Player Matchup

Medusa
Medusa
JDauty55
Medusa
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
69W - 32L
1,738 Elo+
Party 1
Agni
Agni
JimLeader
Agni
Level 27
God Stats
9W - 5L
1,597 SR
Queue Stats
102W - 58L
1,715 Elo+
Party 1
Camazotz
Camazotz
PunyMountain122
Camazotz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 64L
1,722 Elo+
Party 1
Sobek
Sobek
UberBanger69
Sobek
Level 22
God Stats
26W - 8L
1,805 SR
Queue Stats
72W - 38L
1,706 Elo+
Party 1
Serqet
Serqet
sg4bomb
Serqet
Level 117
God Stats
3W - 0L
1,731 SR
Queue Stats
36W - 16L
2,019 Elo+
Party 1
Team Averages
Level 42
1,626 SR
1,780 Elo+

VS

Team Averages
Level 25
1,491 SR
1,505 Elo+
Merlin
Merlin
D0ubleOG99
Merlin
Level 28
God Stats
1W - 2L
1,794 SR
Queue Stats
107W - 89L
1,581 Elo+
Solo
Horus
Horus
Emiesc04
Horus
Level 29
God Stats
4W - 6L
1,500 SR
Queue Stats
331W - 360L
1,469 Elo+
Solo
Tyr
Tyr
FATJ3SUS
Tyr
Level 27
God Stats
0W - 3L
1,190 SR
Queue Stats
36W - 31L
1,456 Elo+
Solo
Cerberus
Cerberus
NTR Haku
Cerberus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,595 Elo+
Solo
The Morrigan
The Morrigan
Sole56
The Morrigan
Level 28
God Stats
3W - 6L
1,470 SR
Queue Stats
99W - 144L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JDauty55
Medusa
10
4 / 2 / 5
6,698
558
6,465
5,090
1,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
13
2 / 0 / 1
7,280
607
4,230
4,222
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Camazotz
12
5 / 0 / 2
7,064
589
5,686
9,071
3,928
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 1 / 6
6,094
508
3,976
7,903
4,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
sg4bomb
Serqet
12
4 / 0 / 2
7,251
604
2,349
5,841
1,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
D0ubleOG99
Merlin
11
0 / 1 / 0
6,326
527
1,893
5,854
2,332
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
Emiesc04
Horus
9
1 / 3 / 2
5,819
485
1,969
6,990
2,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

9
1 / 3 / 0
5,455
455
1,907
7,044
2,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
NTR Haku
Cerberus
9
1 / 4 / 2
5,777
481
5,560
9,129
6,010
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Morrigan
Sole56
The Morrigan
8
0 / 6 / 0
5,116
426
3,146
7,126
2,625
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
17
Kills
3
3
Deaths
17
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
D0ubleOG99
Merlin
0
1
0
0
L
Horus
Emiesc04
Horus
1
3
2
0.67
L
1
3
0
0.33
W
Medusa
JDauty55
Medusa
4
2
5
3.25
W
Agni
2
0
1
2.5
L
Cerberus
NTR Haku
Cerberus
1
4
2
0.5
W
Camazotz
5
0
2
6
L
The Morrigan
Sole56
The Morrigan
0
6
0
0
W
2
1
6
5
W
Serqet
sg4bomb
Serqet
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,706
Damage
14,475
32,127
Taken
36,143
12,471
Mitigated
16,531
10,229
Healing
7,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
D0ubleOG99
Merlin
1,893
151
0
1,646
5,854
2,332
0
2,844
2,842
39,082
0
L
Horus
Emiesc04
Horus
1,969
1,166
509
853
6,990
2,926
105
1,704
5,096
0
20,968
L
1,907
559
0
1,745
7,044
2,638
0
913
6,131
0
26,132
W
Medusa
JDauty55
Medusa
6,465
3,195
0
488
5,090
1,073
212
2,690
2,400
0
35,422
W
Agni
4,230
273
0
1,500
4,222
1,340
0
1,648
2,574
42,508
0
L
Cerberus
NTR Haku
Cerberus
5,560
464
0
1,319
9,129
6,010
0
1,790
6,886
25,234
0
W
Camazotz
5,686
1,224
0
5,740
9,071
3,928
0
3,105
5,966
0
35,134
L
The Morrigan
Sole56
The Morrigan
3,146
1,204
0
1,552
7,126
2,625
0
955
6,013
21,422
0
W
3,976
498
0
2,186
7,903
4,165
0
2,364
5,539
16,654
0
W
Serqet
sg4bomb
Serqet
2,349
447
0
315
5,841
1,965
682
792
5,049
0
40,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,387
Gold Earned
28,493
344
Minions Killed
274
0
Camps Cleared
0
1,149,511
Distance Traveled
1,047,330
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,326
527
81
7
0
205,522
2
L
Horus
5,819
485
45
4
0
222,862
1
L
Tyr
5,455
455
52
4
0
215,358
4
W
Medusa
6,698
558
56
5
0
208,550
2
W
Agni
7,280
607
103
9
0
245,417
5
L
Cerberus
5,777
481
54
5
0
221,600
1
W
Camazotz
7,064
589
56
5
0
217,486
1
L
The Morrigan
5,116
426
42
4
0
181,988
2
W
Sobek
6,094
508
37
3
0
218,783
4
W
Serqet
7,251
604
92
8
0
259,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role