Player Matchup

Loki
Loki
ElProaso
Loki
Level 15
God Stats
0W - 3L
1,489 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Fenrir
Fenrir
FRAGA1289
Fenrir
Level 5
God Stats
11W - 9L
1,114 SR
Queue Stats
12W - 9L
1,119 Elo+
Party 1
Yemoja
Yemoja
Yv_Potatoejuggle
Yemoja
Level 27
God Stats
56W - 72L
1,446 SR
Queue Stats
103W - 137L
1,321 Elo+
Solo
Ah Puch
Ah Puch
mariomathy2002
Ah Puch
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 81L
1,263 Elo+
Solo
Agni
Agni
therealesthacks
Agni
Level 11
God Stats
4W - 3L
1,552 SR
Queue Stats
17W - 11L
1,295 Elo+
Party 1
Team Averages
Level 13
1,420 SR
1,300 Elo+

VS

Team Averages
Level 18
1,542 SR
1,440 Elo+
Nemesis
Nemesis
BoonLoc
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,462 Elo+
Solo
Sun Wukong
Sun Wukong
Geizeel
Sun Wukong
Level 28
God Stats
10W - 5L
1,650 SR
Queue Stats
67W - 44L
1,388 Elo+
Solo
Cerberus
Cerberus
Porcupies
Cerberus
Level 24
God Stats
5W - 5L
1,404 SR
Queue Stats
13W - 16L
1,263 Elo+
Solo
Hades
Hades
RixI2I
Hades
Level 17
God Stats
10W - 6L
1,500 SR
Queue Stats
80W - 95L
1,360 Elo+
Solo
Arachne
Arachne
kjhasegf
Arachne
Level 5
God Stats
10W - 10L
1,658 SR
Queue Stats
40W - 21L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
6
1 / 3 / 0
4,710
428
1,548
4,463
1,127
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
FRAGA1289
Fenrir
10
7 / 3 / 1
6,445
586
8,303
8,262
3,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

6
0 / 10 / 1
4,384
399
0
11,336
3,757
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

7
0 / 9 / 1
4,672
425
2,014
7,778
1,972
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 3 / 2
6,019
547
3,870
6,310
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BoonLoc
Nemesis
9
2 / 2 / 7
5,881
535
1,672
4,584
1,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Geizeel
Sun Wukong
11
2 / 1 / 1
6,637
603
2,669
4,907
3,095
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Porcupies
Cerberus
9
0 / 5 / 5
5,465
497
2,838
9,778
4,240
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hades
RixI2I
Hades
11
11 / 1 / 3
7,659
696
8,604
6,145
3,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
kjhasegf
Arachne
14
11 / 1 / 1
8,416
765
7,228
6,610
2,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
10
Kills
26
28
Deaths
10
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BoonLoc
Nemesis
2
2
7
2.75
L
Loki
1
3
0
0.33
L
Fenrir
FRAGA1289
Fenrir
7
3
1
2.5
W
Sun Wukong
Geizeel
Sun Wukong
2
1
1
2.5
W
Cerberus
Porcupies
Cerberus
0
5
5
0.5
W
Hades
RixI2I
Hades
11
1
3
12.5
L
0
10
1
0.05
W
Arachne
kjhasegf
Arachne
11
1
1
11.5
L
0
9
1
0.06
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,735
Damage
23,011
38,149
Taken
32,024
11,902
Mitigated
14,969
5,479
Healing
11,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BoonLoc
Nemesis
1,672
651
0
1,063
4,584
1,597
206
386
4,198
0
14,049
L
Loki
1,548
605
0
530
4,463
1,127
0
895
3,568
0
17,852
L
Fenrir
FRAGA1289
Fenrir
8,303
3,269
0
3,410
8,262
3,528
0
2,281
5,912
0
31,575
W
Sun Wukong
Geizeel
Sun Wukong
2,669
577
0
555
4,907
3,095
475
1,456
3,345
0
32,919
W
Cerberus
Porcupies
Cerberus
2,838
567
0
1,264
9,778
4,240
733
1,741
7,947
20,942
0
W
Hades
RixI2I
Hades
8,604
1,841
180
3,382
6,145
3,080
349
1,416
4,564
28,341
0
L
0
0
60
0
11,336
3,757
0
4,303
7,033
826
0
W
Arachne
kjhasegf
Arachne
7,228
4,860
0
4,634
6,610
2,957
0
480
6,086
0
60,342
L
2,014
516
0
135
7,778
1,972
27
2,024
5,733
13,408
0
L
3,870
582
0
1,344
6,310
1,518
150
1,849
4,461
23,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,230
Gold Earned
34,058
182
Minions Killed
309
0
Camps Cleared
0
962,609
Distance Traveled
1,065,010
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,881
535
31
3
0
196,157
0
L
Loki
4,710
428
40
4
0
159,300
1
L
Fenrir
6,445
586
51
5
0
232,708
1
W
Sun Wukong
6,637
603
72
7
0
205,566
4
W
Cerberus
5,465
497
40
4
0
198,625
1
W
Hades
7,659
696
48
4
0
210,168
3
L
Yemoja
4,384
399
4
0
0
186,771
1
W
Arachne
8,416
765
118
11
0
254,494
0
L
Ah Puch
4,672
425
30
3
0
189,055
0
L
Agni
6,019
547
57
5
0
194,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role