Player Matchup

Anhur
Anhur
BRUV07
Anhur
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 36L
1,548 Elo+
Party 2
Sobek
Sobek
JoeBoBo
Sobek
Level 22
God Stats
4W - 1L
1,706 SR
Queue Stats
40W - 40L
1,528 Elo+
Party 2
Scylla
Scylla
PenalltaTwin1
Scylla
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,539 Elo+
Party 2
Team Averages
Level 62
1,569 SR
1,538 Elo+

VS

Team Averages
Level 44
1,447 SR
1,336 Elo+
Sylvanus
Sylvanus
CasanovaDennis
Sylvanus
Level 39
God Stats
0W - 2L
1,290 SR
Queue Stats
23W - 41L
1,159 Elo+
Party 1
Ao Kuang
Ao Kuang
Teohden
Ao Kuang
Level 32
God Stats
0W - 1L
1,659 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Neith
Neith
TimurAli
Neith
Level 60
God Stats
3W - 5L
1,393 SR
Queue Stats
20W - 37L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BRUV07
Anhur
15
8 / 1 / 8
10,468
748
12,083
10,494
4,427
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
JoeBoBo
Sobek
12
1 / 1 / 9
9,609
686
2,272
6,896
7,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
7 / 2 / 8
10,176
727
11,769
9,095
4,049
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
0 / 4 / 2
8,416
601
3,193
9,019
10,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
Teohden
Ao Kuang
11
2 / 5 / 1
8,203
586
8,129
12,914
3,543
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
TimurAli
Neith
11
2 / 7 / 0
9,000
643
5,692
9,206
2,757
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
16
Kills
4
4
Deaths
16
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
BRUV07
Anhur
8
1
8
12
L
Sylvanus
0
4
2
0.25
W
Sobek
JoeBoBo
Sobek
1
1
9
5.5
W
7
2
8
5.5
L
Ao Kuang
Teohden
Ao Kuang
2
5
1
0.5
L
Neith
TimurAli
Neith
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,124
Damage
17,014
26,485
Taken
31,139
16,117
Mitigated
16,665
10,941
Healing
8,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BRUV07
Anhur
12,083
8,283
0
6,997
10,494
4,427
1,619
5,750
4,744
0
52,879
L
Sylvanus
3,193
1,012
1,368
1,940
9,019
10,365
0
4,760
4,259
8,099
0
W
Sobek
JoeBoBo
Sobek
2,272
120
0
1,261
6,896
7,641
253
2,410
4,486
11,584
0
W
11,769
1,891
0
2,683
9,095
4,049
1,152
3,483
5,612
35,796
0
L
Ao Kuang
Teohden
Ao Kuang
8,129
2,862
0
3,909
12,914
3,543
0
4,782
8,132
24,575
0
L
Neith
TimurAli
Neith
5,692
1,725
103
881
9,206
2,757
789
5,036
4,170
0
28,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,253
Gold Earned
25,619
170
Minions Killed
98
8
Camps Cleared
4
723,198
Distance Traveled
684,002
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,468
748
98
7
5
247,962
4
L
Sylvanus
8,416
601
8
1
0
239,471
2
W
Sobek
9,609
686
18
1
1
250,722
3
W
Scylla
10,176
727
54
4
2
224,514
5
L
Ao Kuang
8,203
586
41
3
3
262,388
6
L
Neith
9,000
643
49
4
1
182,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role