Player Matchup

Kukulkan
Kukulkan
Aka_kuroko
Kukulkan
Level 8
God Stats
2W - 0L
1,687 SR
Queue Stats
4W - 5L
1,485 Elo+
Solo
Cthulhu
Cthulhu
KuroStallion
Cthulhu
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 26L
1,534 Elo+
Party 2
Ah Puch
Ah Puch
M2J160182
Ah Puch
Level 14
God Stats
6W - 3L
1,672 SR
Queue Stats
165W - 198L
1,538 Elo+
Solo
Izanami
Izanami
SheroStallion
Izanami
Level 41
God Stats
6W - 8L
1,450 SR
Queue Stats
116W - 122L
1,478 Elo+
Party 2
Bastet
Bastet
iRzAke
Bastet
Level 32
God Stats
15W - 7L
1,646 SR
Queue Stats
108W - 88L
1,503 Elo+
Party 2
Team Averages
Level 22
1,591 SR
1,507 Elo+

VS

Team Averages
Level 19
1,616 SR
1,531 Elo+
Gilgamesh
Gilgamesh
CallMeOrochi
Gilgamesh
Level 27
God Stats
22W - 13L
1,558 SR
Queue Stats
126W - 118L
1,455 Elo+
Solo
Baron Samedi
Baron Samedi
Don_Taliarte
Baron Samedi
Level 23
God Stats
86W - 77L
1,649 SR
Queue Stats
160W - 168L
1,482 Elo+
Solo
Arachne
Arachne
baby_dragon_2002
Arachne
Level 4
God Stats
2W - 3L
1,645 SR
Queue Stats
2W - 4L
1,726 Elo+
Party 1
Medusa
Medusa
kiwisec
Medusa
Level 27
God Stats
4W - 5L
1,508 SR
Queue Stats
104W - 119L
1,487 Elo+
Solo
Ares
Ares
senpaiiwhy-YT
Ares
Level 13
God Stats
1W - 1L
1,717 SR
Queue Stats
3W - 4L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aka_kuroko
Kukulkan
8
1 / 1 / 3
5,249
525
2,242
2,747
665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
KuroStallion
Cthulhu
11
3 / 0 / 2
6,330
633
3,918
6,414
4,785
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
M2J160182
Ah Puch
11
0 / 0 / 2
6,107
611
2,047
1,619
605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
11
10 / 3 / 1
7,196
720
6,563
7,957
2,348
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
iRzAke
Bastet
10
6 / 0 / 1
6,577
658
6,038
5,340
2,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CallMeOrochi
Gilgamesh
8
0 / 5 / 0
4,594
459
2,691
8,811
4,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Don_Taliarte
Baron Samedi
10
1 / 2 / 0
5,552
555
1,395
4,324
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 0
4,679
468
520
6,369
2,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
kiwisec
Medusa
8
3 / 2 / 0
5,386
539
3,189
4,234
941
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 8 / 1
3,926
393
1,391
7,085
3,571
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
20
Kills
4
4
Deaths
21
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Aka_kuroko
Kukulkan
1
1
3
2.5
L
Gilgamesh
CallMeOrochi
Gilgamesh
0
5
0
0
L
Baron Samedi
Don_Taliarte
Baron Samedi
1
2
0
0.5
W
Cthulhu
KuroStallion
Cthulhu
3
0
2
4
W
Ah Puch
M2J160182
Ah Puch
0
0
2
1
W
Izanami
10
3
1
3.5
L
0
4
0
0
W
Bastet
iRzAke
Bastet
6
0
1
6.5
L
Medusa
kiwisec
Medusa
3
2
0
1.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,808
Damage
9,186
24,077
Taken
30,823
10,424
Mitigated
12,705
9,221
Healing
5,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Aka_kuroko
Kukulkan
2,242
201
0
553
2,747
665
492
357
2,390
16,496
0
L
Gilgamesh
CallMeOrochi
Gilgamesh
2,691
678
0
2,317
8,811
4,530
0
3,387
5,424
0
17,050
L
Baron Samedi
Don_Taliarte
Baron Samedi
1,395
0
0
1,329
4,324
1,521
0
1,659
2,665
24,109
0
W
Cthulhu
KuroStallion
Cthulhu
3,918
958
0
2,521
6,414
4,785
0
0
6,414
23,771
0
W
Ah Puch
M2J160182
Ah Puch
2,047
0
0
1,164
1,619
605
344
720
799
31,361
0
W
Izanami
6,563
4,758
0
3,574
7,957
2,348
1,806
1,103
6,832
0
41,681
L
520
225
0
1,960
6,369
2,142
0
919
5,450
0
25,089
W
Bastet
iRzAke
Bastet
6,038
2,520
0
1,409
5,340
2,021
700
451
4,856
0
32,304
L
Medusa
kiwisec
Medusa
3,189
1,679
0
240
4,234
941
0
535
3,593
0
21,008
L
1,391
250
0
0
7,085
3,571
0
1,383
5,484
5,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,459
Gold Earned
24,137
309
Minions Killed
189
0
Camps Cleared
0
804,894
Distance Traveled
850,820
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,249
525
36
4
0
116,647
0
L
Gilgamesh
4,594
459
27
3
0
172,096
3
L
Baron Samedi
5,552
555
65
7
0
161,472
1
W
Cthulhu
6,330
633
53
5
0
167,103
1
W
Ah Puch
6,107
611
76
8
0
164,618
0
W
Izanami
7,196
720
85
9
0
176,440
1
L
Arachne
4,679
468
48
5
0
208,728
1
W
Bastet
6,577
658
59
6
0
180,086
1
L
Medusa
5,386
539
42
4
0
139,469
0
L
Ares
3,926
393
7
1
0
169,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role