Player Matchup

Awilix
Awilix
 
Awilix
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
 
Poseidon
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Velkh
Baron Samedi
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
174W - 148L
1,397 Elo+
Party 1
Chaac
Chaac
iJimCarry
Chaac
Level 80
God Stats
4W - 0L
1,554 SR
Queue Stats
228W - 212L
1,546 Elo+
Solo
Team Averages
Level 109
1,511 SR
1,489 Elo+

VS

Team Averages
Level 117
1,504 SR
1,524 Elo+
Hun Batz
Hun Batz
Belzebueb
Hun Batz
Level 160
God Stats
5W - 6L
1,186 SR
Queue Stats
1,328W - 1,373L
1,566 Elo+
Solo
Thoth
Thoth
Grievous69
Thoth
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 64L
1,565 Elo+
Solo
Nu Wa
Nu Wa
Juanashima
Nu Wa
Level 156
God Stats
1W - 2L
1,635 SR
Queue Stats
45W - 35L
1,576 Elo+
Solo
Terra
Terra
Lysrill
Terra
Level 83
God Stats
0W - 1L
1,701 SR
Queue Stats
9W - 6L
1,496 Elo+
Solo
Nike
Nike
mck-o-elbl
Nike
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
299W - 279L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
11 / 3 / 16
12,257
943
18,912
20,776
21,880
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
 
Skadi
18
8 / 7 / 15
11,016
847
13,082
15,387
6,600
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
 
Poseidon
17
2 / 4 / 20
10,351
796
11,729
12,815
4,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Velkh
Baron Samedi
17
5 / 4 / 15
10,253
789
9,513
11,858
9,731
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
iJimCarry
Chaac
18
6 / 4 / 15
11,536
887
18,620
22,371
25,009
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Belzebueb
Hun Batz
18
6 / 7 / 9
10,793
830
18,412
17,009
12,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
16
5 / 5 / 7
10,025
771
11,387
11,572
4,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
13
3 / 6 / 7
8,516
655
12,916
11,016
3,909
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Terra
Lysrill
Terra
17
4 / 6 / 7
10,058
774
13,923
19,736
26,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
2 / 8 / 13
10,156
781
10,961
20,135
20,880
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
63
32
Kills
20
22
Deaths
32
81
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
11
3
16
6.33
W
Skadi
 
Skadi
8
7
15
2.21
W
Poseidon
 
Poseidon
2
4
20
3
L
Hun Batz
Belzebueb
Hun Batz
6
7
9
1.5
L
Thoth
5
5
7
1.7
L
Nu Wa
3
6
7
1.08
L
Terra
Lysrill
Terra
4
6
7
1.25
W
Baron Samedi
Velkh
Baron Samedi
5
4
15
3.13
W
Chaac
iJimCarry
Chaac
6
4
15
3.38
L
2
8
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,856
Damage
67,599
83,207
Taken
79,468
68,117
Mitigated
67,793
39,581
Healing
18,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
18,912
6,470
1,793
6,207
20,776
21,880
549
7,623
13,153
0
26,510
W
Skadi
 
Skadi
13,082
5,388
2,142
1,848
15,387
6,600
2,711
6,784
8,603
0
29,778
W
Poseidon
 
Poseidon
11,729
1,245
4,324
4,727
12,815
4,897
1,586
5,846
6,969
34,902
0
L
Hun Batz
Belzebueb
Hun Batz
18,412
4,870
1,539
1,585
17,009
12,147
332
3,909
12,251
0
37,823
L
Thoth
11,387
887
385
1,869
11,572
4,409
186
1,168
10,033
21,153
0
L
Nu Wa
12,916
4,443
84
758
11,016
3,909
726
1,463
9,353
20,897
0
L
Terra
Lysrill
Terra
13,923
2,165
3,934
4,165
19,736
26,448
182
7,374
12,001
22,215
0
W
Baron Samedi
Velkh
Baron Samedi
9,513
1,639
3,631
2,685
11,858
9,731
963
6,584
5,274
16,962
0
W
Chaac
iJimCarry
Chaac
18,620
2,948
2,168
10,056
22,371
25,009
980
11,389
10,982
0
40,585
L
10,961
562
2,047
2,280
20,135
20,880
0
6,505
12,867
0
23,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,413
Gold Earned
49,548
160
Minions Killed
119
0
Camps Cleared
0
1,253,141
Distance Traveled
1,102,874
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,257
943
16
1
0
294,824
0
W
Skadi
11,016
847
31
2
0
223,099
0
W
Poseidon
10,351
796
51
4
0
245,173
0
L
Hun Batz
10,793
830
45
3
0
204,459
3
L
Thoth
10,025
771
28
2
0
236,370
0
L
Nu Wa
8,516
655
12
1
0
213,001
2
L
Terra
10,058
774
13
1
0
228,611
1
W
Baron Samedi
10,253
789
25
2
0
215,862
0
W
Chaac
11,536
887
37
3
0
274,183
1
L
Nike
10,156
781
21
2
0
220,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role