Player Matchup

Osiris
Osiris
Masters
Fμry
Osiris
Masters
Level 128
God Stats
6W - 3L
1,608 SR
Queue Stats
203W - 196L
2,667 MMR
Solo
Heimdallr
Heimdallr
Masters
LonzoBall
Heimdallr
Masters
Level 129
God Stats
10W - 10L
1,720 SR
Queue Stats
210W - 178L
2,586 MMR
Solo
Hun Batz
Hun Batz
Masters
SpeakN0Evi1
Hun Batz
Masters
Level 156
God Stats
3W - 0L
1,876 SR
Queue Stats
330W - 302L
2,592 MMR
Solo
Janus
Janus
Masters
customkiller010
Janus
Masters
Level 160
God Stats
8W - 9L
1,495 SR
Queue Stats
453W - 393L
2,846 MMR
Solo
Geb
Geb
Masters
iAndrohmeda
Geb
Masters
Level 134
God Stats
3W - 0L
1,812 SR
Queue Stats
181W - 157L
2,637 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 141
1,702 SR
2,665 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 113
1,726 SR
2,408 MMR
Thoth
Thoth
Masters
 
Thoth
Masters
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Masters
Graeka
Athena
Masters
Level 104
God Stats
239W - 205L
1,652 SR
Queue Stats
872W - 846L
2,704 MMR
Solo
Serqet
Serqet
Diamond II
Jonroyy
Serqet
Diamond II
Level 146
God Stats
9W - 7L
1,735 SR
Queue Stats
208W - 206L
2,538 MMR
Solo
Susano
Susano
Masters
Minámi
Susano
Masters
Level 160
God Stats
6W - 5L
1,976 SR
Queue Stats
401W - 384L
2,721 MMR
Solo
Rama
Rama
Diamond I
qCruuz
Rama
Diamond I
Level 106
God Stats
1W - 2L
1,766 SR
Queue Stats
197W - 183L
2,577 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Fμry
Osiris
19
7 / 4 / 8
13,260
577
14,682
20,548
20,509
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
LonzoBall
Heimdallr
20
5 / 1 / 7
13,034
567
14,431
15,334
6,070
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
SpeakN0Evi1
Hun Batz
20
6 / 4 / 12
13,566
590
16,564
17,162
6,443
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 2 / 6
13,686
595
15,888
16,007
5,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 6 / 12
10,632
462
5,210
19,852
13,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
TiamatOdinRaijin

VS

Bans
ArtemisArtioPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
4 / 7 / 6
12,125
527
14,259
14,358
5,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
Graeka
Athena
17
1 / 6 / 6
10,362
451
8,290
19,716
26,092
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Serqet
Jonroyy
Serqet
15
3 / 2 / 8
10,180
443
10,691
22,567
18,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
Minámi
Susano
17
4 / 6 / 4
10,963
477
10,796
15,643
6,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
qCruuz
Rama
19
4 / 6 / 2
11,695
508
13,026
15,699
5,397
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
42
27
Kills
16
17
Deaths
27
45
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
7
6
1
W
Osiris
Fμry
Osiris
7
4
8
2.75
L
Athena
Graeka
Athena
1
6
6
0.67
L
Serqet
Jonroyy
Serqet
3
2
8
3.5
W
Heimdallr
LonzoBall
Heimdallr
5
1
7
8.5
L
Susano
Minámi
Susano
4
6
4
1
W
Hun Batz
SpeakN0Evi1
Hun Batz
6
4
12
3
W
9
2
6
6
W
0
6
12
1
L
Rama
qCruuz
Rama
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,775
Damage
57,062
88,903
Taken
87,983
52,131
Mitigated
62,343
27,942
Healing
14,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
14,259
658
0
1,187
14,358
5,802
0
4,317
10,041
98,445
0
W
Osiris
Fμry
Osiris
14,682
5,941
0
7,549
20,548
20,509
1,898
6,600
13,867
8,170
69,198
L
Athena
Graeka
Athena
8,290
2,887
0
4,454
19,716
26,092
0
3,648
16,068
61,021
0
L
Serqet
Jonroyy
Serqet
10,691
1,189
0
2,385
22,567
18,287
0
6,762
15,805
0
38,643
W
Heimdallr
LonzoBall
Heimdallr
14,431
8,549
0
6,253
15,334
6,070
1,889
1,091
13,915
0
116,928
L
Susano
Minámi
Susano
10,796
2,521
0
3,675
15,643
6,765
0
2,845
12,797
0
81,818
W
Hun Batz
SpeakN0Evi1
Hun Batz
16,564
8,239
0
4,812
17,162
6,443
2,259
3,750
12,849
0
115,100
W
15,888
901
0
3,492
16,007
5,217
616
4,239
10,904
96,851
0
W
5,210
576
0
5,836
19,852
13,892
0
7,939
11,913
24,717
0
L
Rama
qCruuz
Rama
13,026
8,151
0
3,125
15,699
5,397
144
5,976
9,723
0
98,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,178
Gold Earned
55,325
615
Minions Killed
672
0
Camps Cleared
0
2,415,097
Distance Traveled
2,249,552
31
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,125
527
163
7
0
420,999
5
W
Osiris
13,260
577
112
5
0
470,426
4
L
Athena
10,362
451
132
6
0
462,625
9
L
Serqet
10,180
443
56
2
0
466,088
10
W
Heimdallr
13,034
567
162
7
0
460,539
5
L
Susano
10,963
477
146
6
0
493,752
1
W
Hun Batz
13,566
590
150
7
0
464,843
2
W
Janus
13,686
595
167
7
0
540,483
6
W
Geb
10,632
462
24
1
0
478,806
14
L
Rama
11,695
508
175
8
0
406,088
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role