Player Matchup

Cthulhu
Cthulhu
Aguadracon
Cthulhu
Level 5
God Stats
3W - 2L
1,435 SR
Queue Stats
5W - 8L
1,207 Elo+
Party 1
Baron Samedi
Baron Samedi
DustenSkylander
Baron Samedi
Level 38
God Stats
3W - 1L
1,711 SR
Queue Stats
17W - 24L
1,474 Elo+
Party 1
Yemoja
Yemoja
SkidesZ
Yemoja
Level 5
God Stats
1W - 0L
1,716 SR
Queue Stats
6W - 6L
1,332 Elo+
Party 1
Danzaburou
Danzaburou
WolfSharpFang
Danzaburou
Level 30
God Stats
37W - 30L
1,583 SR
Queue Stats
141W - 128L
1,549 Elo+
Solo
Camazotz
Camazotz
ronyn38
Camazotz
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,345 Elo+
Party 1
Team Averages
Level 17
1,589 SR
1,381 Elo+

VS

Team Averages
Level 23
1,631 SR
1,543 Elo+
Raijin
Raijin
Cookinsoul700
Raijin
Level 28
God Stats
17W - 10L
1,690 SR
Queue Stats
37W - 32L
1,560 Elo+
Solo
Bellona
Bellona
Fatclam
Bellona
Level 26
God Stats
15W - 22L
1,418 SR
Queue Stats
406W - 428L
1,366 Elo+
Solo
Ymir
Ymir
KidKrow13
Ymir
Level 6
God Stats
1W - 1L
1,742 SR
Queue Stats
5W - 5L
1,477 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
L0N3W0LF101
Ah Muzen Cab
Level 29
God Stats
14W - 16L
1,528 SR
Queue Stats
111W - 114L
1,524 Elo+
Solo
Discordia
Discordia
Nemosse
Discordia
Level 28
God Stats
1W - 4L
1,777 SR
Queue Stats
40W - 36L
1,789 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aguadracon
Cthulhu
20
2 / 14 / 26
15,334
958
22,631
45,684
51,877
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
DustenSkylander
Baron Samedi
20
12 / 4 / 23
17,614
1,101
41,070
24,542
9,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
SkidesZ
Yemoja
20
1 / 1 / 25
15,936
996
7,268
16,755
17,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
WolfSharpFang
Danzaburou
20
21 / 1 / 14
21,100
1,319
42,296
22,393
8,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Camazotz
ronyn38
Camazotz
20
5 / 13 / 24
15,428
964
16,701
36,840
13,014
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

3

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 13 / 10
17,076
1,067
34,836
28,002
8,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
Fatclam
Bellona
20
3 / 9 / 16
15,509
969
19,471
32,216
27,089
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
20
2 / 14 / 24
15,161
948
10,803
40,403
60,372
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Muzen Cab
L0N3W0LF101
Ah Muzen Cab
20
9 / 3 / 18
16,255
1,016
50,731
22,822
7,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Nemosse
Discordia
20
3 / 2 / 23
15,327
958
22,632
12,878
4,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
124
41
Kills
33
33
Deaths
41
112
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aguadracon
Cthulhu
2
14
26
1.07
L
16
13
10
1.62
W
Baron Samedi
DustenSkylander
Baron Samedi
12
4
23
5.88
L
Bellona
Fatclam
Bellona
3
9
16
1.22
L
Ymir
2
14
24
1
L
Ah Muzen Cab
L0N3W0LF101
Ah Muzen Cab
9
3
18
6
L
Discordia
Nemosse
Discordia
3
2
23
7.25
W
Yemoja
SkidesZ
Yemoja
1
1
25
13.5
W
Danzaburou
WolfSharpFang
Danzaburou
21
1
14
28
W
Camazotz
ronyn38
Camazotz
5
13
24
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,966
Damage
138,473
146,214
Taken
136,321
100,621
Mitigated
107,390
36,584
Healing
17,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aguadracon
Cthulhu
22,631
403
1,792
0
45,684
51,877
0
19,340
26,344
52,389
0
L
34,836
4,721
0
2,092
28,002
8,623
0
12,104
15,898
50,784
0
W
Baron Samedi
DustenSkylander
Baron Samedi
41,070
3,676
8,962
5,782
24,542
9,920
0
12,242
12,300
63,603
0
L
Bellona
Fatclam
Bellona
19,471
6,530
2,406
2,178
32,216
27,089
0
16,245
15,971
394
45,173
L
Ymir
10,803
2,126
0
776
40,403
60,372
0
20,463
19,940
24,243
0
L
Ah Muzen Cab
L0N3W0LF101
Ah Muzen Cab
50,731
19,816
0
6,747
22,822
7,164
0
14,048
8,774
0
121,292
L
Discordia
Nemosse
Discordia
22,632
1,493
1,225
2,290
12,878
4,142
0
8,109
4,769
43,301
0
W
Yemoja
SkidesZ
Yemoja
7,268
1,336
6,308
2,627
16,755
17,677
0
6,611
10,144
25,545
0
W
Danzaburou
WolfSharpFang
Danzaburou
42,296
17,611
0
4,718
22,393
8,133
0
11,084
11,309
0
96,585
W
Camazotz
ronyn38
Camazotz
16,701
4,611
0
6,395
36,840
13,014
0
19,376
17,464
0
28,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,412
Gold Earned
79,328
321
Minions Killed
317
14
Camps Cleared
6
1,493,430
Distance Traveled
1,466,827
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,334
958
58
4
0
274,785
0
L
Raijin
17,076
1,067
39
2
1
248,265
0
W
Baron Samedi
17,614
1,101
66
4
3
304,228
1
L
Bellona
15,509
969
51
3
3
324,166
4
L
Ymir
15,161
948
26
2
0
247,739
0
L
Ah Muzen Cab
16,255
1,016
150
9
1
324,167
0
L
Discordia
15,327
958
51
3
1
322,490
3
W
Yemoja
15,936
996
43
3
0
260,137
0
W
Danzaburou
21,100
1,319
124
8
5
337,050
3
W
Camazotz
15,428
964
30
2
6
317,230
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role