Player Matchup

Merlin
Merlin
Diamond IV
 
Merlin
Diamond IV
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond I
Araite
Anhur
Diamond I
Level 159
God Stats
16W - 9L
1,747 SR
Queue Stats
293W - 270L
2,115 MMR
Solo
Gilgamesh
Gilgamesh
Diamond IV
Brankie
Gilgamesh
Diamond IV
Level 149
God Stats
9W - 13L
1,452 SR
Queue Stats
744W - 725L
2,156 MMR
Solo
Osiris
Osiris
Diamond V
Plùtø
Osiris
Diamond V
Level 103
God Stats
1W - 1L
1,960 SR
Queue Stats
38W - 24L
2,103 MMR
Solo
Athena
Athena
Diamond V
ttvTheGeanmarcoM
Athena
Diamond V
Level 122
God Stats
9W - 12L
1,782 SR
Queue Stats
365W - 365L
2,109 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 124
1,688 SR
1,997 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,692 SR
2,121 MMR
Artemis
Artemis
Gold V
Dawnbrìnger
Artemis
Gold V
Level 157
God Stats
2W - 0L
1,704 SR
Queue Stats
44W - 20L
2,097 MMR
Party 2
Sol
Sol
Diamond III
ExecutiveOfficer
Sol
Diamond III
Level 160
God Stats
48W - 28L
1,706 SR
Queue Stats
350W - 344L
2,227 MMR
Party 1
Neith
Neith
Diamond I
IamFernandos
Neith
Diamond I
Level 129
God Stats
35W - 20L
1,706 SR
Queue Stats
527W - 499L
2,083 MMR
Solo
Khepri
Khepri
Diamond V
NHuddles
Khepri
Diamond V
Level 143
God Stats
18W - 15L
1,846 SR
Queue Stats
164W - 149L
2,123 MMR
Party 1
Nemesis
Nemesis
Platinum V
stryderpr1me
Nemesis
Platinum V
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 22L
2,076 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 8 / 4
9,611
458
8,159
17,540
5,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anhur
Araite
Anhur
18
1 / 5 / 0
10,666
508
9,575
15,458
4,025
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Brankie
Gilgamesh
16
5 / 7 / 2
10,371
494
12,720
20,501
10,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Osiris
Plùtø
Osiris
16
1 / 3 / 2
9,680
461
9,257
22,035
22,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 6 / 3
7,957
379
5,123
27,574
24,702
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
PersephoneTiamatOdinNoxBastet

VS

Bans
Morgan Le FayCerberusKaliGebAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dawnbrìnger
Artemis
20
10 / 2 / 8
13,190
628
24,593
13,145
6,115
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
4 / 1 / 12
12,727
606
15,120
15,250
8,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
7 / 2 / 8
14,774
704
19,369
13,646
6,905
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
NHuddles
Khepri
17
2 / 0 / 16
11,915
567
4,433
15,332
22,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
stryderpr1me
Nemesis
20
6 / 3 / 13
13,568
646
22,170
22,293
12,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
86
8
Kills
29
29
Deaths
8
11
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
8
4
0.38
L
Anhur
Araite
Anhur
1
5
0
0.2
L
Gilgamesh
Brankie
Gilgamesh
5
7
2
0.86
W
Artemis
Dawnbrìnger
Artemis
10
2
8
7
W
4
1
12
10
W
7
2
8
5.5
W
Khepri
NHuddles
Khepri
2
0
16
10
L
Osiris
Plùtø
Osiris
1
3
2
0.67
W
Nemesis
stryderpr1me
Nemesis
6
3
13
4.17
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,834
Damage
85,685
103,108
Taken
79,666
66,799
Mitigated
55,588
18,955
Healing
32,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,159
425
0
2,838
17,540
5,234
0
4,148
13,392
63,023
0
L
Anhur
Araite
Anhur
9,575
4,546
0
3,351
15,458
4,025
0
2,052
13,406
0
91,150
L
Gilgamesh
Brankie
Gilgamesh
12,720
3,053
0
2,714
20,501
10,128
0
3,144
17,357
0
70,095
W
Artemis
Dawnbrìnger
Artemis
24,593
11,569
0
5,139
13,145
6,115
5,677
2,905
10,240
0
101,426
W
15,120
6,564
0
8,547
15,250
8,159
6,845
3,871
11,379
94,135
9,569
W
19,369
8,234
0
7,451
13,646
6,905
3,874
1,269
11,202
0
121,460
W
Khepri
NHuddles
Khepri
4,433
369
0
4,699
15,332
22,317
248
3,738
10,838
25,015
0
L
Osiris
Plùtø
Osiris
9,257
1,424
0
6,488
22,035
22,710
0
2,996
19,039
11,220
52,981
W
Nemesis
stryderpr1me
Nemesis
22,170
9,393
0
6,920
22,293
12,092
1,455
5,414
16,879
0
126,713
L
5,123
1,044
0
3,564
27,574
24,702
0
5,861
21,713
22,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,285
Gold Earned
66,174
574
Minions Killed
700
0
Camps Cleared
0
1,907,805
Distance Traveled
2,111,083
29
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,611
458
143
7
0
335,004
8
L
Anhur
10,666
508
170
8
0
375,435
7
L
Gilgamesh
10,371
494
105
5
0
385,312
2
W
Artemis
13,190
628
123
6
0
385,708
4
W
Sol
12,727
606
183
9
0
410,426
6
W
Neith
14,774
704
197
9
0
399,549
5
W
Khepri
11,915
567
36
2
0
432,489
4
L
Osiris
9,680
461
116
6
0
404,032
5
W
Nemesis
13,568
646
161
8
0
482,911
5
L
Athena
7,957
379
40
2
0
408,022
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role