Player Matchup

Apollo
Apollo
Dohpie
Apollo
Level 88
God Stats
15W - 10L
1,594 SR
Queue Stats
26W - 19L
1,503 Elo+
Party 1
Olorun
Olorun
EmiViGo
Olorun
Level 28
God Stats
10W - 19L
1,386 SR
Queue Stats
70W - 71L
1,392 Elo+
Solo
Neith
Neith
NeonBrown
Neith
Level 3
God Stats
4W - 3L
1,239 SR
Queue Stats
5W - 6L
1,263 Elo+
Party 1
Nemesis
Nemesis
Smashphixia
Nemesis
Level 27
God Stats
9W - 6L
1,544 SR
Queue Stats
78W - 90L
1,426 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Spiff_34
Cu Chulainn
Level 27
God Stats
5W - 5L
1,556 SR
Queue Stats
83W - 90L
1,430 Elo+
Party 2
Team Averages
Level 35
1,464 SR
1,403 Elo+

VS

Team Averages
Level 28
1,593 SR
1,459 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ENTERpa55word57
Apollo
Level 24
God Stats
3W - 4L
1,576 SR
Queue Stats
102W - 107L
1,395 Elo+
Solo
Nu Wa
Nu Wa
KingJucimo
Nu Wa
Level 29
God Stats
9W - 9L
1,725 SR
Queue Stats
179W - 181L
1,433 Elo+
Solo
Freya
Freya
MrFrostyCWO
Freya
Level 29
God Stats
8W - 4L
1,740 SR
Queue Stats
32W - 28L
1,572 Elo+
Solo
Nemesis
Nemesis
RolePalyerGamer
Nemesis
Level 28
God Stats
12W - 5L
1,423 SR
Queue Stats
52W - 53L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dohpie
Apollo
14
9 / 5 / 2
9,324
491
13,408
14,921
4,928
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
EmiViGo
Olorun
13
1 / 9 / 1
7,941
418
4,241
15,613
5,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
NeonBrown
Neith
12
2 / 6 / 6
7,627
401
10,888
12,930
3,782
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Smashphixia
Nemesis
12
3 / 8 / 2
8,135
428
8,305
14,953
5,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cu Chulainn
Spiff_34
Cu Chulainn
12
1 / 10 / 2
7,779
409
9,305
20,748
13,639
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 6 / 9
9,109
479
6,171
18,492
18,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 3 / 8
9,191
484
3,323
11,076
4,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
18
20 / 1 / 7
12,442
655
27,425
12,626
9,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
8 / 1 / 9
10,636
560
11,758
11,886
5,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 5 / 17
10,437
549
11,759
14,772
6,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
86
16
Kills
36
38
Deaths
16
13
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
6
9
1.08
L
Apollo
Dohpie
Apollo
9
5
2
2
W
1
3
8
1.67
L
Olorun
EmiViGo
Olorun
1
9
1
0.17
W
Nu Wa
20
1
7
23.5
W
8
1
9
12.5
L
Neith
NeonBrown
Neith
2
6
6
0.83
W
5
5
17
2.7
L
Nemesis
Smashphixia
Nemesis
3
8
2
0.5
L
Cu Chulainn
Spiff_34
Cu Chulainn
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,147
Damage
60,436
79,165
Taken
68,852
33,106
Mitigated
44,146
17,097
Healing
26,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,171
1,961
2,201
5,233
18,492
18,691
824
661
17,784
24,822
0
L
Apollo
Dohpie
Apollo
13,408
8,809
0
4,683
14,921
4,928
0
8,251
6,468
0
50,812
W
3,323
1,993
0
3,552
11,076
4,269
2,766
28
11,001
0
62,730
L
Olorun
EmiViGo
Olorun
4,241
1,597
0
2,981
15,613
5,243
170
9,115
6,226
44,046
0
W
Nu Wa
27,425
6,376
60
4,143
12,626
9,564
1,306
619
11,624
81,236
0
W
11,758
4,117
0
6,294
11,886
5,208
2,176
2,111
9,549
53,005
0
L
Neith
NeonBrown
Neith
10,888
6,875
0
2,740
12,930
3,782
657
7,194
5,584
0
36,115
W
11,759
5,851
334
4,897
14,772
6,414
0
1,980
12,561
0
56,360
L
Nemesis
Smashphixia
Nemesis
8,305
3,544
0
2,929
14,953
5,514
30
7,328
7,299
0
42,169
L
Cu Chulainn
Spiff_34
Cu Chulainn
9,305
1,509
0
3,764
20,748
13,639
582
11,960
8,234
6,234
39,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,806
Gold Earned
51,815
359
Minions Killed
475
0
Camps Cleared
0
1,588,209
Distance Traveled
1,753,460
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,109
479
46
2
0
309,392
5
L
Apollo
9,324
491
80
4
0
324,000
1
W
Apollo
9,191
484
123
6
0
360,721
1
L
Olorun
7,941
418
83
4
0
283,359
7
W
Nu Wa
12,442
655
115
6
0
305,044
1
W
Freya
10,636
560
104
5
0
361,199
5
L
Neith
7,627
401
66
3
0
308,890
2
W
Nemesis
10,437
549
87
5
0
417,104
7
L
Nemesis
8,135
428
61
3
0
332,367
4
L
Cu Chulainn
7,779
409
69
4
0
339,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role