Player Matchup

Izanami
Izanami
 
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
FrancoDBM
Discordia
Level 127
God Stats
12W - 12L
1,551 SR
Queue Stats
105W - 114L
1,516 Elo+
Solo
Vamana
Vamana
QUINHO SCAR
Vamana
Level 28
God Stats
13W - 17L
1,518 SR
Queue Stats
56W - 101L
1,298 Elo+
Solo
Team Averages
Level 81
1,523 SR
1,438 Elo+

VS

Team Averages
Level 45
1,475 SR
1,429 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
OllihMouth
Baron Samedi
Level 7
God Stats
0W - 3L
1,424 SR
Queue Stats
5W - 12L
1,287 Elo+
Party 1
Bellona
Bellona
Zangadido
Bellona
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
4 / 2 / 9
10,864
724
7,747
10,719
4,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
FrancoDBM
Discordia
16
8 / 2 / 8
11,973
798
24,918
10,245
3,657
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
12
4 / 3 / 5
9,748
650
7,702
14,784
8,662
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
4 / 4 / 2
10,050
670
10,967
14,462
4,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
OllihMouth
Baron Samedi
13
2 / 9 / 4
9,641
643
6,415
14,635
8,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Zangadido
Bellona
12
0 / 3 / 5
8,590
573
7,002
18,282
18,085
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
16
Kills
6
7
Deaths
16
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
2
9
4.25
L
Jing Wei
 
Jing Wei
4
4
2
1.25
W
Discordia
FrancoDBM
Discordia
8
2
8
6
L
Baron Samedi
OllihMouth
Baron Samedi
2
9
4
0.44
W
Vamana
4
3
5
2.17
L
Bellona
Zangadido
Bellona
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,367
Damage
24,384
35,748
Taken
47,379
16,398
Mitigated
31,683
13,160
Healing
3,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,747
4,893
0
3,798
10,719
4,079
163
3,704
7,015
0
45,657
L
Jing Wei
 
Jing Wei
10,967
5,794
0
696
14,462
4,759
25
10,349
4,113
0
38,329
W
Discordia
FrancoDBM
Discordia
24,918
1,703
0
3,980
10,245
3,657
1,042
2,953
7,292
64,136
0
L
Baron Samedi
OllihMouth
Baron Samedi
6,415
189
407
1,647
14,635
8,839
118
10,010
4,625
27,524
0
W
Vamana
7,702
4,227
1,119
4,263
14,784
8,662
782
2,372
12,412
0
22,318
L
Bellona
Zangadido
Bellona
7,002
797
0
1,090
18,282
18,085
0
5,233
13,049
3,033
12,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,585
Gold Earned
28,281
170
Minions Killed
131
10
Camps Cleared
4
842,419
Distance Traveled
813,384
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,864
724
59
4
3
283,529
4
L
Jing Wei
10,050
670
72
5
4
286,495
4
W
Discordia
11,973
798
89
6
6
272,816
5
L
Baron Samedi
9,641
643
44
3
0
228,012
0
W
Vamana
9,748
650
22
1
1
286,074
5
L
Bellona
8,590
573
15
1
0
298,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role