Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Anime Eevee
Eset
Level 48
God Stats
2W - 3L
1,719 SR
Queue Stats
120W - 138L
1,394 Elo+
Party 2
Jormungandr
Jormungandr
Iced king 11
Jormungandr
Level 108
God Stats
13W - 13L
1,602 SR
Queue Stats
601W - 590L
1,474 Elo+
Solo
Neith
Neith
UnfocusedEarth2
Neith
Level 63
God Stats
10W - 7L
1,518 SR
Queue Stats
195W - 170L
1,469 Elo+
Solo
Thanatos
Thanatos
Whombologist
Thanatos
Level 26
God Stats
13W - 20L
1,494 SR
Queue Stats
150W - 147L
1,415 Elo+
Party 2
Team Averages
Level 76
1,566 SR
1,451 Elo+

VS

Team Averages
Level 65
1,429 SR
1,385 Elo+
Hel
Hel
Big Red Dj
Hel
Level 61
God Stats
8W - 6L
1,409 SR
Queue Stats
12W - 12L
1,362 Elo+
Party 1
Yemoja
Yemoja
SaraMcGlockLan
Yemoja
Level 66
God Stats
2W - 2L
1,354 SR
Queue Stats
30W - 51L
1,336 Elo+
Party 1
Chaac
Chaac
Sasori6663467
Chaac
Level 108
God Stats
6W - 0L
1,502 SR
Queue Stats
111W - 84L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
The OF Don
Gilgamesh
Level 38
God Stats
19W - 23L
1,410 SR
Queue Stats
19W - 24L
1,365 Elo+
Party 1
Medusa
Medusa
bbatakabb
Medusa
Level 51
God Stats
11W - 9L
1,469 SR
Queue Stats
11W - 12L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
3 / 4 / 8
14,100
881
24,607
35,490
35,942
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
2 / 6 / 9
14,075
880
11,430
16,633
5,182
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Iced king 11
Jormungandr
20
3 / 2 / 4
14,035
877
22,530
23,297
40,026
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 5 / 9
14,236
890
19,864
18,648
7,046
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
Whombologist
Thanatos
20
2 / 14 / 10
13,570
848
28,180
32,228
12,476
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 16
14,872
930
10,662
18,482
18,383
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 0 / 16
15,551
972
12,285
12,572
10,681
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
16 / 4 / 12
17,727
1,108
50,997
29,991
22,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
The OF Don
Gilgamesh
20
5 / 2 / 15
14,891
931
27,158
31,823
18,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
bbatakabb
Medusa
20
3 / 5 / 10
14,460
904
19,080
18,960
10,068
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
100
12
Kills
31
31
Deaths
12
40
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
4
8
1.75
L
2
6
9
1.08
W
4
1
16
12
L
Jormungandr
Iced king 11
Jormungandr
3
2
4
2.5
W
3
0
16
11
W
16
4
12
5.5
W
Gilgamesh
The OF Don
Gilgamesh
5
2
15
6.25
L
2
5
9
1.3
L
Thanatos
Whombologist
Thanatos
2
14
10
0.5
W
Medusa
bbatakabb
Medusa
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,611
Damage
120,182
126,296
Taken
111,828
100,672
Mitigated
79,797
13,505
Healing
60,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
24,607
3,199
0
1,391
35,490
35,942
0
6,235
29,255
9,125
39,327
L
11,430
84
516
263
16,633
5,182
0
1,439
15,194
45,230
0
W
10,662
34
17,029
7,640
18,482
18,383
0
9,845
8,637
18,470
0
L
Jormungandr
Iced king 11
Jormungandr
22,530
6,192
0
838
23,297
40,026
0
7,019
16,278
56,372
0
W
12,285
2,846
17,427
4,853
12,572
10,681
0
5,539
7,033
29,475
0
W
50,997
7,393
0
10,950
29,991
22,358
0
7,069
22,922
0
91,019
W
Gilgamesh
The OF Don
Gilgamesh
27,158
9,688
274
2,204
31,823
18,307
0
12,526
19,297
0
37,897
L
19,864
13,710
214
2,047
18,648
7,046
0
2,491
16,157
0
49,907
L
Thanatos
Whombologist
Thanatos
28,180
9,058
0
8,236
32,228
12,476
0
5,763
26,465
0
44,710
W
Medusa
bbatakabb
Medusa
19,080
10,299
0
127
18,960
10,068
0
3,544
15,416
0
73,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,016
Gold Earned
77,501
321
Minions Killed
330
6
Camps Cleared
4
1,485,423
Distance Traveled
1,532,161
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,100
881
52
3
1
325,515
1
L
Eset
14,075
880
79
5
1
310,274
0
W
Hel
14,872
930
27
2
2
341,119
1
L
Jormungandr
14,035
877
71
4
1
287,497
0
W
Yemoja
15,551
972
44
3
0
282,677
0
W
Chaac
17,727
1,108
100
6
1
316,714
0
W
Gilgamesh
14,891
931
17
1
1
334,254
0
L
Neith
14,236
890
87
5
0
262,395
0
L
Thanatos
13,570
848
32
2
3
299,742
0
W
Medusa
14,460
904
142
9
0
257,397
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role