Player Matchup

Cernunnos
Cernunnos
CallMeStevoh
Cernunnos
Level 126
God Stats
3W - 2L
1,479 SR
Queue Stats
98W - 97L
1,622 Elo+
Solo
Hel
Hel
On Fuego
Hel
Level 153
God Stats
31W - 15L
1,725 SR
Queue Stats
1,024W - 961L
1,560 Elo+
Party 1
Kuzenbo
Kuzenbo
Summit1Gram
Kuzenbo
Level 140
God Stats
1W - 2L
1,333 SR
Queue Stats
131W - 114L
1,699 Elo+
Solo
Geb
Geb
Tectonic Muscle
Geb
Level 109
God Stats
26W - 29L
1,574 SR
Queue Stats
215W - 203L
1,561 Elo+
Party 1
Ratatoskr
Ratatoskr
xRossss v
Ratatoskr
Level 138
God Stats
16W - 13L
1,521 SR
Queue Stats
145W - 150L
1,600 Elo+
Solo
Team Averages
Level 133
1,526 SR
1,608 Elo+

VS

Team Averages
Level 139
1,481 SR
1,567 Elo+
Geb
Geb
Big Rlg Dizzy
Geb
Level 126
God Stats
4W - 8L
1,224 SR
Queue Stats
1,568W - 1,419L
1,527 Elo+
Solo
King Arthur
King Arthur
I Big Seed I
King Arthur
Level 142
God Stats
12W - 10L
1,573 SR
Queue Stats
317W - 272L
1,602 Elo+
Party 2
Hun Batz
Hun Batz
I3aT TaT BoSS
Hun Batz
Level 160
God Stats
0W - 2L
1,606 SR
Queue Stats
350W - 328L
1,554 Elo+
Solo
Chiron
Chiron
SR II Guyzer
Chiron
Level 158
God Stats
1W - 3L
1,497 SR
Queue Stats
126W - 128L
1,622 Elo+
Party 2
Baron Samedi
Baron Samedi
X2killyouX2
Baron Samedi
Level 107
God Stats
1W - 3L
1,506 SR
Queue Stats
131W - 127L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CallMeStevoh
Cernunnos
15
4 / 1 / 2
8,531
609
5,770
7,714
2,580
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
5 / 0 / 6
8,051
575
8,740
6,055
3,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kuzenbo
Summit1Gram
Kuzenbo
11
1 / 3 / 1
6,975
498
5,510
9,633
9,933
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 0 / 7
7,728
552
6,529
11,586
10,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ratatoskr
xRossss v
Ratatoskr
13
3 / 4 / 5
8,164
583
4,739
8,951
3,835
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,919
423
3,647
11,929
6,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
I Big Seed I
King Arthur
14
3 / 0 / 3
7,925
566
9,745
11,057
5,989
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
I3aT TaT BoSS
Hun Batz
13
4 / 4 / 3
7,559
540
6,229
11,310
4,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chiron
11
1 / 3 / 0
6,452
461
4,140
8,870
2,393
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
X2killyouX2
Baron Samedi
8
0 / 6 / 0
5,356
383
1,295
6,811
2,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
16
Kills
8
8
Deaths
16
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Cernunnos
CallMeStevoh
Cernunnos
4
1
2
5
L
King Arthur
I Big Seed I
King Arthur
3
0
3
4.5
L
Hun Batz
I3aT TaT BoSS
Hun Batz
4
4
3
1.38
W
5
0
6
8
L
Chiron
1
3
0
0.33
W
Kuzenbo
Summit1Gram
Kuzenbo
1
3
1
0.5
W
3
0
7
6.5
L
Baron Samedi
X2killyouX2
Baron Samedi
0
6
0
0
W
Ratatoskr
xRossss v
Ratatoskr
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,288
Damage
25,056
43,939
Taken
49,977
30,624
Mitigated
22,627
20,100
Healing
14,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,647
741
0
2,174
11,929
6,996
25
5,512
6,289
13,124
0
W
Cernunnos
CallMeStevoh
Cernunnos
5,770
2,849
0
3,213
7,714
2,580
2,930
1,199
6,515
0
65,556
L
King Arthur
I Big Seed I
King Arthur
9,745
569
0
5,646
11,057
5,989
205
5,886
5,085
0
57,862
L
Hun Batz
I3aT TaT BoSS
Hun Batz
6,229
1,695
0
2,505
11,310
4,643
38
2,942
8,210
0
52,271
W
8,740
226
4,137
4,240
6,055
3,763
0
849
5,134
47,314
0
L
Chiron
4,140
861
472
3,184
8,870
2,393
0
1,140
7,730
0
41,804
W
Kuzenbo
Summit1Gram
Kuzenbo
5,510
1,597
0
3,133
9,633
9,933
0
272
9,361
35,052
0
W
6,529
636
0
3,116
11,586
10,513
0
2,201
9,297
23,157
0
L
Baron Samedi
X2killyouX2
Baron Samedi
1,295
0
214
704
6,811
2,606
334
4,760
1,884
19,671
0
W
Ratatoskr
xRossss v
Ratatoskr
4,739
1,245
0
2,261
8,951
3,835
0
261
8,690
0
58,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,449
Gold Earned
33,211
403
Minions Killed
358
0
Camps Cleared
0
1,403,203
Distance Traveled
1,147,549
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,919
423
20
1
0
242,386
0
W
Cernunnos
8,531
609
122
9
0
235,725
3
L
King Arthur
7,925
566
120
9
0
275,296
1
L
Hun Batz
7,559
540
104
7
0
264,140
3
W
Hel
8,051
575
97
7
0
293,464
5
L
Chiron
6,452
461
77
6
0
191,935
5
W
Kuzenbo
6,975
498
73
5
0
268,633
3
W
Geb
7,728
552
24
2
0
301,105
12
L
Baron Samedi
5,356
383
37
3
0
173,792
3
W
Ratatoskr
8,164
583
87
6
0
304,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role