Player Matchup

Cerberus
Cerberus
PredatorSmurf7
Cerberus
Level 29
God Stats
4W - 5L
1,360 SR
Queue Stats
79W - 76L
1,539 Elo+
Solo
Ares
Ares
SiuTerry
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Kali
Kali
Yipshun
Kali
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
alexbrenner20
Hou Yi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 63L
1,644 Elo+
Solo
Ra
Ra
oldtimer786
Ra
Level 4
God Stats
1W - 0L
1,293 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Team Averages
Level 13
1,430 SR
1,536 Elo+

VS

Team Averages
Level 24
1,534 SR
1,475 Elo+
Xing Tian
Xing Tian
EquinoxAmity
Xing Tian
Level 61
God Stats
6W - 9L
1,483 SR
Queue Stats
83W - 97L
1,466 Elo+
Party 1
Guan Yu
Guan Yu
Marty420Mcfly
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Pepechefu22
Ne Zha
Level 27
God Stats
16W - 19L
1,469 SR
Queue Stats
54W - 70L
1,286 Elo+
Solo
Artemis
Artemis
Sh1mu
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
Tennieva
Tiamat
Level 29
God Stats
7W - 7L
1,715 SR
Queue Stats
36W - 39L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
5 / 0 / 1
8,061
620
5,751
6,840
5,118
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
11
2 / 2 / 8
6,995
538
4,094
8,799
6,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
Yipshun
Kali
11
2 / 3 / 3
6,643
511
2,056
9,621
3,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
7 / 2 / 3
7,161
551
9,952
9,219
3,037
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 3 / 2
6,846
527
1,883
6,896
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
EquinoxAmity
Xing Tian
9
0 / 2 / 4
6,117
471
2,936
11,385
8,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
3
0 / 3 / 0
4,250
327
639
3,093
1,314
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
6
0 / 4 / 1
4,881
375
2,477
4,485
873
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Sh1mu
Artemis
8
2 / 7 / 0
5,514
424
7,457
7,922
1,592
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Tennieva
Tiamat
11
8 / 1 / 0
7,483
576
9,240
7,854
3,037
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
17
Kills
10
10
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
EquinoxAmity
Xing Tian
0
2
4
1
L
Guan Yu
0
3
0
0
L
Ne Zha
0
4
1
0.13
W
Cerberus
5
0
1
5.5
L
Artemis
Sh1mu
Artemis
2
7
0
0.29
W
Ares
2
2
8
3
L
Tiamat
Tennieva
Tiamat
8
1
0
8
W
Kali
Yipshun
Kali
2
3
3
1.17
W
7
2
3
4.25
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,736
Damage
22,749
41,375
Taken
34,739
20,256
Mitigated
15,131
15,902
Healing
6,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
EquinoxAmity
Xing Tian
2,936
466
95
2,041
11,385
8,315
0
2,798
8,557
18,227
0
L
Guan Yu
639
406
0
479
3,093
1,314
0
1,395
1,622
0
3,593
L
Ne Zha
2,477
309
0
243
4,485
873
0
1,966
2,519
0
12,717
W
Cerberus
5,751
680
0
3,708
6,840
5,118
606
920
5,812
47,947
0
L
Artemis
Sh1mu
Artemis
7,457
3,406
0
816
7,922
1,592
0
2,117
5,765
0
23,959
W
Ares
4,094
204
0
2,944
8,799
6,186
100
2,674
6,003
9,885
0
L
Tiamat
Tennieva
Tiamat
9,240
331
0
2,803
7,854
3,037
659
3,255
4,548
32,654
0
W
Kali
Yipshun
Kali
2,056
764
0
3,172
9,621
3,923
294
2,913
6,558
0
36,815
W
9,952
4,297
0
3,053
9,219
3,037
913
2,425
6,674
0
55,523
W
1,883
320
148
2,877
6,896
1,992
0
2,888
3,685
37,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,706
Gold Earned
28,245
429
Minions Killed
155
0
Camps Cleared
0
1,210,733
Distance Traveled
952,604
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,117
471
21
2
0
249,469
3
L
Guan Yu
4,250
327
9
1
0
89,190
1
L
Ne Zha
4,881
375
19
1
0
156,674
4
W
Cerberus
8,061
620
188
14
0
260,174
1
L
Artemis
5,514
424
35
3
0
212,644
3
W
Ares
6,995
538
11
1
0
247,983
3
L
Tiamat
7,483
576
71
5
0
244,627
4
W
Kali
6,643
511
63
5
0
256,988
1
W
Hou Yi
7,161
551
84
6
0
215,148
0
W
Ra
6,846
527
83
6
0
230,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role