Player Matchup

Gilgamesh
Gilgamesh
ChillBill20
Gilgamesh
Level 83
God Stats
82W - 45L
1,569 SR
Queue Stats
612W - 499L
1,531 Elo+
Party 2
Hades
Hades
LustKnife720
Hades
Level 83
God Stats
17W - 13L
1,269 SR
Queue Stats
353W - 314L
1,473 Elo+
Party 2
Hachiman
Hachiman
TheHangedMan1
Hachiman
Level 121
God Stats
17W - 11L
1,645 SR
Queue Stats
354W - 367L
1,455 Elo+
Solo
Team Averages
Level 96
1,494 SR
1,486 Elo+

VS

Team Averages
Level 83
1,540 SR
1,438 Elo+
Chang'e
Chang'e
GhostlyAssass2n
Chang'e
Level 97
God Stats
60W - 56L
1,518 SR
Queue Stats
489W - 603L
1,411 Elo+
Solo
Ra
Ra
Lord Indol
Ra
Level 68
God Stats
10W - 5L
1,583 SR
Queue Stats
119W - 126L
1,475 Elo+
Party 1
Tyr
Tyr
Psylent_Echo
Tyr
Level 83
God Stats
25W - 48L
1,519 SR
Queue Stats
226W - 309L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChillBill20
Gilgamesh
15
4 / 3 / 8
11,097
694
15,871
18,058
17,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
5 / 5 / 5
10,825
677
10,936
15,356
8,519
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
TheHangedMan1
Hachiman
16
6 / 3 / 5
12,147
759
11,966
7,591
2,538
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 10
9,396
587
9,796
13,486
7,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 5 / 6
10,644
665
11,240
11,678
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 5 / 5
10,253
641
9,483
19,277
16,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
32
15
Kills
11
11
Deaths
15
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ChillBill20
Gilgamesh
4
3
8
2.67
L
0
5
10
1
L
5
5
6
1.6
W
5
5
5
1.5
L
6
5
5
1.7
W
Hachiman
TheHangedMan1
Hachiman
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,773
Damage
30,519
41,005
Taken
44,441
28,980
Mitigated
27,599
11,741
Healing
13,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ChillBill20
Gilgamesh
15,871
4,092
0
4,745
18,058
17,923
654
8,146
8,539
0
33,696
L
9,796
936
2,033
4,802
13,486
7,030
0
3,582
9,423
27,220
0
L
11,240
460
1,283
2,239
11,678
4,323
0
3,904
7,588
44,203
0
W
10,936
1,292
772
5,302
15,356
8,519
716
9,577
5,179
35,149
0
L
9,483
1,678
609
2,272
19,277
16,246
0
3,618
14,777
0
17,076
W
Hachiman
TheHangedMan1
Hachiman
11,966
5,038
0
922
7,591
2,538
1,435
3,762
3,507
0
64,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,069
Gold Earned
30,293
189
Minions Killed
154
11
Camps Cleared
3
814,630
Distance Traveled
855,414
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,097
694
25
2
3
296,865
2
L
Chang'e
9,396
587
48
3
1
273,337
3
L
Ra
10,644
665
91
6
0
297,300
1
W
Hades
10,825
677
44
3
3
256,960
1
L
Tyr
10,253
641
15
1
2
284,777
4
W
Hachiman
12,147
759
120
8
5
260,805
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role