Player Matchup

Rama
Rama
Silver IV
RighteousEviLs
Rama
Silver IV
Level 146
God Stats
2W - 4L
1,546 SR
Queue Stats
1,078W - 1,209L
1,079 MMR
Solo
Zeus
Zeus
Silver I
Yaiqab7
Zeus
Silver I
Level 120
God Stats
46W - 48L
1,631 SR
Queue Stats
851W - 965L
1,268 MMR
Solo
Odin
Odin
Bronze III
bluntfangz
Odin
Bronze III
Level 80
God Stats
0W - 1L
1,571 SR
Queue Stats
1W - 5L
1,356 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,582 SR
1,234 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 81
1,631 SR
1,287 MMR
Discordia
Discordia
Gold IV
 
Discordia
Gold IV
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver II
JayZee_2_Breezy
Cupid
Silver II
Level 68
God Stats
5W - 0L
1,892 SR
Queue Stats
158W - 186L
1,079 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
deviantdougy
Kuzenbo
Silver II
Level 117
God Stats
44W - 42L
1,502 SR
Queue Stats
50W - 60L
1,282 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 13 / 8
11,420
544
13,170
20,832
7,523
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
Yaiqab7
Zeus
15
5 / 4 / 2
12,396
590
18,278
11,495
3,807
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

17
6 / 2 / 2
12,660
603
11,684
18,530
17,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Bans
Nu WaChaacPersephoneAthenaCerberus

VS

Bans
ThothGilgameshArtemisCharybdisMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
7 / 1 / 5
13,860
660
13,598
10,712
4,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 7 / 4
13,593
647
15,307
19,264
7,329
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Kuzenbo
deviantdougy
Kuzenbo
17
4 / 3 / 13
14,769
703
16,012
25,609
45,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
11
Kills
19
19
Deaths
11
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
7
1
5
9.5
W
8
7
4
1.43
L
0
13
8
0.31
L
Zeus
Yaiqab7
Zeus
5
4
2
1.5
L
6
2
2
3.5
W
Kuzenbo
deviantdougy
Kuzenbo
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,132
Damage
44,917
50,857
Taken
55,585
29,295
Mitigated
57,061
7,102
Healing
13,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,598
654
0
3,605
10,712
4,179
1,084
4,239
6,285
71,819
0
W
15,307
7,353
7
7,407
19,264
7,329
1,275
7,452
11,312
0
58,033
L
13,170
8,397
156
426
20,832
7,523
0
12,964
7,868
0
40,573
L
Zeus
Yaiqab7
Zeus
18,278
557
925
1,755
11,495
3,807
166
8,025
3,470
53,143
0
L
11,684
819
628
3,212
18,530
17,965
0
8,985
9,545
0
34,237
W
Kuzenbo
deviantdougy
Kuzenbo
16,012
4,040
0
2,794
25,609
45,553
489
7,513
17,612
34,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,476
Gold Earned
42,222
213
Minions Killed
222
6
Camps Cleared
10
1,010,579
Distance Traveled
1,169,181
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,860
660
115
5
3
414,735
1
W
Cupid
13,593
647
76
4
4
340,281
1
L
Rama
11,420
544
62
3
5
256,697
0
L
Zeus
12,396
590
102
5
0
350,490
3
L
Odin
12,660
603
49
2
1
403,392
4
W
Kuzenbo
14,769
703
31
1
3
414,165
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role