Player Matchup

Sylvanus
Sylvanus
Diamond IV
BossKS
Sylvanus
Diamond IV
Level 155
God Stats
4W - 1L
1,741 SR
Queue Stats
275W - 282L
2,114 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond III
Kuzoro
Tsukuyomi
Diamond III
Level 160
God Stats
20W - 14L
1,640 SR
Queue Stats
724W - 718L
2,245 MMR
Solo
Baron Samedi
Baron Samedi
Diamond III
eboKtsoP
Baron Samedi
Diamond III
Level 106
God Stats
2W - 5L
1,500 SR
Queue Stats
89W - 81L
2,351 MMR
Solo
Gilgamesh
Gilgamesh
Diamond I
jonnyisgod
Gilgamesh
Diamond I
Level 154
God Stats
1W - 1L
1,485 SR
Queue Stats
612W - 602L
2,315 MMR
Solo
Hou Yi
Hou Yi
Diamond II
tuproxisdd112
Hou Yi
Diamond II
Level 150
God Stats
6W - 5L
1,622 SR
Queue Stats
554W - 541L
2,312 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,598 SR
2,267 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 120
1,681 SR
2,097 MMR
Ymir
Ymir
Diamond V
 
Ymir
Diamond V
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Diamond V
CleetusMcYeetus
Artemis
Diamond V
Level 124
God Stats
1W - 3L
1,591 SR
Queue Stats
123W - 117L
2,104 MMR
Solo
Thoth
Thoth
Diamond I
LeReaperTM27
Thoth
Diamond I
Level 160
God Stats
39W - 31L
1,614 SR
Queue Stats
413W - 389L
2,167 MMR
Solo
Sobek
Sobek
Diamond III
PlayerVsTriHard
Sobek
Diamond III
Level 126
God Stats
3W - 1L
1,991 SR
Queue Stats
113W - 93L
2,341 MMR
Solo
Ravana
Ravana
Diamond IV
WondrousAlpaca
Ravana
Diamond IV
Level 126
God Stats
14W - 12L
1,710 SR
Queue Stats
113W - 102L
2,372 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BossKS
Sylvanus
17
3 / 3 / 10
10,693
465
6,612
15,525
15,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Kuzoro
Tsukuyomi
19
6 / 9 / 11
12,753
554
14,995
17,677
6,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
eboKtsoP
Baron Samedi
19
0 / 3 / 10
12,043
524
18,773
16,861
7,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
jonnyisgod
Gilgamesh
20
5 / 3 / 10
13,268
577
17,758
24,640
24,696
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
10 / 3 / 3
14,014
609
13,708
18,753
6,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
PersephoneTiamatOsirisOdinArtio

VS

Bans
CthulhuCerberusRaijinGaneshaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
6 / 3 / 7
11,625
505
8,119
23,470
27,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 5 / 4
11,856
515
10,818
13,323
5,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 4 / 7
11,529
501
15,366
14,586
6,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 6 / 3
10,570
460
12,944
26,037
34,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
6 / 6 / 7
12,164
529
14,354
14,864
9,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
49
24
Kills
21
21
Deaths
24
44
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
6
3
7
3.17
W
Sylvanus
BossKS
Sylvanus
3
3
10
2.67
L
3
5
4
1
W
Tsukuyomi
Kuzoro
Tsukuyomi
6
9
11
1.28
L
4
4
7
1.88
L
2
6
3
0.58
L
6
6
7
1.58
W
Baron Samedi
eboKtsoP
Baron Samedi
0
3
10
1.67
W
Gilgamesh
jonnyisgod
Gilgamesh
5
3
10
3.33
W
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,846
Damage
61,601
93,456
Taken
92,280
61,338
Mitigated
83,902
33,370
Healing
16,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
8,119
1,649
0
2,146
23,470
27,952
0
10,341
12,637
44,638
0
W
Sylvanus
BossKS
Sylvanus
6,612
1,158
4,791
4,458
15,525
15,798
914
6,772
8,182
25,137
5,106
L
10,818
4,746
0
2,294
13,323
5,731
0
806
12,509
0
93,568
W
Tsukuyomi
Kuzoro
Tsukuyomi
14,995
3,293
0
2,543
17,677
6,372
0
7,754
9,654
0
89,392
L
15,366
175
0
1,543
14,586
6,182
0
3,633
10,715
87,956
0
L
12,944
827
0
7,435
26,037
34,983
0
7,860
17,993
64,456
0
L
14,354
3,848
0
3,429
14,864
9,054
0
1,438
13,381
0
96,934
W
Baron Samedi
eboKtsoP
Baron Samedi
18,773
1,147
2,823
6,066
16,861
7,804
987
6,947
9,528
113,324
0
W
Gilgamesh
jonnyisgod
Gilgamesh
17,758
3,869
0
7,094
24,640
24,696
382
8,422
13,868
0
94,675
W
13,708
7,681
0
5,595
18,753
6,668
4,273
4,366
14,317
0
110,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,771
Gold Earned
57,744
679
Minions Killed
647
0
Camps Cleared
0
2,343,223
Distance Traveled
2,105,041
45
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,625
505
65
3
0
406,423
13
W
Sylvanus
10,693
465
41
2
0
462,013
21
L
Artemis
11,856
515
146
6
0
403,023
9
W
Tsukuyomi
12,753
554
113
5
0
469,097
2
L
Thoth
11,529
501
177
8
0
398,240
5
L
Sobek
10,570
460
118
5
0
447,918
2
L
Ravana
12,164
529
141
6
0
449,437
5
W
Baron Samedi
12,043
524
198
9
0
448,166
5
W
Gilgamesh
13,268
577
167
7
0
500,105
7
W
Hou Yi
14,014
609
160
7
0
463,842
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role