Player Matchup

Artemis
Artemis
Benjani00
Artemis
Level 10
God Stats
6W - 1L
1,500 SR
Queue Stats
140W - 115L
1,580 Elo+
Party 1
Yemoja
Yemoja
Empy9189
Yemoja
Level 41
God Stats
2W - 1L
1,748 SR
Queue Stats
187W - 145L
1,586 Elo+
Party 1
Camazotz
Camazotz
SMURF_Jungler3
Camazotz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,690 Elo+
Party 2
Gilgamesh
Gilgamesh
SMURF_Solo3
Gilgamesh
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 3L
1,690 Elo+
Party 2
Hel
Hel
Towny197
Hel
Level 29
God Stats
1W - 2L
1,784 SR
Queue Stats
144W - 126L
1,575 Elo+
Solo
Team Averages
Level 17
1,606 SR
1,624 Elo+

VS

Team Averages
Level 25
1,562 SR
1,575 Elo+
Ra
Ra
Burrito_Badger
Ra
Level 28
God Stats
10W - 10L
1,511 SR
Queue Stats
260W - 264L
1,452 Elo+
Solo
Awilix
Awilix
I MIDCarry
Awilix
Level 14
God Stats
3W - 1L
1,591 SR
Queue Stats
51W - 10L
1,786 Elo+
Party 3
Bacchus
Bacchus
Wee Sheggs x
Bacchus
Level 43
God Stats
2W - 1L
1,480 SR
Queue Stats
128W - 48L
1,649 Elo+
Party 3
Charybdis
Charybdis
XDivine-GodZ
Charybdis
Level 23
God Stats
35W - 20L
1,677 SR
Queue Stats
163W - 138L
1,543 Elo+
Solo
Artemis
Artemis
r-k840
Artemis
Level 15
God Stats
92W - 86L
1,552 SR
Queue Stats
235W - 232L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Benjani00
Artemis
13
1 / 4 / 0
7,905
465
7,818
10,245
2,648
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
Empy9189
Yemoja
11
0 / 3 / 1
7,113
418
3,181
11,131
8,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
11
4 / 9 / 3
7,804
459
7,315
13,681
7,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
SMURF_Solo3
Gilgamesh
16
7 / 3 / 1
9,952
585
8,592
14,041
8,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 4 / 1
7,860
462
7,007
11,641
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
8,476
499
3,035
10,409
5,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Awilix
I MIDCarry
Awilix
17
9 / 1 / 7
10,259
603
15,565
10,863
4,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bacchus
Wee Sheggs x
Bacchus
14
2 / 1 / 13
9,066
533
9,560
10,395
10,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
XDivine-GodZ
Charybdis
14
6 / 4 / 5
9,012
530
9,986
12,749
4,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
r-k840
Artemis
17
5 / 1 / 0
9,993
588
6,284
10,629
4,458
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
13
Kills
22
23
Deaths
13
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Artemis
Benjani00
Artemis
1
4
0
0.25
W
0
6
2
0.17
L
Yemoja
Empy9189
Yemoja
0
3
1
0.17
W
Awilix
I MIDCarry
Awilix
9
1
7
12.5
L
Camazotz
4
9
3
0.61
L
Gilgamesh
SMURF_Solo3
Gilgamesh
7
3
1
2.5
L
1
4
1
0.38
W
Bacchus
Wee Sheggs x
Bacchus
2
1
13
8.5
W
Charybdis
XDivine-GodZ
Charybdis
6
4
5
2.13
W
Artemis
r-k840
Artemis
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,913
Damage
44,430
60,739
Taken
55,045
30,730
Mitigated
28,778
17,404
Healing
24,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Benjani00
Artemis
7,818
4,089
0
1,945
10,245
2,648
0
1,015
9,230
0
49,694
W
3,035
88
1,036
3,316
10,409
5,318
0
222
10,187
52,323
0
L
Yemoja
Empy9189
Yemoja
3,181
514
603
517
11,131
8,513
0
2,553
8,578
27,198
0
W
Awilix
I MIDCarry
Awilix
15,565
6,011
0
3,162
10,863
4,713
0
1,668
9,119
0
78,679
L
Camazotz
7,315
2,127
0
2,931
13,681
7,442
0
4,166
9,515
0
36,142
L
Gilgamesh
SMURF_Solo3
Gilgamesh
8,592
2,325
0
4,483
14,041
8,642
0
4,565
9,476
0
65,996
L
7,007
94
2,300
4,625
11,641
3,485
0
1,584
10,057
46,394
0
W
Bacchus
Wee Sheggs x
Bacchus
9,560
817
618
2,847
10,395
10,008
0
2,356
7,902
32,319
0
W
Charybdis
XDivine-GodZ
Charybdis
9,986
4,192
0
5,784
12,749
4,281
438
4,771
7,574
0
49,428
W
Artemis
r-k840
Artemis
6,284
2,947
0
7,600
10,629
4,458
2,120
530
10,075
0
65,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,634
Gold Earned
46,806
425
Minions Killed
490
0
Camps Cleared
0
1,586,702
Distance Traveled
1,653,824
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,905
465
86
5
0
297,393
2
W
Ra
8,476
499
115
7
0
322,462
4
L
Yemoja
7,113
418
53
3
0
310,092
3
W
Awilix
10,259
603
120
7
0
386,937
5
L
Camazotz
7,804
459
49
3
0
312,190
2
L
Gilgamesh
9,952
585
130
8
0
351,279
4
L
Hel
7,860
462
107
6
0
315,748
8
W
Bacchus
9,066
533
39
2
0
347,713
3
W
Charybdis
9,012
530
97
6
0
291,151
5
W
Artemis
9,993
588
119
7
0
305,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role