Player Matchup

Nox
Nox
GavintheShuckle
Nox
Level 82
God Stats
1W - 2L
1,870 SR
Queue Stats
350W - 200L
1,636 Elo+
Party 3
Sobek
Sobek
Slimcoq
Sobek
Level 28
God Stats
13W - 15L
1,455 SR
Queue Stats
271W - 184L
1,590 Elo+
Party 3
Chaac
Chaac
Solsyrion
Chaac
Level 124
God Stats
1W - 1L
1,316 SR
Queue Stats
460W - 313L
1,634 Elo+
Party 3
Set
Set
jXst_NaHa
Set
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,355 Elo+
Party 4
Charybdis
Charybdis
paatayaaa
Charybdis
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,557 Elo+
Party 4
Team Averages
Level 63
1,528 SR
1,554 Elo+

VS

Team Averages
Level 51
1,512 SR
1,486 Elo+
Nu Wa
Nu Wa
ASTHARIATH
Nu Wa
Level 31
God Stats
4W - 7L
1,359 SR
Queue Stats
74W - 79L
1,484 Elo+
Party 1
Mercury
Mercury
Fetzerr
Mercury
Level 43
God Stats
27W - 15L
1,648 SR
Queue Stats
257W - 228L
1,486 Elo+
Party 2
Ra
Ra
Wahrley
Ra
Level 45
God Stats
1W - 2L
1,405 SR
Queue Stats
55W - 62L
1,481 Elo+
Party 1
Anubis
Anubis
holyjesus
Anubis
Level 108
God Stats
5W - 5L
1,647 SR
Queue Stats
110W - 113L
1,506 Elo+
Party 1
Rama
Rama
liivefast
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 167L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 9
6,920
629
6,087
5,327
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
Slimcoq
Sobek
8
4 / 2 / 8
6,233
567
3,351
9,233
8,336
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chaac
Solsyrion
Chaac
13
10 / 0 / 6
8,545
777
11,901
9,165
3,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
3 / 3 / 7
6,268
570
4,915
10,621
3,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charybdis
paatayaaa
Charybdis
10
2 / 5 / 0
5,975
543
1,835
7,422
2,610
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
8
2 / 7 / 4
5,426
493
5,713
5,897
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Fetzerr
Mercury
10
4 / 3 / 1
6,507
592
5,127
7,203
2,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 6 / 3
5,807
528
6,230
9,043
2,962
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
holyjesus
Anubis
12
4 / 2 / 4
6,997
636
8,627
6,741
5,375
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Rama
8
0 / 6 / 3
5,594
509
1,952
9,173
2,174
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
24
Kills
12
12
Deaths
24
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
2
7
4
0.57
L
Mercury
Fetzerr
Mercury
4
3
1
1.5
W
5
2
9
4.75
W
Sobek
Slimcoq
Sobek
4
2
8
4
W
Chaac
Solsyrion
Chaac
10
0
6
13
L
2
6
3
0.58
L
Anubis
holyjesus
Anubis
4
2
4
3
W
3
3
7
2.17
L
Rama
0
6
3
0.25
W
Charybdis
paatayaaa
Charybdis
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,089
Damage
27,649
41,768
Taken
38,057
19,544
Mitigated
13,895
9,815
Healing
9,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
5,713
1,321
0
5
5,897
1,327
101
2,868
3,029
16,593
0
L
Mercury
Fetzerr
Mercury
5,127
2,226
0
500
7,203
2,057
0
1,144
6,059
0
29,102
W
6,087
1,115
0
1,147
5,327
1,984
0
1,874
3,369
35,026
0
W
Sobek
Slimcoq
Sobek
3,351
615
0
1,765
9,233
8,336
0
4,480
4,397
10,588
0
W
Chaac
Solsyrion
Chaac
11,901
5,637
0
5,481
9,165
3,245
0
2,604
6,351
0
55,232
L
6,230
851
323
2,494
9,043
2,962
0
3,181
5,862
25,701
0
L
Anubis
holyjesus
Anubis
8,627
950
0
3,317
6,741
5,375
266
1,222
5,519
39,476
0
W
4,915
1,900
0
675
10,621
3,369
0
6,348
4,077
0
30,128
L
Rama
1,952
1,776
65
2,532
9,173
2,174
159
1,023
8,150
0
23,369
W
Charybdis
paatayaaa
Charybdis
1,835
858
0
747
7,422
2,610
672
4,390
3,004
0
24,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,941
Gold Earned
30,331
297
Minions Killed
244
0
Camps Cleared
0
1,058,546
Distance Traveled
1,091,256
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,426
493
26
2
0
210,130
1
L
Mercury
6,507
592
54
5
0
270,759
2
W
Nox
6,920
629
69
6
0
196,301
3
W
Sobek
6,233
567
18
2
0
199,067
0
W
Chaac
8,545
777
91
8
0
246,020
4
L
Ra
5,807
528
40
4
0
225,524
4
L
Anubis
6,997
636
77
7
0
186,146
2
W
Set
6,268
570
51
5
0
233,042
3
L
Rama
5,594
509
47
4
0
198,697
1
W
Charybdis
5,975
543
68
6
0
184,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role