Player Matchup

Hercules
Hercules
Bronze III
CloseButNoBanana
Hercules
Bronze III
Level 32
God Stats
1W - 1L
1,560 SR
Queue Stats
5W - 3L
1,600 MMR
Party 1
Izanami
Izanami
Silver III
Saki104
Izanami
Silver III
Level 123
God Stats
1W - 6L
1,291 SR
Queue Stats
206W - 275L
1,112 MMR
Solo
Persephone
Persephone
Bronze III
suimleo
Persephone
Bronze III
Level 88
God Stats
14W - 16L
1,776 SR
Queue Stats
89W - 95L
1,539 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 81
1,543 SR
1,417 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 156
1,545 SR
1,558 MMR
Bacchus
Bacchus
Platinum II
 
Bacchus
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Gold I
cypychu
Gilgamesh
Gold I
Level 156
God Stats
14W - 3L
1,656 SR
Queue Stats
92W - 79L
1,692 MMR
Party 2
Thoth
Thoth
Gold I
iixxoSs
Thoth
Gold I
Level 155
God Stats
7W - 12L
1,478 SR
Queue Stats
121W - 137L
1,482 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 4
9,513
634
9,708
21,856
21,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Saki104
Izanami
11
1 / 6 / 2
8,696
580
6,552
13,368
4,349
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
suimleo
Persephone
13
3 / 6 / 0
10,015
668
11,418
10,604
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AphroditeAthenaZeusTiamatSusano

VS

Bans
Morgan Le FayHeraMedusaScyllaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 0 / 12
9,816
654
8,896
15,882
24,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
cypychu
Gilgamesh
15
6 / 2 / 7
10,500
700
15,328
18,334
16,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thoth
iixxoSs
Thoth
15
7 / 2 / 3
10,542
703
16,747
10,587
4,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
14
14
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
12
7
L
0
2
4
1
L
Izanami
Saki104
Izanami
1
6
2
0.33
W
Gilgamesh
cypychu
Gilgamesh
6
2
7
4.75
W
Thoth
iixxoSs
Thoth
7
2
3
4.25
L
Persephone
suimleo
Persephone
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,678
Damage
40,971
45,828
Taken
44,803
29,373
Mitigated
46,048
10,369
Healing
11,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,896
1,349
1,049
2,755
15,882
24,943
498
4,868
10,677
17,402
0
L
9,708
2,142
0
7,257
21,856
21,898
63
13,104
7,730
7,062
18,251
L
Izanami
Saki104
Izanami
6,552
4,717
0
1,151
13,368
4,349
391
7,281
5,705
0
25,071
W
Gilgamesh
cypychu
Gilgamesh
15,328
3,183
0
5,033
18,334
16,231
1,255
4,766
13,416
7,354
33,873
W
Thoth
iixxoSs
Thoth
16,747
672
0
3,010
10,587
4,874
996
4,314
6,091
60,561
0
L
Persephone
suimleo
Persephone
11,418
259
54
1,907
10,604
3,126
0
7,424
3,036
40,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,224
Gold Earned
30,858
164
Minions Killed
173
4
Camps Cleared
9
801,453
Distance Traveled
936,340
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,816
654
21
1
1
315,173
2
L
Hercules
9,513
634
44
3
0
303,360
5
L
Izanami
8,696
580
40
3
3
245,159
5
W
Gilgamesh
10,500
700
50
3
2
321,163
4
W
Thoth
10,542
703
102
7
6
300,004
3
L
Persephone
10,015
668
80
5
1
252,934
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role