Player Matchup

Janus
Janus
Diamond IV
 
Janus
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond II
 
Morgan Le Fay
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Diamond IV
ExecutiveOfficer
Charybdis
Diamond IV
Level 160
God Stats
2W - 1L
1,855 SR
Queue Stats
350W - 344L
2,174 MMR
Solo
Khepri
Khepri
Diamond I
Joqsan
Khepri
Diamond I
Level 157
God Stats
6W - 3L
1,722 SR
Queue Stats
395W - 382L
2,173 MMR
Solo
Ravana
Ravana
Diamond IV
leftWitless
Ravana
Diamond IV
Level 144
God Stats
1W - 2L
1,531 SR
Queue Stats
186W - 168L
2,102 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 155
1,621 SR
1,890 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 134
1,580 SR
1,944 MMR
Thoth
Thoth
Platinum I
 
Thoth
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Diamond I
 
Kuzenbo
Diamond I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Diamond I
Cobsley
Chernobog
Diamond I
Level 143
God Stats
5W - 4L
1,579 SR
Queue Stats
543W - 528L
2,029 MMR
Solo
Camazotz
Camazotz
Diamond IV
EloTerrorists
Camazotz
Diamond IV
Level 103
God Stats
9W - 11L
1,821 SR
Queue Stats
224W - 193L
2,331 MMR
Party 1
Nemesis
Nemesis
Diamond V
TheMAJicMike
Nemesis
Diamond V
Level 160
God Stats
6W - 0L
1,500 SR
Queue Stats
93W - 68L
2,359 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
1 / 5 / 0
5,163
516
2,311
6,483
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
 
Morgan Le Fay
8
0 / 5 / 1
4,856
486
4,475
5,837
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
8
1 / 2 / 0
4,912
491
2,132
5,486
1,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
Joqsan
Khepri
7
0 / 3 / 1
4,647
465
687
7,530
3,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
8
1 / 4 / 0
5,032
503
2,940
6,444
1,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
GebTiamatAthenaRaijinArtio

VS

Bans
PersephoneCerberusThe MorriganSobekHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
5 / 1 / 3
6,415
642
3,378
4,151
1,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
 
Kuzenbo
9
0 / 1 / 7
5,400
540
2,645
5,492
3,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Cobsley
Chernobog
11
4 / 0 / 3
6,375
638
6,536
5,539
1,572
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
EloTerrorists
Camazotz
11
5 / 1 / 2
6,692
669
4,819
6,558
3,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
TheMAJicMike
Nemesis
11
5 / 0 / 4
6,467
647
3,555
4,264
1,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
3
Kills
19
19
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
5
0
0.2
L
Morgan Le Fay
 
Morgan Le Fay
0
5
1
0.1
W
Thoth
 
Thoth
5
1
3
6.5
W
Kuzenbo
 
Kuzenbo
0
1
7
3.5
W
Chernobog
Cobsley
Chernobog
4
0
3
5.5
W
Camazotz
EloTerrorists
Camazotz
5
1
2
6
L
Charybdis
1
2
0
0.5
L
Khepri
Joqsan
Khepri
0
3
1
0.17
W
Nemesis
TheMAJicMike
Nemesis
5
0
4
7
L
Ravana
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,545
Damage
20,933
31,780
Taken
26,004
9,949
Mitigated
11,338
5,818
Healing
11,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,311
150
0
1,052
6,483
1,473
0
149
6,334
28,212
0
L
Morgan Le Fay
 
Morgan Le Fay
4,475
1,033
0
361
5,837
1,887
0
2,398
3,299
26,757
0
W
Thoth
 
Thoth
3,378
166
0
940
4,151
1,080
0
2,150
1,771
34,219
0
W
Kuzenbo
 
Kuzenbo
2,645
1,268
0
1,918
5,492
3,876
84
1,693
3,742
11,482
0
W
Chernobog
Cobsley
Chernobog
6,536
4,136
0
1,899
5,539
1,572
0
353
5,186
0
46,510
W
Camazotz
EloTerrorists
Camazotz
4,819
1,783
0
4,299
6,558
3,298
0
1,879
4,462
0
36,123
L
Charybdis
2,132
1,080
0
1,367
5,486
1,370
0
911
4,575
0
28,006
L
Khepri
Joqsan
Khepri
687
311
0
1,408
7,530
3,451
0
865
6,583
13,096
0
W
Nemesis
TheMAJicMike
Nemesis
3,555
1,584
0
2,142
4,264
1,512
0
954
3,223
0
34,757
L
Ravana
2,940
763
0
1,630
6,444
1,768
0
1,372
4,966
0
19,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,610
Gold Earned
31,349
250
Minions Killed
335
0
Camps Cleared
0
942,583
Distance Traveled
1,030,661
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,163
516
65
7
0
200,769
5
L
Morgan Le Fay
4,856
486
53
5
0
184,431
3
W
Thoth
6,415
642
79
8
0
200,884
6
W
Kuzenbo
5,400
540
21
2
0
215,012
0
W
Chernobog
6,375
638
76
8
0
182,995
2
W
Camazotz
6,692
669
77
8
0
206,793
3
L
Charybdis
4,912
491
63
6
0
182,259
2
L
Khepri
4,647
465
19
2
0
173,576
8
W
Nemesis
6,467
647
82
8
0
224,977
2
L
Ravana
5,032
503
50
5
0
201,548
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role