Player Matchup

Hun Batz
Hun Batz
DoudzTh
Hun Batz
Level 128
God Stats
1W - 2L
1,607 SR
Queue Stats
157W - 116L
1,540 Elo+
Party 1
Sun Wukong
Sun Wukong
Winganarchy
Sun Wukong
Level 7
God Stats
3W - 2L
1,271 SR
Queue Stats
11W - 12L
1,492 Elo+
Party 1
Scylla
Scylla
xXxDavyjonesxXx
Scylla
Level 15
God Stats
10W - 1L
1,869 SR
Queue Stats
33W - 16L
1,704 Elo+
Solo
Team Averages
Level 50
1,583 SR
1,579 Elo+

VS

Team Averages
Level 75
1,356 SR
1,413 Elo+
Morgan Le Fay
Morgan Le Fay
Rayyvenlmao
Morgan Le Fay
Level 109
God Stats
1W - 6L
1,612 SR
Queue Stats
91W - 67L
1,596 Elo+
Party 2
Hel
Hel
Róach
Hel
Level 102
God Stats
0W - 3L
1,250 SR
Queue Stats
131W - 104L
1,550 Elo+
Party 2
Kukulkan
Kukulkan
ZiggySK
Kukulkan
Level 15
God Stats
1W - 2L
1,207 SR
Queue Stats
1W - 7L
1,091 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DoudzTh
Hun Batz
14
4 / 1 / 4
9,620
641
7,759
12,243
7,695
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Winganarchy
Sun Wukong
13
3 / 0 / 6
9,598
640
7,784
13,429
10,349
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 1 / 7
10,094
673
13,801
5,391
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Rayyvenlmao
Morgan Le Fay
13
2 / 2 / 0
9,160
611
10,551
12,384
4,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hel
Róach
Hel
12
0 / 4 / 2
8,371
558
7,804
13,238
6,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
ZiggySK
Kukulkan
11
0 / 4 / 1
8,303
554
4,528
7,478
2,477
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
2
2
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
DoudzTh
Hun Batz
4
1
4
6
L
Morgan Le Fay
Rayyvenlmao
Morgan Le Fay
2
2
0
1
L
Hel
Róach
Hel
0
4
2
0.25
W
Sun Wukong
Winganarchy
Sun Wukong
3
0
6
6
L
Kukulkan
ZiggySK
Kukulkan
0
4
1
0.13
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,344
Damage
22,883
31,063
Taken
33,100
19,969
Mitigated
13,615
1,874
Healing
11,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
DoudzTh
Hun Batz
7,759
2,052
0
750
12,243
7,695
279
9,226
3,017
0
26,544
L
Morgan Le Fay
Rayyvenlmao
Morgan Le Fay
10,551
369
0
426
12,384
4,217
90
5,126
7,258
41,735
0
L
Hel
Róach
Hel
7,804
510
3,569
6,079
13,238
6,921
0
5,568
7,670
22,508
0
W
Sun Wukong
Winganarchy
Sun Wukong
7,784
1,139
0
925
13,429
10,349
265
10,199
3,230
0
31,971
L
Kukulkan
ZiggySK
Kukulkan
4,528
202
590
407
7,478
2,477
0
3,457
4,021
23,349
0
W
13,801
663
0
199
5,391
1,925
621
4,016
1,375
52,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,312
Gold Earned
25,834
193
Minions Killed
168
8
Camps Cleared
5
899,987
Distance Traveled
865,753
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,620
641
47
3
3
288,244
3
L
Morgan Le Fay
9,160
611
97
6
1
296,503
5
L
Hel
8,371
558
32
2
4
285,925
5
W
Sun Wukong
9,598
640
45
3
1
300,434
3
L
Kukulkan
8,303
554
39
3
0
283,325
8
W
Scylla
10,094
673
101
7
4
311,309
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role