Player Matchup

Neith
Neith
Barkaz
Neith
Level 17
God Stats
1W - 4L
1,125 SR
Queue Stats
14W - 8L
1,449 Elo+
Party 1
Kuzenbo
Kuzenbo
Cuatro Espada 4
Kuzenbo
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
289W - 328L
1,455 Elo+
Solo
Zhong Kui
Zhong Kui
Nihamana
Zhong Kui
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,236 Elo+
Solo
Hou Yi
Hou Yi
RantixX
Hou Yi
Level 18
God Stats
2W - 1L
1,725 SR
Queue Stats
18W - 10L
1,449 Elo+
Party 1
Chaac
Chaac
shadowWarrior490
Chaac
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,695 Elo+
Solo
Team Averages
Level 65
1,470 SR
1,457 Elo+

VS

Team Averages
Level 126
1,558 SR
1,341 Elo+
Gilgamesh
Gilgamesh
Aleira10
Gilgamesh
Level 65
God Stats
2W - 1L
1,460 SR
Queue Stats
4W - 7L
1,127 Elo+
Party 2
Chiron
Chiron
Mathieu110
Chiron
Level 149
God Stats
2W - 0L
1,662 SR
Queue Stats
20W - 16L
1,645 Elo+
Solo
Xbalanque
Xbalanque
Modrah
Xbalanque
Level 160
God Stats
15W - 7L
1,794 SR
Queue Stats
544W - 540L
1,499 Elo+
Solo
Tiamat
Tiamat
TheHankokK
Tiamat
Level 108
God Stats
1W - 1L
1,455 SR
Queue Stats
3W - 7L
1,063 Elo+
Party 2
Sol
Sol
mai-na-kill
Sol
Level 146
God Stats
2W - 0L
1,420 SR
Queue Stats
51W - 66L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Barkaz
Neith
18
2 / 4 / 2
10,800
720
12,356
12,567
5,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 7 / 2
9,035
602
8,482
29,263
29,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
Nihamana
Zhong Kui
16
2 / 7 / 6
9,878
659
10,497
18,947
10,472
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hou Yi
RantixX
Hou Yi
19
3 / 1 / 6
10,899
727
16,223
14,184
6,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 7 / 3
9,079
605
5,107
20,398
20,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aleira10
Gilgamesh
17
5 / 5 / 8
11,100
740
11,156
13,249
5,928
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
Mathieu110
Chiron
20
7 / 1 / 8
12,691
846
23,009
15,585
8,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
Modrah
Xbalanque
19
7 / 1 / 13
12,616
841
23,164
17,157
7,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
TheHankokK
Tiamat
18
6 / 2 / 9
11,648
777
14,249
8,931
7,141
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 0 / 15
10,216
681
10,945
8,417
3,106
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
79
9
Kills
26
26
Deaths
9
19
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aleira10
Gilgamesh
5
5
8
1.8
L
Neith
Barkaz
Neith
2
4
2
0.75
L
1
7
2
0.29
W
Chiron
Mathieu110
Chiron
7
1
8
11
W
Xbalanque
Modrah
Xbalanque
7
1
13
13.5
L
Zhong Kui
Nihamana
Zhong Kui
2
7
6
0.71
L
Hou Yi
RantixX
Hou Yi
3
1
6
6
W
Tiamat
TheHankokK
Tiamat
6
2
9
5.25
W
1
0
15
8.5
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,665
Damage
82,523
95,359
Taken
63,339
72,828
Mitigated
31,712
20,265
Healing
15,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aleira10
Gilgamesh
11,156
3,473
0
75
13,249
5,928
0
4,475
8,556
0
28,131
L
Neith
Barkaz
Neith
12,356
5,679
0
1,739
12,567
5,920
131
1,222
11,345
0
53,377
L
8,482
2,192
1,407
6,088
29,263
29,599
0
6,830
22,433
18,414
0
W
Chiron
Mathieu110
Chiron
23,009
10,802
959
3,848
15,585
8,131
636
3,857
11,640
0
71,871
W
Xbalanque
Modrah
Xbalanque
23,164
11,429
0
3,599
17,157
7,406
2,563
5,994
10,975
0
61,513
L
Zhong Kui
Nihamana
Zhong Kui
10,497
535
0
4,003
18,947
10,472
0
7,325
11,622
30,253
0
L
Hou Yi
RantixX
Hou Yi
16,223
8,696
0
3,321
14,184
6,140
0
3,085
11,099
0
62,028
W
Tiamat
TheHankokK
Tiamat
14,249
488
362
3,331
8,931
7,141
903
3,009
5,802
40,939
0
W
10,945
3,187
0
3,443
8,417
3,106
3,216
2,069
6,176
37,643
0
L
5,107
733
0
3,707
20,398
20,697
1
7,187
13,211
0
12,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,691
Gold Earned
58,271
324
Minions Killed
392
5
Camps Cleared
11
1,267,030
Distance Traveled
1,411,126
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,100
740
34
2
3
244,148
3
L
Neith
10,800
720
106
7
0
245,817
0
L
Kuzenbo
9,035
602
15
1
0
255,203
2
W
Chiron
12,691
846
125
8
3
294,808
2
W
Xbalanque
12,616
841
89
6
3
299,262
3
L
Zhong Kui
9,878
659
60
4
2
254,252
2
L
Hou Yi
10,899
727
127
8
3
282,501
2
W
Tiamat
11,648
777
86
6
1
285,747
2
W
Sol
10,216
681
58
4
1
287,161
2
L
Chaac
9,079
605
16
1
0
229,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role