Player Matchup

Amaterasu
Amaterasu
Calciumo
Amaterasu
Level 15
God Stats
5W - 8L
1,436 SR
Queue Stats
11W - 16L
1,485 Elo+
Party 1
Rama
Rama
Jaxxon7
Rama
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,407 Elo+
Party 1
Ymir
Ymir
NamChiNguyen
Ymir
Level 34
God Stats
25W - 32L
1,501 SR
Queue Stats
29W - 40L
1,465 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
dragoqt
Morgan Le Fay
Level 29
God Stats
1W - 2L
1,543 SR
Queue Stats
30W - 34L
1,494 Elo+
Party 1
Mercury
Mercury
pyralsprite
Mercury
Level 28
God Stats
1W - 6L
1,411 SR
Queue Stats
24W - 29L
1,485 Elo+
Party 1
Team Averages
Level 26
1,478 SR
1,467 Elo+

VS

Team Averages
Level 21
1,503 SR
1,406 Elo+
The Morrigan
The Morrigan
MigxelitooO
The Morrigan
Level 18
God Stats
3W - 3L
1,526 SR
Queue Stats
23W - 27L
1,450 Elo+
Solo
Kali
Kali
NickKeou
Kali
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
86W - 66L
1,449 Elo+
Solo
Artemis
Artemis
QPDO
Artemis
Level 28
God Stats
1W - 3L
1,157 SR
Queue Stats
6W - 6L
1,318 Elo+
Solo
Geb
Geb
gebislove
Geb
Level 25
God Stats
69W - 61L
1,657 SR
Queue Stats
106W - 97L
1,622 Elo+
Solo
Jormungandr
Jormungandr
初音洗头用飘柔
Jormungandr
Level 5
God Stats
2W - 0L
1,677 SR
Queue Stats
5W - 6L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Calciumo
Amaterasu
12
0 / 3 / 1
7,145
447
3,280
11,739
8,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
Jaxxon7
Rama
11
2 / 7 / 4
7,256
454
7,307
12,823
3,928
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 7 / 4
6,479
405
7,174
14,659
10,425
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
dragoqt
Morgan Le Fay
13
4 / 5 / 1
8,377
524
4,424
8,707
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
pyralsprite
Mercury
11
3 / 5 / 4
7,440
465
5,474
10,181
3,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
MigxelitooO
The Morrigan
15
8 / 2 / 3
9,426
589
8,064
7,405
3,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kali
13
3 / 1 / 6
8,060
504
5,048
9,162
4,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
QPDO
Artemis
14
12 / 3 / 4
8,920
558
16,444
9,542
3,503
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 2 / 2
9,550
597
9,680
9,104
4,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 17
7,671
479
5,278
10,855
9,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
11
Kills
27
27
Deaths
11
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Calciumo
Amaterasu
0
3
1
0.17
L
Rama
Jaxxon7
Rama
2
7
4
0.57
W
The Morrigan
MigxelitooO
The Morrigan
8
2
3
4.75
L
2
7
4
0.57
W
Kali
3
1
6
6
W
Artemis
QPDO
Artemis
12
3
4
4.67
L
Morgan Le Fay
dragoqt
Morgan Le Fay
4
5
1
0.9
W
4
2
2
2.5
L
Mercury
pyralsprite
Mercury
3
5
4
1
W
0
3
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,659
Damage
44,514
58,109
Taken
46,068
28,784
Mitigated
25,994
11,453
Healing
11,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Calciumo
Amaterasu
3,280
1,339
0
4,872
11,739
8,016
0
6,432
5,307
0
36,456
L
Rama
Jaxxon7
Rama
7,307
5,934
0
3,067
12,823
3,928
810
2,066
10,708
0
42,185
W
The Morrigan
MigxelitooO
The Morrigan
8,064
1,821
0
1,138
7,405
3,504
513
2,288
5,117
59,918
5,249
L
7,174
1,316
0
2,270
14,659
10,425
72
3,758
10,821
19,042
0
W
Kali
5,048
1,801
0
4,511
9,162
4,203
357
1,802
7,360
0
39,785
W
Artemis
QPDO
Artemis
16,444
9,070
0
2,022
9,542
3,503
753
4,092
5,450
0
42,842
L
Morgan Le Fay
dragoqt
Morgan Le Fay
4,424
316
0
1,069
8,707
3,067
0
4,874
3,833
40,285
0
W
9,680
2,561
0
2,564
9,104
4,921
0
148
8,956
62,604
5,338
L
Mercury
pyralsprite
Mercury
5,474
3,350
0
175
10,181
3,348
0
4,168
6,013
0
30,737
W
5,278
1,309
0
866
10,855
9,863
358
3,268
7,587
21,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,697
Gold Earned
43,627
312
Minions Killed
380
0
Camps Cleared
0
1,510,087
Distance Traveled
1,575,137
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,145
447
81
5
0
299,784
1
L
Rama
7,256
454
85
5
0
249,185
3
W
The Morrigan
9,426
589
120
8
0
326,297
0
L
Ymir
6,479
405
24
2
0
287,138
5
W
Kali
8,060
504
71
4
0
343,026
0
W
Artemis
8,920
558
59
4
0
286,519
4
L
Morgan Le Fay
8,377
524
66
4
0
300,641
4
W
Geb
9,550
597
104
7
0
315,813
5
L
Mercury
7,440
465
56
4
0
373,339
3
W
Jormungandr
7,671
479
26
2
0
303,482
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role