Player Matchup

Ares
Ares
DeltaSprinkleT1T
Ares
Level 24
God Stats
4W - 2L
1,738 SR
Queue Stats
10W - 11L
1,544 Elo+
Party 1
Erlang Shen
Erlang Shen
DomKageUI
Erlang Shen
Level 86
God Stats
15W - 8L
1,633 SR
Queue Stats
451W - 398L
1,524 Elo+
Party 1
Nu Wa
Nu Wa
ImKazuya-San
Nu Wa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
468W - 434L
1,483 Elo+
Party 1
Danzaburou
Danzaburou
Sun-NikoXIV
Danzaburou
Level 105
God Stats
2W - 10L
1,261 SR
Queue Stats
225W - 217L
1,474 Elo+
Party 1
He Bo
He Bo
VoTheDeity
He Bo
Level 84
God Stats
6W - 14L
1,368 SR
Queue Stats
533W - 487L
1,485 Elo+
Party 1
Team Averages
Level 78
1,500 SR
1,502 Elo+

VS

Team Averages
Level 64
1,616 SR
1,570 Elo+
Jormungandr
Jormungandr
CensingInk80461
Jormungandr
Level 61
God Stats
27W - 21L
1,592 SR
Queue Stats
179W - 146L
1,487 Elo+
Party 2
Cernunnos
Cernunnos
Dripgravy
Cernunnos
Level 22
God Stats
21W - 4L
1,627 SR
Queue Stats
286W - 134L
1,725 Elo+
Party 2
Kuzenbo
Kuzenbo
JJMacriTTV
Kuzenbo
Level 109
God Stats
16W - 9L
1,679 SR
Queue Stats
651W - 594L
1,616 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheFunkyPolice
Tsukuyomi
Level 82
God Stats
33W - 10L
1,703 SR
Queue Stats
484W - 366L
1,569 Elo+
Party 2
Tiamat
Tiamat
joaoma12
Tiamat
Level 45
God Stats
24W - 25L
1,477 SR
Queue Stats
230W - 271L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
8,507
473
4,007
10,525
6,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
DomKageUI
Erlang Shen
13
2 / 4 / 3
8,634
480
6,620
13,426
7,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 4 / 4
7,825
435
8,751
11,422
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Sun-NikoXIV
Danzaburou
13
0 / 7 / 1
7,808
434
2,426
11,074
3,356
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
14
2 / 7 / 3
8,456
470
7,620
13,856
3,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CensingInk80461
Jormungandr
16
1 / 3 / 2
9,905
550
5,552
9,129
5,919
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Dripgravy
Cernunnos
19
9 / 1 / 1
12,195
678
15,041
12,513
5,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
JJMacriTTV
Kuzenbo
15
3 / 1 / 10
9,894
550
8,992
10,129
14,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
TheFunkyPolice
Tsukuyomi
17
9 / 2 / 4
10,922
607
10,505
11,971
5,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
joaoma12
Tiamat
15
3 / 2 / 5
9,574
532
6,634
9,307
7,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
9
Kills
25
25
Deaths
9
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CensingInk80461
Jormungandr
1
3
2
0.67
L
2
3
2
1
L
Erlang Shen
DomKageUI
Erlang Shen
2
4
3
0.88
W
Cernunnos
Dripgravy
Cernunnos
9
1
1
9.5
L
3
4
4
1.25
W
Kuzenbo
JJMacriTTV
Kuzenbo
3
1
10
8
L
Danzaburou
Sun-NikoXIV
Danzaburou
0
7
1
0.07
W
Tsukuyomi
TheFunkyPolice
Tsukuyomi
9
2
4
5.5
L
He Bo
2
7
3
0.5
W
Tiamat
joaoma12
Tiamat
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,424
Damage
46,724
60,303
Taken
53,049
24,516
Mitigated
38,341
14,508
Healing
16,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CensingInk80461
Jormungandr
5,552
1,699
0
2,157
9,129
5,919
1,242
1,957
7,172
51,191
0
L
4,007
149
0
2,956
10,525
6,073
0
5,272
4,866
15,814
0
L
Erlang Shen
DomKageUI
Erlang Shen
6,620
2,892
0
3,666
13,426
7,961
0
5,459
7,925
0
43,953
W
Cernunnos
Dripgravy
Cernunnos
15,041
7,511
0
5,836
12,513
5,020
1,463
5,390
7,123
0
114,876
L
8,751
1,442
108
2,311
11,422
3,323
0
3,586
7,431
38,452
0
W
Kuzenbo
JJMacriTTV
Kuzenbo
8,992
3,690
413
1,922
10,129
14,037
644
4,169
5,960
36,993
0
L
Danzaburou
Sun-NikoXIV
Danzaburou
2,426
908
0
1,883
11,074
3,356
0
2,135
8,743
0
44,761
W
Tsukuyomi
TheFunkyPolice
Tsukuyomi
10,505
2,121
0
2,829
11,971
5,851
3,161
4,652
7,319
0
79,100
L
He Bo
7,620
632
57
3,527
13,856
3,803
0
3,638
10,160
53,183
0
W
Tiamat
joaoma12
Tiamat
6,634
323
59
3,401
9,307
7,514
1,057
4,337
4,970
48,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,230
Gold Earned
52,490
393
Minions Killed
553
0
Camps Cleared
0
1,595,231
Distance Traveled
1,748,510
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,905
550
100
6
0
314,861
2
L
Ares
8,507
473
30
2
0
343,035
3
L
Erlang Shen
8,634
480
97
5
0
296,645
1
W
Cernunnos
12,195
678
187
10
0
332,780
1
L
Nu Wa
7,825
435
60
3
0
307,408
5
W
Kuzenbo
9,894
550
43
2
0
374,300
5
L
Danzaburou
7,808
434
108
6
0
322,148
1
W
Tsukuyomi
10,922
607
129
7
0
401,744
3
L
He Bo
8,456
470
98
5
0
325,995
1
W
Tiamat
9,574
532
94
5
0
324,825
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role