Player Matchup

Hun Batz
Hun Batz
Daydereth
Hun Batz
Level 25
God Stats
1W - 1L
1,720 SR
Queue Stats
7W - 6L
1,863 Elo+
Solo
Neith
Neith
ShoTz Drag0n
Neith
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anubis
Anubis
ThisIsRaven8163
Anubis
Level 8
God Stats
0W - 1L
1,239 SR
Queue Stats
1W - 3L
1,398 Elo+
Solo
Ares
Ares
ThyPolloLoco
Ares
Level 29
God Stats
39W - 33L
1,624 SR
Queue Stats
355W - 371L
1,542 Elo+
Solo
King Arthur
King Arthur
imsooooobad
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 101L
1,610 Elo+
Solo
Team Averages
Level 23
1,517 SR
1,583 Elo+

VS

Team Averages
Level 45
1,457 SR
1,420 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Hosztil
Poseidon
Level 3
God Stats
1W - 2L
1,306 SR
Queue Stats
3W - 3L
1,229 Elo+
Party 1
Skadi
Skadi
Joshelovis
Skadi
Level 61
God Stats
13W - 15L
1,478 SR
Queue Stats
118W - 165L
1,368 Elo+
Party 1
Cthulhu
Cthulhu
xenvaz
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Daydereth
Hun Batz
10
3 / 3 / 2
6,025
603
4,670
7,792
2,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 3 / 2
4,439
444
3,278
4,737
1,366
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 5 / 0
4,128
413
602
3,625
1,120
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

8
4 / 4 / 2
5,565
557
4,361
9,275
5,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
imsooooobad
King Arthur
5
0 / 7 / 0
4,207
421
1,026
6,839
3,539
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
12 / 0 / 0
8,289
829
7,927
4,328
1,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cabrakan
 
Cabrakan
12
3 / 0 / 1
6,700
670
1,736
4,731
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Hosztil
Poseidon
10
4 / 2 / 1
6,338
634
3,412
4,609
964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Skadi
8
2 / 2 / 4
5,448
545
3,627
5,699
1,368
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
xenvaz
Cthulhu
6
0 / 3 / 3
4,596
460
2,062
4,468
1,923
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
7
Kills
21
22
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
12
0
0
12
W
Cabrakan
 
Cabrakan
3
0
1
3.5
L
Hun Batz
Daydereth
Hun Batz
3
3
2
1.33
W
Poseidon
Hosztil
Poseidon
4
2
1
2.25
W
Skadi
2
2
4
2
L
0
3
2
0.33
L
0
5
0
0
L
4
4
2
1.25
L
King Arthur
imsooooobad
King Arthur
0
7
0
0
W
Cthulhu
xenvaz
Cthulhu
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,937
Damage
18,764
32,268
Taken
23,835
14,414
Mitigated
8,278
3,387
Healing
7,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
7,927
2,803
0
1,447
4,328
1,508
0
353
3,975
0
50,943
W
Cabrakan
 
Cabrakan
1,736
339
0
3,067
4,731
2,515
0
535
4,196
36,765
0
L
Hun Batz
Daydereth
Hun Batz
4,670
1,832
0
220
7,792
2,432
0
1,013
6,779
0
36,065
W
Poseidon
Hosztil
Poseidon
3,412
473
0
375
4,609
964
574
769
3,840
28,934
0
W
Skadi
3,627
2,032
0
2,155
5,699
1,368
364
1,734
3,965
0
24,248
L
3,278
1,641
0
1,502
4,737
1,366
0
2,093
2,644
0
16,765
L
602
191
0
249
3,625
1,120
0
1,773
1,852
8,821
0
L
4,361
464
0
871
9,275
5,957
0
2,331
6,944
14,274
0
L
King Arthur
imsooooobad
King Arthur
1,026
118
0
545
6,839
3,539
0
0
6,839
0
12,758
W
Cthulhu
xenvaz
Cthulhu
2,062
260
0
235
4,468
1,923
0
1,572
2,896
8,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,364
Gold Earned
31,371
160
Minions Killed
290
0
Camps Cleared
0
813,379
Distance Traveled
938,052
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,289
829
103
10
0
233,598
3
W
Cabrakan
6,700
670
87
9
0
184,965
1
L
Hun Batz
6,025
603
60
6
0
182,642
3
W
Poseidon
6,338
634
51
5
0
178,815
3
W
Skadi
5,448
545
30
3
0
194,464
1
L
Neith
4,439
444
37
4
0
157,645
0
L
Anubis
4,128
413
21
2
0
122,325
0
L
Ares
5,565
557
17
2
0
190,400
3
L
King Arthur
4,207
421
25
3
0
160,367
0
W
Cthulhu
4,596
460
19
2
0
146,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role