W
Merlin
Druskii400
Merlin
15,149
755
48
3,565
17,293
6,689
230
6,890
10,403
90,075
0
W
Bakasura
H8ED_AirRock
Bakasura
28,354
22,578
0
7,874
26,728
12,393
1,540
6,686
20,042
0
202,948
L
Hachiman
Inkedbendy
Hachiman
14,599
6,474
0
7,181
22,166
9,132
1,907
4,643
17,383
0
80,747
L
Sylvanus
KrzyStr4ngerz
Sylvanus
12,272
2,391
5,135
8,952
29,506
22,481
180
8,695
20,437
66,650
18,621
L
15,954
8,549
0
1,832
23,680
11,313
0
4,060
19,620
0
129,224
L
Morgan Le Fay
l Wraithzz l
Morgan Le Fay
22,987
1,557
0
3,805
21,678
11,658
0
8,483
12,865
106,701
0
W
17,810
10,689
0
3,487
16,641
8,694
9,723
2,032
14,609
0
136,247
W
Kuzenbo
sW4FFs
Kuzenbo
11,088
2,496
0
5,925
25,171
38,466
679
8,737
16,434
53,361
0
W
Cu Chulainn
sheloveskaiser
Cu Chulainn
25,829
4,686
0
17,537
40,905
39,066
1,653
12,334
28,571
22,144
80,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,253
Gold Earned
65,420
856
Minions Killed
754
0
Camps Cleared
0
2,611,026
Distance Traveled
2,590,687
16
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,179
488
145
5
0
575,071
9
W
Merlin
14,312
530
143
5
0
462,521
6
W
Bakasura
18,404
682
266
10
0
595,997
2
L
Hachiman
12,755
472
148
5
0
489,278
2
L
Sylvanus
12,516
464
117
4
0
452,643
4
L
Mercury
13,744
509
172
6
0
553,523
5
L
Morgan Le Fay
13,226
490
172
6
0
520,172
8
W
Rama
16,741
620
221
8
0
503,650
1
W
Kuzenbo
14,128
523
73
3
0
494,602
1
W
Cu Chulainn
14,668
543
153
6
0
554,256
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role