Player Matchup

Cernunnos
Cernunnos
MrHill2k18
Cernunnos
Level 3
God Stats
2W - 0L
1,743 SR
Queue Stats
6W - 2L
1,447 Elo+
Solo
Ra
Ra
PolloSenpai2993
Ra
Level 27
God Stats
11W - 8L
1,477 SR
Queue Stats
86W - 83L
1,427 Elo+
Solo
Cabrakan
Cabrakan
YouKnowJudo
Cabrakan
Level 24
God Stats
15W - 12L
1,595 SR
Queue Stats
107W - 100L
1,474 Elo+
Solo
Neith
Neith
piscesanime
Neith
Level 7
God Stats
3W - 1L
1,647 SR
Queue Stats
13W - 7L
1,782 Elo+
Solo
Fenrir
Fenrir
villain81
Fenrir
Level 25
God Stats
20W - 13L
1,430 SR
Queue Stats
176W - 180L
1,459 Elo+
Solo
Team Averages
Level 17
1,578 SR
1,518 Elo+

VS

Team Averages
Level 21
1,537 SR
1,467 Elo+
Ymir
Ymir
DirtyDan18675
Ymir
Level 21
God Stats
149W - 136L
1,624 SR
Queue Stats
210W - 219L
1,543 Elo+
Solo
Ravana
Ravana
SwellestHydra67
Ravana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,408 Elo+
Solo
Anhur
Anhur
Xxsniperpro92xX
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,397 Elo+
Solo
Nu Wa
Nu Wa
YourFavSmurf250
Nu Wa
Level 25
God Stats
2W - 4L
1,231 SR
Queue Stats
111W - 116L
1,634 Elo+
Solo
Athena
Athena
xXN0TPrOXx
Athena
Level 18
God Stats
12W - 12L
1,832 SR
Queue Stats
112W - 83L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MrHill2k18
Cernunnos
11
0 / 1 / 0
5,964
542
2,871
4,798
1,501
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 3 / 1
5,892
536
2,765
6,020
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
YouKnowJudo
Cabrakan
9
3 / 1 / 4
5,519
502
4,799
5,668
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
7 / 1 / 3
6,684
608
8,820
8,653
2,292
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
villain81
Fenrir
7
2 / 2 / 1
5,096
463
1,750
4,823
1,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 0
7,323
666
2,968
6,033
5,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
3 / 3 / 0
5,822
529
1,844
4,881
1,470
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 5 / 1
5,171
470
2,001
6,545
1,782
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 3 / 2
6,686
608
8,352
6,259
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
xXN0TPrOXx
Athena
7
1 / 3 / 1
5,063
460
2,225
8,304
5,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
14
Kills
8
8
Deaths
14
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
W
Cernunnos
MrHill2k18
Cernunnos
0
1
0
0
W
2
3
1
0.83
L
3
3
0
1
L
0
5
1
0.1
W
Cabrakan
YouKnowJudo
Cabrakan
3
1
4
5
L
2
3
2
1
W
7
1
3
8.5
W
Fenrir
villain81
Fenrir
2
2
1
1.25
L
Athena
xXN0TPrOXx
Athena
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,005
Damage
17,390
29,962
Taken
32,022
9,162
Mitigated
16,510
8,565
Healing
6,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,968
1,160
0
2,270
6,033
5,689
0
0
6,033
38,650
3,363
W
Cernunnos
MrHill2k18
Cernunnos
2,871
1,082
0
2,502
4,798
1,501
0
2,756
1,946
0
31,796
W
2,765
464
14
822
6,020
1,495
0
3,781
1,923
30,256
0
L
1,844
598
0
208
4,881
1,470
0
789
4,032
0
21,109
L
2,001
1,276
0
815
6,545
1,782
0
364
6,139
0
18,277
W
Cabrakan
YouKnowJudo
Cabrakan
4,799
589
229
1,088
5,668
2,409
0
2,244
3,279
16,542
0
L
8,352
1,824
0
1,572
6,259
2,005
786
2,799
3,224
40,029
0
W
8,820
3,429
0
3,673
8,653
2,292
68
2,276
6,269
0
44,059
W
Fenrir
villain81
Fenrir
1,750
471
0
237
4,823
1,465
0
1,458
3,221
0
18,518
L
Athena
xXN0TPrOXx
Athena
2,225
602
0
1,664
8,304
5,564
0
3,004
5,030
7,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,155
Gold Earned
30,065
280
Minions Killed
271
0
Camps Cleared
0
957,810
Distance Traveled
1,013,149
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,323
666
93
8
0
216,180
3
W
Cernunnos
5,964
542
74
7
0
155,716
3
W
Ra
5,892
536
67
6
0
186,386
2
L
Ravana
5,822
529
37
3
0
222,671
0
L
Anhur
5,171
470
46
4
0
193,831
3
W
Cabrakan
5,519
502
37
3
0
204,697
0
L
Nu Wa
6,686
608
84
8
0
193,990
3
W
Neith
6,684
608
66
6
0
182,815
0
W
Fenrir
5,096
463
36
3
0
228,196
0
L
Athena
5,063
460
11
1
0
186,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role