Player Matchup

Danzaburou
Danzaburou
ALAUDI1
Danzaburou
Level 43
God Stats
16W - 7L
1,670 SR
Queue Stats
165W - 100L
1,603 Elo+
Party 2
Vamana
Vamana
ALEKZRM20
Vamana
Level 104
God Stats
6W - 1L
1,768 SR
Queue Stats
232W - 197L
1,627 Elo+
Party 2
Aphrodite
Aphrodite
Fefnerd
Aphrodite
Level 38
God Stats
1W - 0L
1,669 SR
Queue Stats
8W - 4L
1,633 Elo+
Party 1
Kali
Kali
KryIanceIo
Kali
Level 160
God Stats
15W - 4L
1,910 SR
Queue Stats
127W - 77L
1,872 Elo+
Party 1
Scylla
Scylla
elitelucario
Scylla
Level 156
God Stats
32W - 27L
1,655 SR
Queue Stats
110W - 110L
1,635 Elo+
Party 1
Team Averages
Level 100
1,734 SR
1,674 Elo+

VS

Team Averages
Level 84
1,675 SR
1,597 Elo+
Skadi
Skadi
LittleNoemieXO
Skadi
Level 122
God Stats
10W - 4L
1,693 SR
Queue Stats
214W - 177L
1,610 Elo+
Party 3
Vamana
Vamana
MrLimpWaffle
Vamana
Level 37
God Stats
2W - 1L
1,909 SR
Queue Stats
130W - 134L
1,538 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Wiist
Morgan Le Fay
Level 125
God Stats
1W - 2L
1,570 SR
Queue Stats
198W - 150L
1,655 Elo+
Party 3
Artio
Artio
jackesworld
Artio
Level 42
God Stats
6W - 5L
1,500 SR
Queue Stats
18W - 16L
1,570 Elo+
Party 3
Danzaburou
Danzaburou
mikmik103
Danzaburou
Level 96
God Stats
81W - 57L
1,704 SR
Queue Stats
207W - 163L
1,612 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ALAUDI1
Danzaburou
12
4 / 1 / 1
7,160
551
4,485
6,118
1,669
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
ALEKZRM20
Vamana
13
1 / 1 / 1
7,280
560
3,628
8,711
6,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Fefnerd
Aphrodite
9
0 / 2 / 8
6,340
488
2,017
5,722
4,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
9 / 0 / 4
8,650
665
10,579
9,852
4,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
11
3 / 2 / 4
7,124
548
4,751
7,883
3,000
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,853
527
5,549
8,113
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
11
1 / 2 / 4
6,891
530
5,936
9,430
3,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Wiist
Morgan Le Fay
11
2 / 4 / 3
7,014
540
6,337
6,354
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 5 / 0
5,968
459
472
8,253
4,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
mikmik103
Danzaburou
14
0 / 2 / 1
8,372
644
6,026
8,537
3,275
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
17
Kills
6
6
Deaths
17
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ALAUDI1
Danzaburou
4
1
1
4.5
W
Vamana
ALEKZRM20
Vamana
1
1
1
1.5
W
Aphrodite
Fefnerd
Aphrodite
0
2
8
2
W
9
0
4
11
L
2
4
0
0.5
L
Vamana
1
2
4
1.5
L
Morgan Le Fay
Wiist
Morgan Le Fay
2
4
3
0.88
W
Scylla
3
2
4
2.5
L
1
5
0
0.2
L
Danzaburou
mikmik103
Danzaburou
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,460
Damage
24,320
38,286
Taken
40,687
20,460
Mitigated
16,013
17,303
Healing
12,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ALAUDI1
Danzaburou
4,485
1,847
0
1,818
6,118
1,669
1,693
172
5,940
0
44,059
W
Vamana
ALEKZRM20
Vamana
3,628
1,199
0
4,245
8,711
6,541
39
446
8,253
0
40,391
W
Aphrodite
Fefnerd
Aphrodite
2,017
614
2,097
2,667
5,722
4,817
228
536
5,146
11,687
0
W
10,579
3,688
0
4,760
9,852
4,433
0
1,896
7,832
0
53,044
L
5,549
2,229
0
2,214
8,113
2,306
0
743
7,370
0
49,825
L
Vamana
5,936
3,420
0
3,454
9,430
3,990
0
1,678
7,752
0
36,964
L
Morgan Le Fay
Wiist
Morgan Le Fay
6,337
354
0
642
6,354
2,173
408
1,616
4,738
31,654
0
W
Scylla
4,751
789
0
1,716
7,883
3,000
0
3,301
4,306
34,990
0
L
472
108
164
1,559
8,253
4,269
28
2,072
6,181
7,291
0
L
Danzaburou
mikmik103
Danzaburou
6,026
3,415
0
4,618
8,537
3,275
432
699
7,838
0
59,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,554
Gold Earned
35,098
337
Minions Killed
369
0
Camps Cleared
0
1,218,459
Distance Traveled
1,163,447
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,160
551
96
7
0
231,684
4
W
Vamana
7,280
560
93
7
0
282,141
6
W
Aphrodite
6,340
488
21
2
0
207,910
1
W
Kali
8,650
665
68
5
0
260,576
4
L
Skadi
6,853
527
83
6
0
215,164
1
L
Vamana
6,891
530
72
6
0
298,689
3
L
Morgan Le Fay
7,014
540
64
5
0
241,714
2
W
Scylla
7,124
548
59
5
0
236,148
3
L
Artio
5,968
459
18
1
0
231,161
0
L
Danzaburou
8,372
644
132
10
0
176,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role