Player Matchup

Jormungandr
Jormungandr
Cenamarine11
Jormungandr
Level 107
God Stats
2W - 0L
1,752 SR
Queue Stats
34W - 31L
1,455 Elo+
Party 1
Gilgamesh
Gilgamesh
LegendaryGungnir
Gilgamesh
Level 89
God Stats
2W - 0L
1,517 SR
Queue Stats
87W - 85L
1,482 Elo+
Party 1
Ah Puch
Ah Puch
Zart666
Ah Puch
Level 93
God Stats
4W - 6L
1,406 SR
Queue Stats
26W - 27L
1,474 Elo+
Solo
Hou Yi
Hou Yi
dreziinho22
Hou Yi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 172L
1,440 Elo+
Solo
Loki
Loki
vandagtig-made
Loki
Level 25
God Stats
4W - 4L
1,474 SR
Queue Stats
42W - 48L
1,408 Elo+
Solo
Team Averages
Level 89
1,530 SR
1,452 Elo+

VS

Team Averages
Level 139
1,547 SR
1,442 Elo+
Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Izayazaya
Hou Yi
Level 136
God Stats
12W - 11L
1,562 SR
Queue Stats
24W - 22L
1,363 Elo+
Party 2
Loki
Loki
LordFuriza
Loki
Level 160
God Stats
4W - 3L
1,510 SR
Queue Stats
32W - 37L
1,427 Elo+
Solo
Gilgamesh
Gilgamesh
RopenSzapu
Gilgamesh
Level 123
God Stats
2W - 5L
1,489 SR
Queue Stats
124W - 113L
1,537 Elo+
Solo
Kukulkan
Kukulkan
SweetWhiskey
Kukulkan
Level 117
God Stats
21W - 20L
1,674 SR
Queue Stats
24W - 21L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cenamarine11
Jormungandr
15
5 / 3 / 11
9,427
943
9,206
10,138
4,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
13
2 / 2 / 12
8,100
810
5,725
10,811
9,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
Zart666
Ah Puch
15
8 / 1 / 7
9,686
969
9,382
7,231
4,005
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
15
2 / 1 / 7
8,054
805
5,943
5,394
2,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 4
7,553
755
2,556
4,003
1,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 3 / 3
7,324
732
7,096
7,148
2,433
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
Izayazaya
Hou Yi
13
2 / 3 / 4
7,171
717
5,057
7,065
2,714
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 4 / 3
8,172
817
6,483
7,538
2,910
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
RopenSzapu
Gilgamesh
11
0 / 2 / 7
6,268
627
4,430
7,021
4,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
SweetWhiskey
Kukulkan
12
0 / 6 / 6
6,479
648
4,970
9,100
3,501
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
31
18
Kills
8
8
Deaths
18
41
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
3
3
1.17
W
Jormungandr
Cenamarine11
Jormungandr
5
3
11
3.5
L
Hou Yi
Izayazaya
Hou Yi
2
3
4
1.33
W
Gilgamesh
2
2
12
4
L
4
4
3
1.38
L
Gilgamesh
RopenSzapu
Gilgamesh
0
2
7
1.75
L
Kukulkan
SweetWhiskey
Kukulkan
0
6
6
0.5
W
Ah Puch
Zart666
Ah Puch
8
1
7
11.5
W
Hou Yi
2
1
7
5.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,812
Damage
28,036
37,577
Taken
37,872
22,503
Mitigated
16,552
7,614
Healing
4,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,096
1,625
0
1,461
7,148
2,433
0
3,717
3,431
25,188
0
W
Jormungandr
Cenamarine11
Jormungandr
9,206
3,296
0
1,509
10,138
4,904
987
4,344
5,750
29,702
0
L
Hou Yi
Izayazaya
Hou Yi
5,057
2,988
0
1,415
7,065
2,714
48
3,206
3,859
0
18,421
W
Gilgamesh
5,725
1,091
0
402
10,811
9,665
0
3,944
6,702
0
14,913
L
6,483
1,467
0
397
7,538
2,910
0
3,744
3,794
0
19,896
L
Gilgamesh
RopenSzapu
Gilgamesh
4,430
494
0
1,072
7,021
4,994
2
3,838
3,183
2,716
7,599
L
Kukulkan
SweetWhiskey
Kukulkan
4,970
60
199
426
9,100
3,501
81
4,264
4,836
23,463
0
W
Ah Puch
Zart666
Ah Puch
9,382
503
0
3,044
7,231
4,005
1,065
1,176
5,926
27,309
0
W
Hou Yi
5,943
1,594
0
1,683
5,394
2,118
320
2,593
2,722
0
24,749
W
2,556
514
0
976
4,003
1,811
361
1,043
2,880
0
24,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,820
Gold Earned
35,414
241
Minions Killed
198
9
Camps Cleared
6
977,698
Distance Traveled
842,619
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,324
732
62
6
1
154,144
5
W
Jormungandr
9,427
943
53
5
4
203,471
7
L
Hou Yi
7,171
717
39
4
1
169,435
3
W
Gilgamesh
8,100
810
18
2
0
202,519
3
L
Loki
8,172
817
30
3
2
187,594
3
L
Gilgamesh
6,268
627
26
3
1
142,130
2
L
Kukulkan
6,479
648
41
4
1
189,316
3
W
Ah Puch
9,686
969
53
5
0
181,620
0
W
Hou Yi
8,054
805
60
6
2
184,163
4
W
Loki
7,553
755
57
6
3
205,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role