Player Matchup

Neith
Neith
FQ_DEMON-
Neith
Level 27
God Stats
31W - 44L
1,331 SR
Queue Stats
109W - 161L
1,283 Elo+
Party 1
Gilgamesh
Gilgamesh
FQ__ER1
Gilgamesh
Level 113
God Stats
15W - 24L
1,440 SR
Queue Stats
844W - 1,098L
1,291 Elo+
Party 1
Ra
Ra
SmokyDaBear1337
Ra
Level 27
God Stats
21W - 36L
1,374 SR
Queue Stats
38W - 76L
1,292 Elo+
Solo
Team Averages
Level 56
1,382 SR
1,289 Elo+

VS

Team Averages
Level 24
1,519 SR
1,251 Elo+
Horus
Horus
HTG_AnousLord
Horus
Level 18
God Stats
10W - 13L
1,444 SR
Queue Stats
23W - 40L
1,162 Elo+
Party 2
Hera
Hera
Lookingglasscat
Hera
Level 28
God Stats
9W - 5L
1,640 SR
Queue Stats
25W - 34L
1,268 Elo+
Party 2
Jing Wei
Jing Wei
xHSKxDom
Jing Wei
Level 26
God Stats
6W - 3L
1,473 SR
Queue Stats
29W - 46L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FQ_DEMON-
Neith
13
2 / 2 / 3
8,973
598
11,486
12,378
5,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
FQ__ER1
Gilgamesh
13
3 / 5 / 2
8,981
599
12,754
22,524
18,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 6 / 3
8,803
587
4,108
11,501
3,931
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 11
9,911
661
7,759
17,210
13,397
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
7 / 1 / 6
10,926
728
18,338
10,125
3,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
xHSKxDom
Jing Wei
14
4 / 3 / 8
10,212
681
14,427
10,583
3,647
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
13
13
Deaths
6
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
FQ_DEMON-
Neith
2
2
3
1.75
L
Gilgamesh
FQ__ER1
Gilgamesh
3
5
2
0.8
W
2
2
11
3.75
W
7
1
6
10
L
1
6
3
0.42
W
Jing Wei
xHSKxDom
Jing Wei
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,348
Damage
40,524
46,403
Taken
37,918
27,915
Mitigated
20,736
15,101
Healing
16,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
FQ_DEMON-
Neith
11,486
5,829
0
2,413
12,378
5,572
0
4,383
7,707
0
42,080
L
Gilgamesh
FQ__ER1
Gilgamesh
12,754
1,236
488
7,153
22,524
18,412
0
9,615
12,433
0
23,768
W
7,759
3,862
5,479
7,686
17,210
13,397
462
1,610
14,984
0
17,520
W
18,338
3,127
230
1,310
10,125
3,692
1,084
2,097
7,769
41,099
0
L
4,108
436
2,513
2,534
11,501
3,931
0
3,997
7,296
27,637
0
W
Jing Wei
xHSKxDom
Jing Wei
14,427
7,521
406
999
10,583
3,647
1,250
694
9,282
0
55,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,757
Gold Earned
31,049
134
Minions Killed
160
5
Camps Cleared
6
693,175
Distance Traveled
802,702
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,973
598
62
4
3
246,584
3
L
Gilgamesh
8,981
599
20
1
1
278,339
0
W
Horus
9,911
661
8
1
0
281,200
0
W
Hera
10,926
728
65
4
2
252,489
0
L
Ra
8,803
587
52
3
1
168,252
6
W
Jing Wei
10,212
681
87
6
4
269,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role