Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BareraRL
Anubis
Level 93
God Stats
13W - 11L
1,521 SR
Queue Stats
154W - 181L
1,397 Elo+
Solo
He Bo
He Bo
DAFOZ987
He Bo
Level 126
God Stats
1W - 0L
1,496 SR
Queue Stats
43W - 24L
1,651 Elo+
Solo
Sun Wukong
Sun Wukong
SouPand4
Sun Wukong
Level 127
God Stats
23W - 30L
1,528 SR
Queue Stats
296W - 274L
1,562 Elo+
Party 1
Artemis
Artemis
pinki74
Artemis
Level 129
God Stats
26W - 16L
1,627 SR
Queue Stats
270W - 272L
1,561 Elo+
Party 1
Team Averages
Level 123
1,535 SR
1,534 Elo+

VS

Team Averages
Level 145
1,432 SR
1,500 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Bambooocha
Osiris
Level 151
God Stats
6W - 11L
1,447 SR
Queue Stats
238W - 265L
1,507 Elo+
Solo
Arachne
Arachne
ImmaculateTurtle
Arachne
Level 152
God Stats
6W - 6L
1,430 SR
Queue Stats
200W - 204L
1,491 Elo+
Solo
Sol
Sol
didntwaakeup
Sol
Level 128
God Stats
0W - 1L
1,153 SR
Queue Stats
40W - 30L
1,570 Elo+
Solo
Chaac
Chaac
grayparker
Chaac
Level 155
God Stats
8W - 6L
1,628 SR
Queue Stats
184W - 175L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 1 / 4
8,213
456
5,218
9,796
10,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
BareraRL
Anubis
15
1 / 4 / 1
9,533
530
5,383
8,968
4,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
DAFOZ987
He Bo
17
2 / 1 / 1
9,966
554
9,849
8,677
4,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
SouPand4
Sun Wukong
18
2 / 1 / 0
11,190
622
9,206
15,333
12,107
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
pinki74
Artemis
15
3 / 1 / 2
8,963
498
8,265
8,178
3,368
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
2 / 1 / 2
8,304
461
4,587
8,046
2,523
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Bambooocha
Osiris
13
0 / 4 / 1
7,532
418
7,795
21,504
11,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 0 / 3
9,358
520
4,918
10,749
5,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 2 / 1
10,550
586
5,758
8,645
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
18
1 / 2 / 0
10,418
579
9,467
16,312
13,418
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
9
Kills
8
8
Deaths
9
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
4
3
L
Hou Yi
 
Hou Yi
2
1
2
3
L
Osiris
Bambooocha
Osiris
0
4
1
0.13
W
Anubis
BareraRL
Anubis
1
4
1
0.38
W
He Bo
DAFOZ987
He Bo
2
1
1
2.5
L
2
0
3
3.5
W
Sun Wukong
SouPand4
Sun Wukong
2
1
0
2
L
3
2
1
1.75
L
Chaac
1
2
0
0.5
W
Artemis
pinki74
Artemis
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,921
Damage
32,525
50,952
Taken
65,256
34,525
Mitigated
35,102
23,709
Healing
30,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,218
2,287
1,078
2,966
9,796
10,201
102
336
9,420
30,937
12,413
L
Hou Yi
 
Hou Yi
4,587
2,319
0
2,925
8,046
2,523
996
2,973
5,073
0
47,427
L
Osiris
Bambooocha
Osiris
7,795
1,027
0
7,260
21,504
11,233
0
9,932
11,572
2,084
47,345
W
Anubis
BareraRL
Anubis
5,383
55
0
4,093
8,968
4,702
0
4,386
4,174
62,443
0
W
He Bo
DAFOZ987
He Bo
9,849
323
0
3,465
8,677
4,147
0
857
7,780
91,618
0
L
4,918
3,040
0
7,600
10,749
5,367
0
1,918
8,831
0
80,839
W
Sun Wukong
SouPand4
Sun Wukong
9,206
1,108
0
8,579
15,333
12,107
371
110
15,223
6,710
80,858
L
5,758
1,797
0
3,499
8,645
2,561
1,074
5,033
3,612
76,896
0
L
Chaac
9,467
2,013
0
9,084
16,312
13,418
122
1,318
14,994
3,846
80,596
W
Artemis
pinki74
Artemis
8,265
4,198
0
3,528
8,178
3,368
288
270
7,908
0
54,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,865
Gold Earned
46,162
656
Minions Killed
666
0
Camps Cleared
0
1,670,548
Distance Traveled
1,836,602
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,213
456
71
4
0
328,517
6
L
Hou Yi
8,304
461
112
6
0
358,073
2
L
Osiris
7,532
418
77
4
0
309,431
5
W
Anubis
9,533
530
143
8
0
323,202
5
W
He Bo
9,966
554
141
8
0
362,938
5
L
Arachne
9,358
520
123
7
0
473,531
4
W
Sun Wukong
11,190
622
200
11
0
324,687
1
L
Sol
10,550
586
170
9
0
349,616
5
L
Chaac
10,418
579
184
10
0
345,951
4
W
Artemis
8,963
498
101
6
0
331,204
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role