Player Matchup

Bellona
Bellona
El_Chakal_Gaming
Bellona
Level 48
God Stats
16W - 12L
1,439 SR
Queue Stats
142W - 187L
1,357 Elo+
Party 3
Apollo
Apollo
TETE_line1
Apollo
Level 70
God Stats
5W - 8L
1,507 SR
Queue Stats
199W - 261L
1,340 Elo+
Party 3
Charybdis
Charybdis
Wavy Yume
Charybdis
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 28L
1,310 Elo+
Party 1
Scylla
Scylla
bigd0792
Scylla
Level 159
God Stats
4W - 5L
1,353 SR
Queue Stats
197W - 231L
1,313 Elo+
Solo
Serqet
Serqet
perfectionies
Serqet
Level 63
God Stats
6W - 6L
1,409 SR
Queue Stats
148W - 182L
1,376 Elo+
Party 1
Team Averages
Level 94
1,442 SR
1,339 Elo+

VS

Team Averages
Level 64
1,482 SR
1,349 Elo+
Yemoja
Yemoja
GRONE69
Yemoja
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,480 Elo+
Party 2
Baba Yaga
Baba Yaga
Hiso-Chan
Baba Yaga
Level 89
God Stats
4W - 2L
1,516 SR
Queue Stats
404W - 398L
1,378 Elo+
Solo
Hou Yi
Hou Yi
LBxSavage2135
Hou Yi
Level 63
God Stats
6W - 9L
1,578 SR
Queue Stats
82W - 92L
1,366 Elo+
Solo
Hachiman
Hachiman
hiddenleaf10107
Hachiman
Level 88
God Stats
3W - 7L
1,315 SR
Queue Stats
402W - 505L
1,324 Elo+
Solo
Nemesis
Nemesis
xAxelSC
Nemesis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 6
7,124
445
5,308
9,949
4,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
TETE_line1
Apollo
16
6 / 0 / 1
9,510
594
8,634
8,703
4,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
Wavy Yume
Charybdis
11
2 / 7 / 1
7,304
457
5,379
10,861
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
bigd0792
Scylla
13
4 / 1 / 3
8,292
518
9,532
6,566
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 4 / 3
8,287
518
3,150
10,896
3,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GRONE69
Yemoja
10
3 / 2 / 6
7,159
447
5,318
9,271
5,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
Hiso-Chan
Baba Yaga
12
2 / 2 / 1
7,502
469
5,392
8,563
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
7 / 4 / 3
7,965
498
9,332
12,165
4,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
10
0 / 5 / 1
6,762
423
3,993
8,326
2,584
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
xAxelSC
Nemesis
8
2 / 3 / 2
6,303
394
2,999
7,267
3,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
16
Kills
14
14
Deaths
16
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
L
Yemoja
GRONE69
Yemoja
3
2
6
3
L
Baba Yaga
Hiso-Chan
Baba Yaga
2
2
1
1.25
L
7
4
3
2.13
W
Apollo
TETE_line1
Apollo
6
0
1
6.5
W
Charybdis
Wavy Yume
Charybdis
2
7
1
0.36
W
Scylla
bigd0792
Scylla
4
1
3
5.5
L
Hachiman
0
5
1
0.1
W
3
4
3
1.13
L
Nemesis
xAxelSC
Nemesis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,003
Damage
27,034
46,975
Taken
45,592
16,800
Mitigated
19,931
14,461
Healing
8,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,308
1,009
110
1,846
9,949
4,104
0
2,195
7,754
0
30,994
L
Yemoja
GRONE69
Yemoja
5,318
1,067
235
0
9,271
5,810
44
1,232
7,581
19,685
0
L
Baba Yaga
Hiso-Chan
Baba Yaga
5,392
225
164
1,866
8,563
3,357
992
3,448
4,900
43,779
0
L
9,332
4,796
0
3,478
12,165
4,829
72
2,278
9,823
0
39,292
W
Apollo
TETE_line1
Apollo
8,634
4,547
0
4,572
8,703
4,053
1,331
1,074
7,629
0
56,332
W
Charybdis
Wavy Yume
Charybdis
5,379
2,875
0
2,981
10,861
2,842
504
2,383
8,478
0
35,682
W
Scylla
bigd0792
Scylla
9,532
634
0
1,617
6,566
2,182
605
4,209
2,357
44,815
0
L
Hachiman
3,993
1,746
0
1,596
8,326
2,584
1,038
178
8,148
0
28,084
W
3,150
939
0
3,335
10,896
3,619
0
849
10,047
0
36,578
L
Nemesis
xAxelSC
Nemesis
2,999
957
0
706
7,267
3,351
0
1,912
5,272
0
21,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,517
Gold Earned
35,691
378
Minions Killed
268
0
Camps Cleared
0
1,557,707
Distance Traveled
1,259,225
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,124
445
49
3
0
353,393
2
L
Yemoja
7,159
447
28
2
0
274,405
2
L
Baba Yaga
7,502
469
83
5
0
252,545
1
L
Hou Yi
7,965
498
56
4
0
254,603
2
W
Apollo
9,510
594
116
7
0
303,429
2
W
Charybdis
7,304
457
65
4
0
241,989
0
W
Scylla
8,292
518
77
5
0
313,227
4
L
Hachiman
6,762
423
64
4
0
197,913
3
W
Serqet
8,287
518
71
4
0
345,669
0
L
Nemesis
6,303
394
37
2
0
279,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role