Player Matchup

Merlin
Merlin
Carisknights
Merlin
Level 29
God Stats
8W - 7L
1,489 SR
Queue Stats
59W - 71L
1,456 Elo+
Party 1
Olorun
Olorun
KikiSanchez02
Olorun
Level 12
God Stats
6W - 10L
1,377 SR
Queue Stats
8W - 22L
1,205 Elo+
Solo
Hades
Hades
Triangulation
Hades
Level 15
God Stats
8W - 2L
1,785 SR
Queue Stats
29W - 29L
1,357 Elo+
Solo
Awilix
Awilix
heyRibbit
Awilix
Level 25
God Stats
1W - 2L
1,704 SR
Queue Stats
35W - 51L
1,362 Elo+
Solo
Tiamat
Tiamat
knightsgray
Tiamat
Level 28
God Stats
16W - 6L
1,704 SR
Queue Stats
59W - 49L
1,452 Elo+
Party 1
Team Averages
Level 22
1,612 SR
1,366 Elo+

VS

Team Averages
Level 21
1,501 SR
1,351 Elo+
Danzaburou
Danzaburou
EG Dango
Danzaburou
Level 28
God Stats
13W - 9L
1,547 SR
Queue Stats
55W - 47L
1,417 Elo+
Solo
Artemis
Artemis
I INF I Alee
Artemis
Level 29
God Stats
21W - 7L
1,603 SR
Queue Stats
115W - 91L
1,542 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
StepupG612
Morgan Le Fay
Level 18
God Stats
19W - 23L
1,347 SR
Queue Stats
43W - 52L
1,272 Elo+
Solo
Chaac
Chaac
T-REX_PRO--UNITY
Chaac
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 92L
1,428 Elo+
Solo
Persephone
Persephone
Vatanix
Persephone
Level 10
God Stats
12W - 15L
1,506 SR
Queue Stats
44W - 46L
1,095 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
6 / 5 / 3
11,696
1,170
18,594
14,502
5,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 10 / 1
9,295
930
6,972
16,715
5,926
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
1 / 13 / 4
9,457
946
10,493
24,451
13,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Awilix
heyRibbit
Awilix
16
1 / 11 / 5
9,665
967
8,264
22,884
8,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
16
3 / 10 / 5
10,858
1,086
11,265
18,838
9,796
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EG Dango
Danzaburou
19
9 / 1 / 25
12,625
1,263
14,981
8,678
3,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
I INF I Alee
Artemis
20
23 / 3 / 13
14,299
1,430
27,420
11,128
3,102
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
StepupG612
Morgan Le Fay
19
4 / 4 / 24
10,881
1,088
16,591
11,631
3,577
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 3 / 29
11,795
1,180
12,635
17,976
18,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
Vatanix
Persephone
20
8 / 1 / 28
11,925
1,193
18,010
12,270
3,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
168
12
Kills
49
49
Deaths
12
18
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Merlin
6
5
3
1.5
W
Danzaburou
EG Dango
Danzaburou
9
1
25
21.5
W
Artemis
I INF I Alee
Artemis
23
3
13
9.83
L
1
10
1
0.15
W
Morgan Le Fay
StepupG612
Morgan Le Fay
4
4
24
4
W
5
3
29
6.5
L
1
13
4
0.23
W
Persephone
Vatanix
Persephone
8
1
28
22
L
Awilix
heyRibbit
Awilix
1
11
5
0.32
L
Tiamat
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,588
Damage
89,637
97,390
Taken
61,683
42,601
Mitigated
31,866
5,490
Healing
16,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
18,594
1,929
278
572
14,502
5,178
0
3,797
10,486
46,494
0
W
Danzaburou
EG Dango
Danzaburou
14,981
8,206
0
3,142
8,678
3,140
0
6,286
2,124
0
41,830
W
Artemis
I INF I Alee
Artemis
27,420
18,299
0
2,468
11,128
3,102
0
9,485
1,643
0
41,367
L
6,972
4,374
62
833
16,715
5,926
0
7,572
8,859
23,618
0
W
Morgan Le Fay
StepupG612
Morgan Le Fay
16,591
3,554
317
1,482
11,631
3,577
0
7,639
3,992
25,412
0
W
12,635
2,015
0
6,615
17,976
18,515
0
13,714
4,262
908
31,818
L
10,493
3,120
140
2,912
24,451
13,483
0
7,443
16,572
27,160
0
W
Persephone
Vatanix
Persephone
18,010
1,843
677
2,090
12,270
3,532
0
10,199
2,070
32,781
0
L
Awilix
heyRibbit
Awilix
8,264
3,589
0
0
22,884
8,218
0
8,905
13,531
0
16,411
L
Tiamat
11,265
709
0
693
18,838
9,796
0
6,436
11,929
25,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,971
Gold Earned
61,525
154
Minions Killed
198
4
Camps Cleared
5
834,606
Distance Traveled
943,933
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,696
1,170
74
7
2
177,427
0
W
Danzaburou
12,625
1,263
70
7
0
195,104
1
W
Artemis
14,299
1,430
36
4
4
177,040
0
L
Olorun
9,295
930
20
2
1
124,944
0
W
Morgan Le Fay
10,881
1,088
14
1
0
178,014
0
W
Chaac
11,795
1,180
37
4
0
196,471
1
L
Hades
9,457
946
24
2
1
162,848
0
W
Persephone
11,925
1,193
41
4
1
197,304
1
L
Awilix
9,665
967
18
2
0
168,971
0
L
Tiamat
10,858
1,086
18
2
0
200,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role