Player Matchup

Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
CasanovaDennis
Ganesha
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 41L
1,123 Elo+
Party 1
Ra
Ra
Teohden
Ra
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,228 Elo+
Party 1
Team Averages
Level 33
1,500 SR
1,284 Elo+

VS

Team Averages
Level 42
1,544 SR
1,641 Elo+
Ares
Ares
Deresjál
Ares
Level 14
God Stats
2W - 1L
1,676 SR
Queue Stats
5W - 1L
1,685 Elo+
Party 2
Poseidon
Poseidon
JohnStotti
Poseidon
Level 47
God Stats
1W - 0L
1,306 SR
Queue Stats
5W - 1L
1,685 Elo+
Party 2
Tyr
Tyr
Slurpebabb
Tyr
Level 65
God Stats
28W - 21L
1,650 SR
Queue Stats
143W - 129L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 7 / 3
9,227
543
6,541
9,760
4,397
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 5 / 3
9,198
541
5,528
19,159
21,046
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 6 / 0
10,913
642
16,215
10,492
4,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
5 / 1 / 12
12,107
712
8,685
15,903
18,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Poseidon
JohnStotti
Poseidon
15
7 / 2 / 10
11,991
705
15,484
9,266
4,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 0 / 12
11,765
692
12,040
15,881
21,106
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
3
Kills
18
18
Deaths
3
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
7
3
0.21
L
0
5
3
0.3
W
Ares
5
1
12
11
W
Poseidon
JohnStotti
Poseidon
7
2
10
6
W
6
0
12
12
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,284
Damage
36,209
39,411
Taken
41,050
30,384
Mitigated
43,380
4,284
Healing
9,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,541
3,256
0
815
9,760
4,397
0
6,641
3,119
0
16,815
L
5,528
651
139
1,095
19,159
21,046
0
13,340
5,819
9,000
0
W
Ares
8,685
180
84
2,104
15,903
18,182
839
8,066
7,419
20,088
0
W
Poseidon
JohnStotti
Poseidon
15,484
1,159
1,164
1,267
9,266
4,092
1,247
6,084
3,004
50,967
0
W
12,040
1,374
0
4,908
15,881
21,106
587
7,333
8,164
0
39,126
L
16,215
535
1,168
1,067
10,492
4,941
111
4,801
5,691
65,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,338
Gold Earned
35,863
161
Minions Killed
153
6
Camps Cleared
5
847,744
Distance Traveled
900,150
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,227
543
24
1
1
234,590
0
L
Ganesha
9,198
541
0
0
0
299,922
1
W
Ares
12,107
712
17
1
1
296,034
0
W
Poseidon
11,991
705
85
5
1
270,383
0
W
Tyr
11,765
692
51
3
3
333,733
2
L
Ra
10,913
642
137
8
5
313,232
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role