Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Espartano212
Janus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 132L
1,372 Elo+
Party 2
Hercules
Hercules
HaZ212
Hercules
Level 103
God Stats
5W - 7L
1,439 SR
Queue Stats
25W - 25L
1,441 Elo+
Party 2
Team Averages
Level 82
1,480 SR
1,438 Elo+

VS

Team Averages
Level 99
1,646 SR
1,495 Elo+
Danzaburou
Danzaburou
TyrLan
Danzaburou
Level 128
God Stats
1W - 0L
1,705 SR
Queue Stats
50W - 27L
1,552 Elo+
Party 1
Aphrodite
Aphrodite
okarenski
Aphrodite
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 96L
1,394 Elo+
Solo
Chaac
Chaac
t55jk7op
Chaac
Level 126
God Stats
1W - 0L
1,732 SR
Queue Stats
74W - 57L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 7 / 3
8,092
674
3,364
11,774
6,082
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
1 / 6 / 2
8,021
668
5,921
9,358
2,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
HaZ212
Hercules
11
2 / 5 / 1
8,180
682
6,674
14,486
9,924
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TyrLan
Danzaburou
13
6 / 2 / 10
9,569
797
12,093
7,289
2,906
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
okarenski
Aphrodite
12
3 / 1 / 14
8,861
738
8,115
7,105
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
t55jk7op
Chaac
13
9 / 2 / 7
10,074
840
9,724
16,437
17,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
4
Kills
18
18
Deaths
5
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
7
3
0.36
L
1
6
2
0.33
L
Hercules
HaZ212
Hercules
2
5
1
0.5
W
Danzaburou
TyrLan
Danzaburou
6
2
10
5.5
W
Aphrodite
okarenski
Aphrodite
3
1
14
10
W
Chaac
t55jk7op
Chaac
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,959
Damage
29,932
35,618
Taken
30,831
18,766
Mitigated
23,197
4,988
Healing
14,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,364
507
0
784
11,774
6,082
0
1,850
9,924
0
24,020
L
5,921
489
0
1,971
9,358
2,760
0
2,175
7,183
29,426
0
L
Hercules
HaZ212
Hercules
6,674
2,535
180
2,053
14,486
9,924
0
4,613
9,873
0
16,653
W
Danzaburou
TyrLan
Danzaburou
12,093
5,892
0
1,408
7,289
2,906
1,634
1,143
6,146
0
40,234
W
Aphrodite
okarenski
Aphrodite
8,115
297
3,432
4,979
7,105
2,981
511
2,764
4,341
16,415
0
W
Chaac
t55jk7op
Chaac
9,724
1,150
0
5,055
16,437
17,310
269
2,379
14,058
88
19,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,293
Gold Earned
28,504
142
Minions Killed
118
6
Camps Cleared
5
663,657
Distance Traveled
702,696
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,092
674
53
4
3
213,202
4
L
Janus
8,021
668
56
5
2
217,318
1
L
Hercules
8,180
682
33
3
1
233,137
1
W
Danzaburou
9,569
797
68
6
1
229,338
4
W
Aphrodite
8,861
738
28
2
2
238,071
2
W
Chaac
10,074
840
22
2
2
235,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role