Player Matchup

Izanami
Izanami
 
Izanami
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Ex0ticChampi0n
Loki
Level 99
God Stats
1W - 2L
1,645 SR
Queue Stats
24W - 17L
1,598 Elo+
Party 1
Baron Samedi
Baron Samedi
InverseExtra
Baron Samedi
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 113L
1,566 Elo+
Solo
Zhong Kui
Zhong Kui
garydx9
Zhong Kui
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 137L
1,412 Elo+
Solo
The Morrigan
The Morrigan
phxheat01
The Morrigan
Level 125
God Stats
1W - 0L
1,582 SR
Queue Stats
25W - 19L
1,580 Elo+
Party 1
Team Averages
Level 132
1,545 SR
1,531 Elo+

VS

Team Averages
Level 103
1,556 SR
1,598 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
CoeusAsteria
Nox
Level 18
God Stats
2W - 1L
1,974 SR
Queue Stats
25W - 13L
1,922 Elo+
Solo
Ravana
Ravana
DiamondEyesz
Ravana
Level 121
God Stats
3W - 3L
1,496 SR
Queue Stats
67W - 75L
1,518 Elo+
Solo
Fafnir
Fafnir
IgotDaKRoNiK
Fafnir
Level 157
God Stats
0W - 1L
1,542 SR
Queue Stats
11W - 10L
1,623 Elo+
Solo
Osiris
Osiris
QueenMothra
Osiris
Level 114
God Stats
0W - 1L
1,270 SR
Queue Stats
9W - 12L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
10 / 0 / 9
12,910
993
13,591
6,586
3,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
6 / 3 / 12
11,737
903
12,445
11,818
4,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Baron Samedi
InverseExtra
Baron Samedi
15
3 / 3 / 11
10,370
798
5,021
6,486
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
garydx9
Zhong Kui
18
5 / 5 / 8
10,954
843
8,418
13,615
9,449
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
phxheat01
The Morrigan
17
2 / 4 / 18
10,939
841
15,060
9,103
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
3 / 2 / 4
9,648
742
9,728
9,214
3,035
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 6 / 5
11,221
863
12,067
13,678
6,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
14
0 / 7 / 8
7,846
604
5,742
13,741
8,533
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
14
1 / 6 / 7
9,281
714
4,562
15,100
11,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
14
3 / 5 / 5
8,537
657
3,805
12,254
11,374
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
44
26
Kills
15
15
Deaths
26
58
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
10
0
9
14.5
L
Nu Wa
 
Nu Wa
3
2
4
2.5
L
8
6
5
1.75
L
Ravana
0
7
8
0.57
W
6
3
12
4
L
Fafnir
1
6
7
0.75
W
Baron Samedi
InverseExtra
Baron Samedi
3
3
11
2.83
L
Osiris
3
5
5
1.1
W
Zhong Kui
garydx9
Zhong Kui
5
5
8
1.8
W
The Morrigan
phxheat01
The Morrigan
2
4
18
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,535
Damage
35,904
47,608
Taken
63,987
23,360
Mitigated
40,885
13,201
Healing
9,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,591
6,922
0
3,248
6,586
3,062
3,934
3,206
3,249
0
55,514
L
Nu Wa
 
Nu Wa
9,728
2,148
299
2,706
9,214
3,035
417
4,488
4,726
43,050
0
L
12,067
1,491
0
2,296
13,678
6,045
0
8,840
4,838
43,224
0
L
Ravana
5,742
1,719
0
798
13,741
8,533
0
3,770
9,971
0
19,867
W
12,445
3,473
0
2,084
11,818
4,598
108
6,411
5,279
0
46,574
L
Fafnir
4,562
1,340
356
2,995
15,100
11,898
0
5,361
9,739
19,468
0
W
Baron Samedi
InverseExtra
Baron Samedi
5,021
715
1,573
1,262
6,486
3,080
288
3,927
2,517
13,989
0
L
Osiris
3,805
1,184
0
370
12,254
11,374
0
2,826
9,428
0
15,336
W
Zhong Kui
garydx9
Zhong Kui
8,418
882
0
2,992
13,615
9,449
551
7,638
5,743
35,204
0
W
The Morrigan
phxheat01
The Morrigan
15,060
3,173
0
2,042
9,103
3,171
1,403
5,605
3,094
40,872
5,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,910
Gold Earned
46,533
372
Minions Killed
281
12
Camps Cleared
4
1,194,929
Distance Traveled
1,078,526
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,910
993
106
8
2
270,013
2
L
Nu Wa
9,648
742
82
6
2
233,673
4
L
Nox
11,221
863
99
8
0
217,051
6
L
Ravana
7,846
604
30
2
1
225,396
3
W
Loki
11,737
903
82
6
6
281,961
1
L
Fafnir
9,281
714
38
3
0
201,382
0
W
Baron Samedi
10,370
798
26
2
0
180,696
2
L
Osiris
8,537
657
32
2
1
201,024
2
W
Zhong Kui
10,954
843
79
6
4
227,984
1
W
The Morrigan
10,939
841
79
6
0
234,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role