Player Matchup

Cupid
Cupid
Gold V
 
Cupid
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
The Morrigan
The Morrigan
Bronze III
ALTUNILLAS
The Morrigan
Bronze III
Level 142
God Stats
0W - 1L
1,611 SR
Queue Stats
33W - 31L
1,522 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
jojotelli9
Kumbhakarna
Bronze III
Level 59
God Stats
1W - 5L
1,574 SR
Queue Stats
26W - 30L
1,522 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 117
1,562 SR
1,515 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,558 SR
1,415 MMR
Fenrir
Fenrir
Platinum III
 
Fenrir
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold II
iixxoSs
Scylla
Gold II
Level 155
God Stats
16W - 14L
1,628 SR
Queue Stats
121W - 137L
1,465 MMR
Solo
Jormungandr
Jormungandr
Gold V
lafuzer
Jormungandr
Gold V
Level 111
God Stats
61W - 74L
1,545 SR
Queue Stats
336W - 390L
1,279 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
2 / 4 / 6
10,577
588
9,914
9,980
4,161
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
ALTUNILLAS
The Morrigan
15
7 / 5 / 2
11,495
639
20,893
11,198
5,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
jojotelli9
Kumbhakarna
13
1 / 3 / 9
11,258
625
6,284
16,005
20,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
PersephoneGilgameshTiamatMorgan Le FayCabrakan

VS

Bans
OdinAchillesDanzaburouArtemisMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
1 / 3 / 9
10,629
591
8,801
16,997
13,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
iixxoSs
Scylla
15
3 / 4 / 6
11,217
623
10,349
11,381
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
lafuzer
Jormungandr
17
8 / 3 / 4
13,665
759
11,767
19,394
17,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
10
Kills
12
12
Deaths
10
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
4
6
1.25
W
Fenrir
 
Fenrir
1
3
9
1.83
L
The Morrigan
ALTUNILLAS
The Morrigan
7
5
2
1.6
W
Scylla
iixxoSs
Scylla
3
4
6
1.5
L
Kumbhakarna
jojotelli9
Kumbhakarna
1
3
9
1.83
W
Jormungandr
lafuzer
Jormungandr
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,091
Damage
30,917
37,183
Taken
47,772
30,014
Mitigated
34,544
5,113
Healing
15,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
9,914
6,059
365
2,435
9,980
4,161
864
6,860
2,986
0
36,151
W
Fenrir
 
Fenrir
8,801
752
0
3,400
16,997
13,874
457
12,056
4,441
10,519
17,705
L
The Morrigan
ALTUNILLAS
The Morrigan
20,893
3,486
0
1,120
11,198
5,179
594
7,886
2,932
53,950
0
W
Scylla
iixxoSs
Scylla
10,349
857
0
3,186
11,381
3,085
1,499
6,889
4,226
60,993
0
L
Kumbhakarna
jojotelli9
Kumbhakarna
6,284
378
0
1,193
16,005
20,674
63
9,745
5,624
15,251
0
W
Jormungandr
lafuzer
Jormungandr
11,767
2,253
524
8,832
19,394
17,585
396
7,815
11,211
49,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,330
Gold Earned
35,511
170
Minions Killed
207
8
Camps Cleared
7
860,679
Distance Traveled
962,626
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,577
588
67
4
3
228,010
4
W
Fenrir
10,629
591
35
2
2
344,321
6
L
The Morrigan
11,495
639
98
5
5
305,844
0
W
Scylla
11,217
623
96
5
4
300,590
3
L
Kumbhakarna
11,258
625
5
0
0
326,825
1
W
Jormungandr
13,665
759
76
4
1
317,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role