Player Matchup

Bellona
Bellona
Silver I
 
Bellona
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver IV
 
Cupid
Silver IV
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
 
Gilgamesh
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
Blueghus19
Baron Samedi
Silver III
Level 129
God Stats
1W - 0L
1,440 SR
Queue Stats
139W - 141L
1,093 MMR
Solo
Janus
Janus
Silver II
reiramos03
Janus
Silver II
Level 123
God Stats
3W - 3L
1,616 SR
Queue Stats
60W - 63L
1,175 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,511 SR
1,354 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,580 SR
1,358 MMR
Scylla
Scylla
Bronze II
 
Scylla
Bronze II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver II
 
Charybdis
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Bronze III
JUBIRAMA
Artio
Bronze III
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,432 MMR
Solo
Horus
Horus
Silver I
XxLamar360xX
Horus
Silver I
Level 155
God Stats
46W - 22L
1,658 SR
Queue Stats
582W - 590L
1,258 MMR
Solo
Mercury
Mercury
Silver I
ap0cal1ps3
Mercury
Silver I
Level 141
God Stats
4W - 3L
1,744 SR
Queue Stats
305W - 320L
1,102 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
4 / 2 / 2
8,517
655
7,548
9,186
8,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
 
Cupid
13
2 / 0 / 1
7,868
605
2,996
6,298
1,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
 
Gilgamesh
12
0 / 1 / 7
7,529
579
4,856
6,946
3,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Blueghus19
Baron Samedi
11
2 / 1 / 6
7,289
561
2,332
6,913
4,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Janus
15
5 / 1 / 2
9,019
694
4,126
5,925
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AthenaMorgan Le FaySetTiamat

VS

Bans
TsukuyomiOdinPersephoneDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 1 / 0
6,950
535
2,825
4,590
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
 
Charybdis
10
0 / 3 / 1
5,927
456
1,825
6,130
1,648
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artio
JUBIRAMA
Artio
5
0 / 1 / 0
4,882
376
843
3,461
1,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 5 / 4
6,822
525
4,661
9,308
6,861
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
ap0cal1ps3
Mercury
11
2 / 3 / 0
6,470
498
4,099
8,741
2,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
13
Kills
4
5
Deaths
13
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
2
2
2.5
W
Cupid
 
Cupid
2
0
1
2.5
W
Gilgamesh
 
Gilgamesh
0
1
7
3.5
L
Scylla
 
Scylla
2
1
0
2
L
Charybdis
 
Charybdis
0
3
1
0.17
W
Baron Samedi
Blueghus19
Baron Samedi
2
1
6
5
L
Artio
JUBIRAMA
Artio
0
1
0
0
L
0
5
4
0.4
L
Mercury
ap0cal1ps3
Mercury
2
3
0
0.67
W
Janus
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,858
Damage
14,253
35,268
Taken
32,230
20,101
Mitigated
14,170
13,910
Healing
7,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,548
3,701
0
4,022
9,186
8,037
1,070
619
8,551
216
47,939
W
Cupid
 
Cupid
2,996
1,796
783
2,570
6,298
1,932
2,154
470
5,828
0
47,380
W
Gilgamesh
 
Gilgamesh
4,856
1,385
0
2,902
6,946
3,384
0
341
6,601
0
47,477
L
Scylla
 
Scylla
2,825
548
0
120
4,590
1,253
0
1,553
2,952
32,064
0
L
Charybdis
 
Charybdis
1,825
932
0
1,652
6,130
1,648
0
826
5,304
0
28,449
W
Baron Samedi
Blueghus19
Baron Samedi
2,332
256
236
1,390
6,913
4,841
643
761
6,086
29,222
0
L
Artio
JUBIRAMA
Artio
843
127
31
1,391
3,461
1,511
0
934
2,527
9,782
0
L
4,661
2,185
607
2,757
9,308
6,861
0
1,202
8,036
0
31,719
L
Mercury
ap0cal1ps3
Mercury
4,099
1,865
0
489
8,741
2,897
0
1,704
6,953
0
33,910
W
Janus
4,126
999
0
2,007
5,925
1,907
547
1,264
4,534
60,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,222
Gold Earned
31,051
441
Minions Killed
299
0
Camps Cleared
0
1,336,703
Distance Traveled
1,159,366
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,517
655
102
8
0
256,213
2
W
Cupid
7,868
605
89
7
0
253,839
1
W
Gilgamesh
7,529
579
87
7
0
292,183
5
L
Scylla
6,950
535
73
6
0
271,184
0
L
Charybdis
5,927
456
61
5
0
221,096
4
W
Baron Samedi
7,289
561
34
3
0
263,352
2
L
Artio
4,882
376
24
2
0
109,403
0
L
Horus
6,822
525
73
6
0
247,284
2
L
Mercury
6,470
498
68
5
0
310,399
4
W
Janus
9,019
694
129
10
0
271,116
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role